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11-05-2009, 03:25 PM
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A Brown Bear
Server: Runnyeye
Forum posts: 11
File comments: 15
Uploads: 5
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Great stuff and nicely done! Thanks!
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11-08-2009, 02:33 AM
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A Nerius Seer
Server: Grobb
Forum posts: 88
File comments: 14
Uploads: 0
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Add 6th spell
Is there room in this to add a 6th spell?
gr8 group bar!!
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11-09-2009, 05:35 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Re: Add 6th spell
Quote:
Originally posted by Taxet
Is there room in this to add a 6th spell?
gr8 group bar!!
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Taxet, technically the window could hold more spell icons and it would indeed be more functional with six. But aesthetically it's about maxed-out with five. I don't want to lose the elegance of the window by trying to cram too much in. Having said that, I can imagine putting an extra button under the class icons, but even that seems like one too many things going on.
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11-12-2009, 10:40 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 5
File comments: 1
Uploads: 0
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problem
I am trying to use this as a monk but when i go to click a cure i get the message "only while crafting" any ideas?
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11-15-2009, 03:11 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Re: problem
Quote:
Originally posted by THeuseofforce
I am trying to use this as a monk but when i go to click a cure i get the message "only while crafting" any ideas?
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You'll need to put Will of the Heavens into the noxious cure spell name slot for it to work as a targeted cure. For non-priests, "Cure" refers to a tradeskill reactive, which is why you get the odd message. Version 1.3 of this window has a new preset choice for non-curing classes that stops these messages from displaying.
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11-15-2009, 10:02 PM
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A Forest Scavenger
Server: Unkown
Forum posts: 18
File comments: 2
Uploads: 0
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I really like the look and feel of your group UI. And the utility you have included with the cures and programable click spells is really nice.
Just wondering if these two options are viable?
1. Could there be a setting to make a bit of space between the Member UI elements, so that the buttons that come up when you hover over their names appear there? Instead of over top the health bars. Similar to how it is if you expand the group window out to the right, how the buttons appear on the right? I not really fond of taking my eye off the group windows to click the right button I want when they appear over to the right.
2. Is it possible to resize the whole element? Sometimes late at night the windows are a bit small to read.
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11-16-2009, 12:32 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 6
File comments: 8
Uploads: 0
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just an input, how about a small icon under lvl icon for auto follow ? i had to sacrifice assist for auto follow
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11-17-2009, 08:09 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Quote:
Originally posted by kiersten
I really like the look and feel of your group UI. And the utility you have included with the cures and programable click spells is really nice.
Just wondering if these two options are viable?
1. Could there be a setting to make a bit of space between the Member UI elements, so that the buttons that come up when you hover over their names appear there? Instead of over top the health bars. Similar to how it is if you expand the group window out to the right, how the buttons appear on the right? I not really fond of taking my eye off the group windows to click the right button I want when they appear over to the right.
2. Is it possible to resize the whole element? Sometimes late at night the windows are a bit small to read.
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kiersten, I'm having a little trouble envisioning what you're describing. Do you mean something like this?
http://i848.photobucket.com/albums/a...ode5mockup.jpg
blastz -- I'm working on a feature that might work for your request, stay tuned...
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Last edited by Darqwood : 11-17-2009 at 08:13 PM.
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11-19-2009, 05:34 PM
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A Griffawn
Server: Runnyeye
Forum posts: 74
File comments: 12
Uploads: 0
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Hey, great mod.
The only trouble I'm having with it, is that there are multiple c2cast sets, but only one possible c2cure. I'd love to be able to use "cure" on my cleric alt, while using potions or so on my mage. Is this at all possible?
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11-21-2009, 04:14 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Quote:
Originally posted by chriswebstar
Hey, great mod.
The only trouble I'm having with it, is that there are multiple c2cast sets, but only one possible c2cure. I'd love to be able to use "cure" on my cleric alt, while using potions or so on my mage. Is this at all possible?
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chriswebstar, since the potions are only good for curing self, I've hesitated to put any potion choices under the group cure buttons. On the other hand, my threat window has a mod for self-curing with potions that may be exactly what you are looking for.
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11-22-2009, 04:03 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
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Thank you for these mods, some of the best I've ever seen in any game Please keep up the good work, and keep updating for a long time to come
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11-23-2009, 04:55 AM
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A Young Mystail Rat
Server: The Bazaar
Forum posts: 2
File comments: 9
Uploads: 0
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Quote:
Originally posted by Darqwood
kiersten, I'm having a little trouble envisioning what you're describing. Do you mean something like this?
http://i848.photobucket.com/albums/a...ode5mockup.jpg
blastz -- I'm working on a feature that might work for your request, stay tuned...
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I like that mockup a lot Darq, But I would like to ask is there any way the spells could be put under the health bars. My old group window had that but was a pain to change as I leveled up.
It had the health/mana bars, then the cure under that. Followed by the spells under and around to the side of the cures leading up to the side again.
Belive this is it. http://www.eq2interface.com/download...ilerdirge.html
While it is good. It is not good for having more then one class.
Also, while I see you not adding in the cure for potions, could there be a way to add in a cure for two different character classes? My mystic, and paladin both have cure, but can only have one set, unless I missed something in the readme lols.
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11-23-2009, 06:10 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Shadewalker, thank you! Glad you're enjoying the windows.
StarManWild, using the button configuration utility you should be able to choose the standard Priest cure set and then add in the macro slot useabilityonplayer %T Cure Spells for the Arcane, Noxious and Elemental cures. This will try to cast both, and only the one that works for the current class will fire off.
On the group window layout, as long as the bank of spells is 5-across I can add another preset layout fairly efficiently. Making them go around the corner like your example would add a good bit more code. Let me see what I can come up with.
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11-24-2009, 10:56 AM
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A Young Mystail Rat
Server: The Bazaar
Forum posts: 2
File comments: 9
Uploads: 0
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Hey Darq, I got to say I love this! I downloaded the new one and everthing is working good now on all the cures. But the raid window would not save in style 6. I edited <Data Name="DefaultLayout" Value="1" /> to make it read <Data Name="DefaultLayout" Value="6" /> like it says in the guide with no luck. Any hints on were my mess up is?
Also that is the only thing not saving. I have the colored background showing fine, And the group window is saving just fine.
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11-24-2009, 01:15 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Quote:
Originally posted by StarManWild
Hey Darq, I got to say I love this! I downloaded the new one and everthing is working good now on all the cures. But the raid window would not save in style 6. I edited <Data Name="DefaultLayout" Value="1" /> to make it read <Data Name="DefaultLayout" Value="6" /> like it says in the guide with no luck. Any hints on were my mess up is?
Also that is the only thing not saving. I have the colored background showing fine, And the group window is saving just fine.
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You have it set right, although if your UI settings file is telling the raid window to be a different size, it's going to win out. One of the last things the UI does before it hands control over to you is to orient your windows based on this file. The raid window must obey this final size/position command from the system even if it doesn't match your layout preference.
To make sure the two settings match up, log into your character and select the #6 layout from the options panel, then type /save_uisettings to force a save of your current UI layout including the raid window proportions. Log all the way out and back in once to make sure it sticks. It should behave itself from now on.
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