Hello ok cant get Autoattack timer to work.
This is the 1st UI change i have made other then Eq2 maps.
Here is what I have done so far.
Placed new folder in
C:\Users\wil\AppData\LocalLow\Sony Online Entertainment\Installed Games\EverQuest II Streaming\UI
Named RazcUI
Inside this folder is EQ2ui_custom With this Programing
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>Razc_Attack.xml</include>
</Page>
and Raz_attack with The Unziped of your Program
<?xml version="1.0" encoding="utf-8"?>
<Page OnShow="Data.Visible=WC_Frame.Visible" eq2usescomwndcontrols="true" Location="806,591" MaximumSize="361,50" MinimumSize="150,34" Name="Attack" ScrollExtent="361,50" Size="361,50" UserMovable="true" UserResizable="true" version="3.0">
<ProgressbarStyle Bar.Background="progress_fill" Name="progress_style"/>
<ImageStyle Name="progress_fill">
<ImageFrame Name="progress_fill" Source="images/window_elements_generic.dds" SourceRect="221,483,379,489"/>
</ImageStyle>
<Page Name="Data" Text="Razieh>Lint>Gaige" Visible="False">
<Image OnHide="Parent.Parent.CombatCheck.Visible=False" OnShow="Show_Window Custom.Attack" DynamicData="/GameData.Self.IsHated" Name="IsHated" />
<Page Name="Pswitch" OnHide="Parent.Parent.Rcheck.Visible=True" OnShow="Parent.Parent.Mcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceAutoAttack" />
<Page Name="Sswitch" OnHide="Parent.Parent.Rcheck.Visible=True" OnShow="Parent.Parent.Mcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceSecondaryAutoAttack" />
<Page Name="Rswitch" OnHide="Parent.Parent.Mcheck.Visible=True" OnShow="Parent.Parent.Rcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceRangedAutoAttack" />
<Text DynamicData="/GameData.Stats.Primary_Delay" Name="Pdelay" />
<Text OnTextChanged="Parent.Parent.SecondaryCheck.Visible=True" DynamicData="/GameData.Stats.Secondary_Delay" Name="Sdelay" />
</Page>
<Page Name="Rcheck" OnShow="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
Parent.RToggle.Visible=BtempP || BtempS
Parent.CombatCheck.Visible=Parent.Data.IsHated.Visible
Visible=False" Visible="False" />
<Page Name="RToggle" Onhide="Parent.RFix.Visible=Parent.Data.Rswitch.Visible
Visible=True" Visible="True" />
<Page Name="RFix" OnShow="Parent.Ranged.Visible=True
Parent.Melee.Visible=False
Visible=False" Visible="False" />
<Page Name="Mcheck" OnShow="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
Parent.MToggle.Visible=BtempP || BtempS
Parent.CombatCheck.Visible=Parent.Data.IsHated.Visible
Visible=False" Visible="False" />
<Page Name="MToggle" OnShow="Parent.MFix.Visible=Parent.Data.Rswitch.Visible
Visible=False" Visible="False" />
<Page Name="MFix" OnHide="Parent.Ranged.Visible=False
Parent.Melee.Visible=True
Parent.Melee.Primary.Visible=True
Parent.SecondaryCheck.Visible=True
Visible=True" Visible="True" />
<Page Name="SecondaryCheck" OnShow="BtempS=(Parent.Data.Sdelay.Text) '>' (0)
Parent.Melee.Secondary.Visible=BtempS
Parent.DWCheck.Visible=Parent.Data.Visible
Visible=False" Visible="False" />
<Page Name="DWCheck" OnShow="BtempC=(Parent.Data.Sdelay.Text) '!=' (Parent.Data.Pdelay.Text)
BtempS=(Parent.Data.Sdelay.Text) '>' (0)
BtempA=(BtempC == True)
BtempB=(BtempS == True)
BtempF=(BtempA == BtempB)
Parent.Melee.Secondary.Visible=BtempF
Visible=False" Visible="False" />
<Page Name="CombatCheck" OnHide="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
BtempR=Parent.Data.Rswitch.Visible
Parent.OOC.Visible=BtempP || BtempS || BtempR
Visible=True" Visible="True" />
<Page Name="OOC" OnHide="Hide_Window Custom.Attack
Visible=True" Visible="True" />
<Page Location="6,0" Visible="True" AbsorbsInput="false" Name="Ranged" PackSize="Absolute,Absolute" size="349,50">
<Text AbsorbsInput="false" Font="/TextStyles.Large.LargeStyle" Margin="1,0,2,2" Name="MLabel" PackSize="absolute,fixed" ScrollExtent="349,20" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="350,20" TextAlignment="Center" TextColor="#F0D080">Ranged Auto Attack</Text>
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,23" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceRangedAutoAttack" Location="3,23" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,23" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,20" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
<Page Name="Melee" AbsorbsInput="false" PackSize="Absolute,Absolute" size="349,50" Location="6,0" Visible="True">
<Page AbsorbsInput="false" Name="Primary" PackSize="Absolute,Absolute" size="349,50">
<Text AbsorbsInput="false" Font="/TextStyles.Large.LargeStyle" Margin="1,0,2,2" Name="MLabel" PackSize="absolute,fixed" ScrollExtent="349,20" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="350,20" TextAlignment="Center" TextColor="#F0D080">Melee Auto Attack</Text>
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,23" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceAutoAttack" Location="3,23" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,23" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,20" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
<Page AbsorbsInput="false" Name="Secondary" PackSize="Absolute,Absolute" size="349,50">
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,36" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceSecondaryAutoAttack" Location="3,36" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,36" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,33" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
</Page>
<Page Name="WC_Frame" Onshow="Parent.Data.Visible=True
Parent.SecondaryCheck.Visible=True" Onhide="Parent.Data.Visible=False
Parent.SecondaryCheck.Visible=True" RStyleDefault="/FrameStyles.single_pixel" PackSize="absolute,absolute" ScrollExtent="361,50" AbsorbsInput="false" Size="361,50" />
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="WC_Backdrop" PackLocation="left,top" PackSize="absolute,absolute" ScrollExtent="361,50" Size="361,50" />
</Page>
I then created Eq2.ini
with
cl_ui_subdir UI/
cl_ui_skinname Razc
Please am i missing anything do I have to do anything ingame even to make it work.
Hope this all makes some sense .
Thanks in advance for your help
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