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Unread 09-05-2009, 11:22 AM  
Taraun
A Brown Bear

Server: Antonia Bayle
Forum posts: 14
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Re: Re: Cannot get it to work.

Quote:
Originally posted by dragowulf
Try getting into combat and auto attacking something, at this point the window should show up. In the past this has happened to many people believe it or not.
It doesn't. I have played for several hours with the mod installed. There are no windows it could be hidden behind, either, as all my windows have transparent backgrounds.

EDIT: Fixed. Named the eq2ui_custom.xml file incorrectly.

Last edited by Taraun : 09-11-2009 at 01:58 AM.
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Unread 10-23-2009, 08:33 PM  
Burke
A Coastal Crab

Server: Antonia Bayle
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ini file dont know how to crete the ini file

using Vista...when i right click "new" i only get the option to make a new folder...not a new file. So, I can't figure out how to create the ini, so I cant put the custom ui inside, any idea's ?

Thanks
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Unread 10-24-2009, 05:04 PM  
dragowulf
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Server: Nagafen
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Re: ini file dont know how to crete the ini file

Quote:
Originally posted by Burke
using Vista...when i right click "new" i only get the option to make a new folder...not a new file. So, I can't figure out how to create the ini, so I cant put the custom ui inside, any idea's ?

Thanks
Open Notepad and do it that way.
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Unread 11-13-2009, 01:14 PM  
adolf102
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Server: Runnyeye
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Awewsome mod!

Thanks a lot!
Now when I tried it I think it should be standard part of UI
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Unread 11-13-2009, 10:58 PM  
dragowulf
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Quote:
Originally posted by adolf102
Awewsome mod!

Thanks a lot!
Now when I tried it I think it should be standard part of UI
I am glad you like it!
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Unread 11-20-2009, 02:15 PM  
felony
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Server: Antonia Bayle
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having issues

Hey guys looking to get this great option working.
I did as noted above for installation, Making a custom folder and copy paste the correct formula into a text document and reads as it should , Should the folder be in the directory or in the ui default folder?? Thanks
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Unread 11-20-2009, 03:35 PM  
dragowulf
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Re: having issues

Quote:
Originally posted by felony
Hey guys looking to get this great option working.
I did as noted above for installation, Making a custom folder and copy paste the correct formula into a text document and reads as it should , Should the folder be in the directory or in the ui default folder?? Thanks
It should not be in the Default folder. It should look like: Everquest II/UI/-insert custom UI folder name here-
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Unread 12-07-2009, 07:19 PM  
bannister99
A Young Mystail Rat

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Cant get timer to work

Hello ok cant get Autoattack timer to work.
This is the 1st UI change i have made other then Eq2 maps.

Here is what I have done so far.

Placed new folder in

C:\Users\wil\AppData\LocalLow\Sony Online Entertainment\Installed Games\EverQuest II Streaming\UI

Named RazcUI

Inside this folder is EQ2ui_custom With this Programing

<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>Razc_Attack.xml</include>
</Page>

and Raz_attack with The Unziped of your Program

<?xml version="1.0" encoding="utf-8"?>
<Page OnShow="Data.Visible=WC_Frame.Visible" eq2usescomwndcontrols="true" Location="806,591" MaximumSize="361,50" MinimumSize="150,34" Name="Attack" ScrollExtent="361,50" Size="361,50" UserMovable="true" UserResizable="true" version="3.0">

<ProgressbarStyle Bar.Background="progress_fill" Name="progress_style"/>
<ImageStyle Name="progress_fill">
<ImageFrame Name="progress_fill" Source="images/window_elements_generic.dds" SourceRect="221,483,379,489"/>
</ImageStyle>

<Page Name="Data" Text="Razieh>Lint>Gaige" Visible="False">
<Image OnHide="Parent.Parent.CombatCheck.Visible=False" OnShow="Show_Window Custom.Attack" DynamicData="/GameData.Self.IsHated" Name="IsHated" />
<Page Name="Pswitch" OnHide="Parent.Parent.Rcheck.Visible=True" OnShow="Parent.Parent.Mcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceAutoAttack" />
<Page Name="Sswitch" OnHide="Parent.Parent.Rcheck.Visible=True" OnShow="Parent.Parent.Mcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceSecondaryAutoAttack" />
<Page Name="Rswitch" OnHide="Parent.Parent.Mcheck.Visible=True" OnShow="Parent.Parent.Rcheck.Visible=True" DynamicData="/GameData.Self.TimeSinceRangedAutoAttack" />
<Text DynamicData="/GameData.Stats.Primary_Delay" Name="Pdelay" />
<Text OnTextChanged="Parent.Parent.SecondaryCheck.Visible=True" DynamicData="/GameData.Stats.Secondary_Delay" Name="Sdelay" />
</Page>

<Page Name="Rcheck" OnShow="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
Parent.RToggle.Visible=BtempP || BtempS
Parent.CombatCheck.Visible=Parent.Data.IsHated.Visible
Visible=False" Visible="False" />
<Page Name="RToggle" Onhide="Parent.RFix.Visible=Parent.Data.Rswitch.Visible
Visible=True" Visible="True" />
<Page Name="RFix" OnShow="Parent.Ranged.Visible=True
Parent.Melee.Visible=False
Visible=False" Visible="False" />

<Page Name="Mcheck" OnShow="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
Parent.MToggle.Visible=BtempP || BtempS
Parent.CombatCheck.Visible=Parent.Data.IsHated.Visible
Visible=False" Visible="False" />
<Page Name="MToggle" OnShow="Parent.MFix.Visible=Parent.Data.Rswitch.Visible
Visible=False" Visible="False" />
<Page Name="MFix" OnHide="Parent.Ranged.Visible=False
Parent.Melee.Visible=True
Parent.Melee.Primary.Visible=True
Parent.SecondaryCheck.Visible=True
Visible=True" Visible="True" />
<Page Name="SecondaryCheck" OnShow="BtempS=(Parent.Data.Sdelay.Text) '>' (0)
Parent.Melee.Secondary.Visible=BtempS
Parent.DWCheck.Visible=Parent.Data.Visible
Visible=False" Visible="False" />
<Page Name="DWCheck" OnShow="BtempC=(Parent.Data.Sdelay.Text) '!=' (Parent.Data.Pdelay.Text)
BtempS=(Parent.Data.Sdelay.Text) '>' (0)
BtempA=(BtempC == True)
BtempB=(BtempS == True)
BtempF=(BtempA == BtempB)
Parent.Melee.Secondary.Visible=BtempF
Visible=False" Visible="False" />

<Page Name="CombatCheck" OnHide="BtempP=Parent.Data.Pswitch.Visible
BtempS=Parent.Data.Sswitch.Visible
BtempR=Parent.Data.Rswitch.Visible
Parent.OOC.Visible=BtempP || BtempS || BtempR
Visible=True" Visible="True" />
<Page Name="OOC" OnHide="Hide_Window Custom.Attack
Visible=True" Visible="True" />

<Page Location="6,0" Visible="True" AbsorbsInput="false" Name="Ranged" PackSize="Absolute,Absolute" size="349,50">
<Text AbsorbsInput="false" Font="/TextStyles.Large.LargeStyle" Margin="1,0,2,2" Name="MLabel" PackSize="absolute,fixed" ScrollExtent="349,20" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="350,20" TextAlignment="Center" TextColor="#F0D080">Ranged Auto Attack</Text>
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,23" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceRangedAutoAttack" Location="3,23" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,23" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,20" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
<Page Name="Melee" AbsorbsInput="false" PackSize="Absolute,Absolute" size="349,50" Location="6,0" Visible="True">
<Page AbsorbsInput="false" Name="Primary" PackSize="Absolute,Absolute" size="349,50">
<Text AbsorbsInput="false" Font="/TextStyles.Large.LargeStyle" Margin="1,0,2,2" Name="MLabel" PackSize="absolute,fixed" ScrollExtent="349,20" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="350,20" TextAlignment="Center" TextColor="#F0D080">Melee Auto Attack</Text>
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,23" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceAutoAttack" Location="3,23" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,23" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,20" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
<Page AbsorbsInput="false" Name="Secondary" PackSize="Absolute,Absolute" size="349,50">
<Progressbar Color="#ff7e00" Visible="False" AbsorbsInput="false" BackgroundColor="#000000" Location="3,36" Name="OOC" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="1.00" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Progressbar Onshow="Parent.OOC.Visible=False" Onhide="Parent.OOC.Visible=True" AbsorbsInput="false" BackgroundColor="#000000" DynamicData="/GameData.Self.TimeSinceSecondaryAutoAttack" Location="3,36" Name="Bar" PackSize="absolute,fixed" PackSizeProp="0012/0001,0002/0003" Progress="0.500" ScrollExtent="343,8" Size="343,8" Style="progress_style"/>
<Image AbsorbsInput="false" Location="3,36" Name="Bkg" PackSize="absolute,fixed" PackSizeProp="0006/0001,0002/0003" ScrollExtent="343,8" Size="343,8" SourceRect="220,472,380,478" SourceResource="/images/window_elements_generic.dds"/>
<Page AbsorbsInput="false" Location="0,33" BackgroundOpacity="1.000" Name="Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="349,14" Size="349,14"/>
</Page>
</Page>

<Page Name="WC_Frame" Onshow="Parent.Data.Visible=True
Parent.SecondaryCheck.Visible=True" Onhide="Parent.Data.Visible=False
Parent.SecondaryCheck.Visible=True" RStyleDefault="/FrameStyles.single_pixel" PackSize="absolute,absolute" ScrollExtent="361,50" AbsorbsInput="false" Size="361,50" />
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="WC_Backdrop" PackLocation="left,top" PackSize="absolute,absolute" ScrollExtent="361,50" Size="361,50" />

</Page>


I then created Eq2.ini

with

cl_ui_subdir UI/
cl_ui_skinname Razc


Please am i missing anything do I have to do anything ingame even to make it work.

Hope this all makes some sense .
Thanks in advance for your help )
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Unread 12-09-2009, 08:18 AM  
dragowulf
A man among men
 
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Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
Re: Cant get timer to work

Quote:
Originally posted by bannister99
snip
That's not my interface mod that you downloaded.
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Unread 12-15-2009, 12:49 PM  
bannister99
A Young Mystail Rat

Server: Unkown
Forum posts: 5
File comments: 2
Uploads: 0
Your wrong Script.

But I did download yours as well . I messed around with Both. My setup somewhere, With where im Puting the coding ( if thats the right word) is wrong. Im missing something Basic, I think when reading the directions.

Haha I just want a Autoatack time for my Brig )
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Unread 01-22-2010, 09:37 PM  
depeche179
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
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Problems getting UI to work

I don't know if it is vista causing the UI to not work or what the problem is... I followed the instructions and still no timer. Did the last update bug the UI? Any help would be appreciated. Thanks
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Unread 01-22-2010, 10:10 PM  
depeche179
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
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Re: Problems getting UI to work

Quote:
Originally posted by depeche179
I don't know if it is vista causing the UI to not work or what the problem is... I followed the instructions and still no timer. Did the last update bug the UI? Any help would be appreciated. Thanks
Never mind I figured it out thanks now I am trying to figure out how it times the attacks.
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Unread 10-26-2010, 08:45 PM  
vhalinjranj
A Coastal Crab

Server: Antonia Bayle
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File comments: 2
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timer vs map

I followed the instructions for downloading/installing and got everything to work properly, except now my eq2map isnt working. How can I fix the ini file so that both mods work correctly?
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Unread 10-26-2010, 08:59 PM  
vhalinjranj
A Coastal Crab

Server: Antonia Bayle
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File comments: 2
Uploads: 0
Re: timer vs map

Quote:
Originally posted by vhalinjranj
I followed the instructions for downloading/installing and got everything to work properly, except now my eq2map isnt working. How can I fix the ini file so that both mods work correctly?
Nevermind, I figured it out. I had to set up the ini file with my custom folder and then put all my map stuff in there instead of trying to run the two ui mods seperately.
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Unread 03-14-2011, 05:39 PM  
Warkral
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 1
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My wife had this once, but when we got her new computer, we can't for the life of us get this thing to work. I've been trying for literally, 3 hours. The only thing I can figure it it WILL NOT WORK with the default UI? I can post pix if necessary. Please help.
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