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10-28-2008, 04:43 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 24
Uploads: 0
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Group, please!
Lemmie put my vote in for a matching group window. In fact, I'm beggin.
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10-24-2008, 08:29 AM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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Hmm, I would probably have to be non-lazy enough to make my own.
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10-23-2008, 04:29 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 5
File comments: 8
Uploads: 0
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I just wanted to say this is the best raid window I have ever seen and it works flawlessly. It queues up all the spells too without changing target.
Any chance we can see a group window like this one?
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09-24-2008, 10:59 AM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 16
File comments: 34
Uploads: 0
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Quote:
Originally posted by Ebarel
ok, that #223 was obviously eaten by the site ;-) i copied the exact part into the xml instead of the ß
i tried that line
<Data Name="HealSpell2" SpellName="Gro & # 223 ; e Fluoreszenz" />
with no spaces in between
as well as without the ;
and i will try to copy that file from the installation that is working
*edit* copied it from the working pc, no change, same error msg
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after todays service pack for .net the recognition for class works again. says Wärter as before.
unfortunately it doesnt identify and i can only use it in the "all others" spells for my warden (warden doesnt work either)
and i still have to put german names in there and special characters dont work, maybe i can do some tesing next couple days
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09-13-2008, 05:30 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 16
File comments: 34
Uploads: 0
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Quote:
Originally posted by EQAditu
ß is an escape sequence terminated in a semi-colon. Did you omit it from your reply because this webpage was converting it, or because you forgot it in both places?
As for the problem for only one PC... look for eq2ui_gamedata.xml and delete/repatch it. That's the only thing I can think of that would cause two systems to act differently in terms of DynamicData definitions.
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ok, that #223 was obviously eaten by the site ;-) i copied the exact part into the xml instead of the ß
i tried that line
<Data Name="HealSpell2" SpellName="Gro & # 223 ; e Fluoreszenz" />
with no spaces in between
as well as without the ;
and i will try to copy that file from the installation that is working
*edit* copied it from the working pc, no change, same error msg
Last edited by Ebarel : 09-14-2008 at 04:07 AM.
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09-13-2008, 02:46 PM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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ß is an escape sequence terminated in a semi-colon. Did you omit it from your reply because this webpage was converting it, or because you forgot it in both places?
As for the problem for only one PC... look for eq2ui_gamedata.xml and delete/repatch it. That's the only thing I can think of that would cause two systems to act differently in terms of DynamicData definitions.
Last edited by EQAditu : 09-13-2008 at 02:48 PM.
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09-13-2008, 03:45 AM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 16
File comments: 34
Uploads: 0
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Quote:
Originally posted by EQAditu
Type the following command: /dynamicdata Self.SubClass
That will be the string the UI is looking for to switch spell sets.
PS, try using ß; instead of the ß character...
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Thx, but it says "Dynamic.Data not found"
that seems to be the cause of the problem, i tried the same command on my second PC and it replied Berserker (for that char correct). tried also with that char on the other pc, says Wärter. So it seems to be limited to this pc.
also tried renaming the UI subdirectory so no UI extensions are loaded. same result.
a temporary fix for healing is that i put the healspells in the no priest class section at least i can heal a bit
full filescan also same result. i am running out of ideas now...
any idea what could be broken?
and the ß instead of the ß doesnt work
Last edited by Ebarel : 09-13-2008 at 11:36 AM.
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09-12-2008, 08:31 AM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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Quote:
Originally posted by Ebarel
i really love this UI but GU48 broke it for localized clients.
Funny, the cure still works, but all the Heal spells i get a msg like "spell not available any more"
before gu48 i had to rename Warden to the German name Wärter (worked with that Umlaut) and the Spells to the German Names (only 1 with an ß in it didnt work, but i put the T7 master there- although i have the T8 one by now)
<...>
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Type the following command: /dynamicdata Self.SubClass
That will be the string the UI is looking for to switch spell sets.
PS, try using ß instead of the ß character...
Last edited by EQAditu : 09-12-2008 at 08:32 AM.
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09-10-2008, 12:49 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 16
File comments: 34
Uploads: 0
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i really love this UI but GU48 broke it for localized clients.
Funny, the cure still works, but all the Heal spells i get a msg like "spell not available any more"
before gu48 i had to rename Warden to the German name Wärter (worked with that Umlaut) and the Spells to the German Names (only 1 with an ß in it didnt work, but i put the T7 master there- although i have the T8 one by now)
but now nothing i try seems to work, not with Wärter or Warden, not with English or German spellnames - always the same error, only cure works.
I do assume it still might come from the class identificaition but i am not enough into that stuff to really check and debug it - help or suggestions would be REALLY welcome
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08-13-2008, 02:52 PM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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Quote:
Originally posted by katie9999
BUT - i would love to be able to see the 4x icons change slightly when i'm playing a coercer versus a mystic (i.e. - if each spellname variable can change, is there a way to make the 4x icons a variable too? so that they change for each class?)
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I tried fiddling with this once. It seems that the icon graphics cannot be changed at run-time, but I suppose 4 or so versions of the icon could overlap and only have one visible at a time.
Quote:
Originally posted by katie9999
also - i would love to see when raid members are under an effect, even if the effect itself isn't clickable, and the plus sign icon has to be used to cure
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I'm afraid the UI doesn't have that information available about raid members outside of your group.
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08-12-2008, 04:19 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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i absolutely love this raid window... and i've desperately tried to mod it a little bit myself, like i added my coercer to the list for arcane cure and mana flow successfully.... [note - in my tweak, my healer alts still use the all-in-once Cure]
BUT - i would love to be able to see the 4x icons change slightly when i'm playing a coercer versus a mystic (i.e. - if each spellname variable can change, is there a way to make the 4x icons a variable too? so that they change for each class?)
also - i would love to see when raid members are under an effect, even if the effect itself isn't clickable, and the plus sign icon has to be used to cure
also - i'd LOVE a very similar grp window, as i've found most of the grp windows kind of lacking this streamlined look....
any suggestions would be much appreciated. sorry to bother
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08-05-2008, 02:09 PM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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*sigh* That's probably what I get for having too many versions floating around.
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08-01-2008, 03:02 PM
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A Young Mystail Rat
Server: Runnyeye
Forum posts: 7
File comments: 1
Uploads: 2
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great UI.
BTW, the mystic spell typo is back
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07-20-2008, 07:40 PM
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A Griffon
Server: Permafrost
Forum posts: 256
File comments: 156
Uploads: 10
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Are you sure you have v1.41?
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07-08-2008, 12:57 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 16
File comments: 34
Uploads: 0
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great UI, i love it!! (although i have to rename it when i play my other chars ;-))
but is there any chance to see the classes of the raid members on mouse-over? somehow i cant see these in your raid window, which is a bit troubling me on pickup-raids
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