I like the idea of having my pet pull for me. I can use my pet to pull mob within range of
my spells, then tell pet to start tanking mob while I nuke, etc.
What my mod does is, adds a button that you can press that will reactivate the
pet's built in protection for itself and you as the master after you tell the
pet to back off and let the mob follow it back to your range. Press this button,
and the pet not only re-engages the mob, but it turns BACK on all it's
protection features.
Also featured two checkboxes in the pet name window area:
Left Checkbox: Toggle Normal Pet Commands / "Fluff" Pet Commands
Right Checkbox: Toggle Auto Hide of Commands
Pet window is LU15 compatible and allows to set opacities in the game.
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--Known issues:
You CAN NOT DRAG and DROP this new button to a HOTBAR window. It is NOT an ICON, it is a BUTTON
and dragging to hotbar will result with nada. Therefore, the button MUST be used directly from
the PET Command bank WITHIN the pet window itself.
--Work around:
You can create a simple macro if you wish to have HOTBAR control in the same manner as the
pet window feature I am providing with this mod. The macro is as follows:
: ; pet backoff ; pet preserve_master ; pet preserve_self ; pet attack
Thanks to danedori for this macro BTW
--ADDED:
dn_widgets.dds file to prevent confliction with other files that have
been modded using default file names as their name.
You can now change frame/background opacities in game.
--FIXED:
New image file are included!
--SPECIAL THANKS:
My personal thank you goes out to Jaxel. I used his gauge/overlays for this
mod.
Also, Thanks to Steppin for pointing out the checkbox error due to another modder altering the widgets.dds and not renaming to a custom name. My widgets.dds was calling for the default file, and if you were using a modded widgets.dds of the SAME NAME, your checkbox would appear WHITE.
And one final Thank you goes out to Timb for his idea of "Fluff" commands only.
--Installation:
Simply place the .xml into your /custommod directory
Place dn_widgets.dds, dn_bg1.dds AND the window_elements_dn.dds, into your /custommod/images dirtectory. (If you are using ANY of my other mods,
these files ares OK to overwrite, as I use these in ALL of my mods)
Finally, restart EQ2 and enjoy
Comments and suggestions always welcomed!!
-depechenode (dn)