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01-26-2011, 04:22 AM
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A Griffon
Server: Oasis
Forum posts: 171
File comments: 8
Uploads: 0
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Well, I tried out the new Persona Window (use the updater) and think I'm going back to the older version for now. The problem with this arrangement, is that I normally just double-click items in my bags to have them swap-out with the currently equipped item and 90% of the time I am doing this with appearance items, most of which are not appearance-only items (yeah, I change my look a lot).
Now, all the double-clicked items swap out with the "Equipment" items and to get items into appearance, I have to drag & drop them. I generally use Macros to swap in/out my Tradeskill, Harvesting, and Combat items.
In any event, thanks for all your continued work on the UI as a whole!
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01-12-2011, 10:48 PM
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A Grove Wisp
Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
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Quote:
Originally posted by Drumstix42
This is on my planned changes. Either all on on page, or a swap button (without switching tabs).
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Freaking awesome! And I vote all on one page, makes it easier to swap things where you need them (cloaks especially).
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01-12-2011, 08:50 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by cdec518
Any chance I could beg you into reformatting or merging this UI with Seagoat's old Inventory window?
Seagoat's was unique because you didn't need an extra Tab for Appearance gear, it was all on the same page. Was very handy for me and many others.
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This is on my planned changes. Either all on on page, or a swap button (without switching tabs).
Last edited by Drumstix42 : 01-12-2011 at 08:50 PM.
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01-12-2011, 04:57 PM
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A Grove Wisp
Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
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Any chance I could beg you into reformatting or merging this UI with Seagoat's old Inventory window?
Seagoat's was unique because you didn't need an extra Tab for Appearance gear, it was all on the same page. Was very handy for me and many others.
I spent all morning trying to figure it out myself, alas I am an xml noob
Edit: Decent with Photoshop tho, here is my idea:
Last edited by cdec518 : 01-12-2011 at 05:14 PM.
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09-11-2009, 05:01 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Still missing rime faction slacker :)
Quote:
Originally posted by Brorim
I know im a punk hehe but..
Could you get Rimefaction in the the list. If you have doubts about it's origin it is listed as "Uknown" when you see it in the default faction selection.
Perhaps if you had the time to include subjugation, ministration,ordination and that stuff somewhere .
Sorry for the pestering
Yours
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Actually, I just finally got to check this, and it does show up. when you click the drop down list, make sure you scroll down. On my next update, I'll change the drop down list size so you can see it without scrolling.
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07-19-2009, 09:20 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Still missing rime faction slacker :)
Quote:
Originally posted by Brorim
I know im a punk hehe but..
Could you get Rimefaction in the the list. If you have doubts about it's origin it is listed as "Uknown" when you see it in the default faction selection.
Perhaps if you had the time to include subjugation, ministration,ordination and that stuff somewhere .
Sorry for the pestering
Yours
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Hmm, I missed the missing faction thing when I was working on it. I'll have to check that, as I'm not sure why it would be missing from something that shouldn't be defendant on my XML code (I thought).
The second part you asked about, isn't that already in the Skills tab??
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07-19-2009, 03:49 AM
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Zerk Ad'Libitum
Server: Runnyeye
Forum posts: 41
File comments: 84
Uploads: 1
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Still missing rime faction slacker :)
I know im a punk hehe but..
Could you get Rimefaction in the the list. If you have doubts about it's origin it is listed as "Uknown" when you see it in the default faction selection.
Perhaps if you had the time to include subjugation, ministration,ordination and that stuff somewhere .
Sorry for the pestering
Yours
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07-04-2009, 12:41 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Research Assistant
Quote:
Originally posted by Brorim
It seems the default Persona window shows wich spell is beeing researched under "details" does this do that ?
Yours.
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I wasn't aware of this change. I'll make sure to implement this into the window. Probably not 'til after this holiday weekend though.
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07-04-2009, 01:06 AM
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Zerk Ad'Libitum
Server: Runnyeye
Forum posts: 41
File comments: 84
Uploads: 1
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Research Assistant
It seems the default Persona window shows wich spell is beeing researched under "details" does this do that ?
Yours.
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06-21-2009, 10:08 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by druadon
seems to be broken a little bit.....rimes faction is not showing up at all...had to revert back to fetishes persona.
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Did you use a /loadui in-game at all? I'll check it out. I know faction tab screws up after a loadui.
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06-21-2009, 10:18 AM
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A Crazed Gnoll
Server: Blackburrow
Forum posts: 21
File comments: 12
Uploads: 0
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seems to be broken a little bit.....rimes faction is not showing up at all...had to revert back to fetishes persona.
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06-19-2009, 04:39 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quote:
Originally posted by dragowulf
I haven't had a chance to check out this mod in game or the code. How do you get your Average Resists to auto update?
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I used to do it onHoverIn/Out, but now I use onTextChanged on the resist numbers. Do it on window open too since it needs to be set
OnTextChanged -> press a button to calculate average
Last edited by Drumstix42 : 06-19-2009 at 04:40 AM.
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06-19-2009, 02:32 AM
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A man among men
Server: Nagafen
Forum posts: 934
File comments: 247
Uploads: 20
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I haven't had a chance to check out this mod in game or the code. How do you get your Average Resists to auto update?
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05-25-2009, 03:44 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 13
Uploads: 0
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Quote:
Originally posted by Drumstix42
Quite an interesting bug. I have no power over tooltip data here though.
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Yeah, I figured as much after working on a location mod of my own. I ended
up submitting an in-game bug report for the problem.
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05-24-2009, 02:30 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Quite an interesting bug. I have no power over tooltip data here though.
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