New configurable bottom bar
Meant to post this for ages. Attached is the new bottom bar which has been sitting on my harddrive for several months now. This one is freely configurable. Each subclass gets to see their own set up relevant stats.
Currently you need to mouse over the bar once after logging into a character for it to be initialized to that character's subclass.
How you can help
And that's where I need your help. We need to create a default setup for each subclass. If you wanted to display all possible stats your screen width would have to be at least 2455 pixels wide (screenshot attached, although the forum software has reduced it to 1920 pixels width).
I would like to get a default setup for as many subclasses as possible, at as many resolutions as possible. The default setup will be for 1280 pixels width, but many people have 1600 or 1900 pixels available as well, so if we could gather default setups for all these resolutions (or more) I would like to distribute them all with the UI.
Instructions
The bottom bar is easily configurable via the file
_ProfitUI_BottomBar_Settings.txt. Using a text editor you can open the file. There is a line for each subclass, easily identified by the Name field at the beginning. Go to the line for the subclass you want to configure, for example for Necromancers it will look like this:
<Data Name="Necromancer" Wisdom="true" Strength="true" Intelligence="true" Agility="true" Stamina="true" DividerAttributes="true" ...
All the text in that line after the name field identifying the subclass is for configuring the bar for that subclass. It is quite easy. Set e.g.
Wisdom="true" if you want your Wisdom attribute to be shown, or
Wisdom="false" if you want it to be hidden. Some fields are called "Divider...", e.g. DividerAttributes shown above. These are no stats by the graphical divides || between sections. Some of them are toggled automatically, but for most you can configure their visibility manually.
The fields in the configuration file are in the exact same order as they will appear in game. See the attached screenshot for reference.
After you have configured the configuration file, load up the game and see how it looks. If some stats should be visible are not they have probably been cut off because there is not enough space on the bar.
Advanced tip for faster testing: To make changes without restarting the game, you can edit the file while still in game, save your changes, then type
/loadui ProfitUI
to load those changes into your interface. This will mess up your UI layout, but ignore that, it is not permanent. However, to fix the way the bottom bar is displayed you need to open the ProfitUI ControlCenter and hit the button for maximizing the bottom bar.
Once you have a working setup
Once you are satisfied with your setup please post it here (either the entire .txt file or just copy and paste the line for your subclass).
Please state the subclass you configured and what screen resolution you set it up for.
Thanks in advance for your help!