Cool thanks. I'll look into it. No one reported this bug previously but I'm thinking it still existed in my previous version
The only thing I'm doing in the code different than Default was I change the name of the Channeler and Beastlord Datasource to xChanneler and xBeastlord or something, so that they wouldn't "auto-hide" while on other classes. (this let's pet classes easily see their pet stat).
I'll probably just make my own damn list and keep the hardcoding out of the equation
![Smile](/images/style_mmoi_eq2i/smilies/smile.gif)