Multiple Hotkey bars, or chat windows..
In my UI I have a few buttons that will change the "layout" of my screen, and reposition / resize things as necessary.
Currently, when a particular button is pressed, it has in it's onpress, among other things, a line something like , "Parent..........Hotkey.Volume.CellSize=xx,xx".
Works great! Until I have more then 1 hotbar opened. When that is the case, it only resizes the last hotbar created, or the last one I activly selected in game. Is there anyway to tell it to set this value for all CURRENTLY displayed hotbars? Or MainChat objects for that matter. I see the same behavior in both.
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