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  #1  
Unread 03-09-2005, 02:34 PM
Sir Taleisin The Seer's Avatar
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Default XUI-NIX Pieces

Public Beta: Hope I don't crash anyone

<March22,2005>Persona XUI-Persona;Beta
sorry correct file is now uploaded
<March21,2005>I took many ideas from another persons mod, namly the extra resists and showing lifetime status points. and placed them in a persona window as large as the default but with a slightly larger bio window. Also the addition of vertical XP bars
<March19,2005>XPbar? X;UPDATED
Scrapped the full UI idea, making a strange little XP bar.. Enjoy!<3,16,05>First steps to my own interface have started, test it out and let me know what you think.
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Last edited by Sir Taleisin The Seer : 03-22-2005 at 10:36 AM.
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Unread 03-09-2005, 04:23 PM
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Chat window: Multiple errors






Quantity select window: only gives you 1 item regardless of what you input
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  #3  
Unread 03-09-2005, 04:32 PM
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Thanks death!, seems I goofed off to long actually playing the game.. I didn't learn to code the new UI /doh
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Unread 03-12-2005, 12:18 PM
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vertical XP bar is ready for testing on the first post, I don't really expect to make any major mods to EQ2ui for a long time since I'm still having fun playing the game, so if anyone wants to use these pieces I post.. Feel Free.
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Unread 03-12-2005, 09:23 PM
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it works! muwhahahhahahaaha
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Unread 03-13-2005, 02:42 PM
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I added several things to the vertical XP bar mod today, I hope you all enjoy!
Info/Download Page
View List of Additions
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Last edited by Sir Taleisin The Seer : 03-14-2005 at 09:04 AM.
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Unread 03-18-2005, 12:30 PM
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Default The X Interface

Ok, so vertical bars don't appear to be as praised as they were wanted in EQ1. No matter, I'm still wanting to make a UI from it; And today I am releasing my first test of the X Interface. Let me know if it even loads :-D

NOTES:
The XP bar is very light, lots of default coding removed.
Vitality can now only be seen via the percentile.
The Tradeskill bar still needs retuning, I will get to work on that sometime tonight.
Target Health is still horizontal, I couldn't find a way to make it work vertically... yet.
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Last edited by Sir Taleisin The Seer : 03-19-2005 at 10:51 PM.
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Unread 03-19-2005, 10:50 PM
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Default the XPbar ?

ok, scrapped the full UI idea.. what we have now is a tiny XP bar that seems strange /grin.evil

bars in order of left to right
CurrentXP, MiniXP, PlayerHealth, PlayerPower, Concentration, TargetHealth

Download New X
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Last edited by Sir Taleisin The Seer : 03-19-2005 at 11:11 PM.
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Unread 03-21-2005, 03:00 PM
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my persona mod is up for testing, it can be downloaded Here

sorry there is no screenshot yet ( everything should work fine though )

~CREDIT~
Tony's Persona Window
For the Extra resists and lifetime status code
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Unread 03-21-2005, 03:04 PM
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your pet die bud? sorry to hear that...
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Unread 03-21-2005, 03:19 PM
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Quote:
Originally Posted by tonyis3l33t
your pet die bud? sorry to hear that...
no not mine Tony... history lesson time ( and i am trying to find a link to the old beta thread where this was posted )

a girl I think living in freeport had a pet cat named "patches" during beta, she fed it pepper 10 times and it fell over and stoped moving ( play dead animation ) however the cat did not wake back up like they were supposed to, so she cryed and went and buried it ( sold it back to the NPC I think )

I forget the rest, but I will try to find a link soon.

R.I.P. Patches November 6 6:30 AM 2004-November 6 6:58am 2004
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Last edited by Sir Taleisin The Seer : 03-21-2005 at 03:23 PM.
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Unread 03-21-2005, 10:54 PM
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sorry, here is the correct file Download Persona Mod
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Unread 03-21-2005, 10:57 PM
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Quote:
Originally Posted by Sir Taleisin The Seer
no not mine Tony... history lesson time ( and i am trying to find a link to the old beta thread where this was posted )

a girl I think living in freeport had a pet cat named "patches" during beta, she fed it pepper 10 times and it fell over and stoped moving ( play dead animation ) however the cat did not wake back up like they were supposed to, so she cryed and went and buried it ( sold it back to the NPC I think )

I forget the rest, but I will try to find a link soon.

R.I.P. Patches November 6 6:30 AM 2004-November 6 6:58am 2004
Nonono, they tried to rez it. That didn't work. Then they tried calling a GM, but the GM couldn't bring the poor kitty back to life either. They couldn't even pick the dead thing up, if I remember right.

And I tell you, after hearing that story I never, ever fed my baby dragon pepper.
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Unread 03-21-2005, 11:11 PM
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Quote:
Originally Posted by ger
Nonono, they tried to rez it. That didn't work. Then they tried calling a GM, but the GM couldn't bring the poor kitty back to life either. They couldn't even pick the dead thing up, if I remember right.

And I tell you, after hearing that story I never, ever fed my baby dragon pepper.
thanks for the corrections on the story, I was starting to forget.


however don't worry about your dragon, they find solutions to everything

( thats from a old screenshot, Lord Peanut of the Astral Plane is now just Lord Peanut )
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Last edited by Sir Taleisin The Seer : 03-21-2005 at 11:13 PM.
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Unread 04-27-2005, 01:28 PM
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I need to test it myself later this eve, but it's nice to have this window accessable without all the clutter.

( normal .xml version instructions )
* Add Line *
<include>eq2ui_mainhud_SpellEffects.xml</include>
* to File *
eq2ui_mainhud.xml

( .XUI-beta version instructions )
* Add Line *
<include>eq2ui_mainhud_SpellEffects.XUI-beta</include>
* to File *
eq2ui_mainhud.xml
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File Type: zip XUI-NIX_SpellEffects_B1.zip (579 Bytes, 325 views)
File Type: zip XUI-NIX_SpellEffects_B1_(XUI-beta tag version).zip (589 Bytes, 330 views)
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Last edited by Sir Taleisin The Seer : 04-27-2005 at 01:31 PM.
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