EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Unread 04-01-2005, 09:29 PM
baelthal baelthal is offline
A Young Mystail Rat
 
Join Date: Mar 2005
Server: Antonia Bayle
Posts: 7
Default Fix Tomb of night maps

Hello,

The tomb of nights map are really nice. However, they need tweaking in the layer (transition between floors) and also some alignment of sections.

I just inputed a batch of location for the trigger mobs and some of these points are out of the map. I'm sure of the map locations so my guess is there is some fine tuning to do with the map. This can also be seen in the game.

Thanks!
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 09:50 PM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI