Additions, fixes, updates. GU64 quick updates.
Update Log:
2012.07.24
- New [SelfTargetImplied]: This new window combines the Self (player), Target, and Implied windows into a smaller compact one. Toggled on from the Main Menu window. Includes self cure buttons, and in-combat indicator. The "S", "T", and "I" text indicators can be hidden by turning of the Titlebar in the window settings.
- Fix [MainMenu]: The Target Casting Bar checkbox now correctly stays checked after zoning.
- Fix [StatBarOptions]: Double Attack now correctly reads Multi Attack in both sections.
- Fix [Browser]: Tabs 2-4 should now function properly again.
- Update [Journal]: Active Quest window now has Quest Bauble icon button.
- Update [MainMenu]: Buttons/checkboxes for the Threat Meter, AutoAttack bar, and Target Casting Bar will now cause those windows to "flash" for 2 seconds, to make them easy to locate should they go missing.
- Update [Effects]: The Effects/Detrimental Effects windows no longer have a tooltip when mousing over them, making it easier in some situations to see icons. The settings button tooltips differentiates the two windows.
- Update [Persona]: Mercenary page now has a Suspend/Dismiss button always visible. Updated PVP stats for GU64.
- Update [Mercenary]: Dismiss button removed to prevent accidental clicking. It's now located in Persona window or (/mercenary dismiss). Now displays Merc's HP and Power percentages in text. Window now resizable.
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