I didn't know it was possible to read from dynamic data like that. But, even if it is, I think that dynamic is only readable, not writable.
Honestly, I think that to make this idea work, you'd have to...
Hmmm...
Have invisible objects to read the currentxp and bubblexp out of the text fields for.
Do your calculations.
Then send that data directly to the text field you want it to display in in the experience window. (Remove the dynamic data from that text element first).
So now you've got a modified target window and a modified xp window. Although maybe you could put an invisible target element in the xp window and do the calculations there instead.
But it's all theoretical on my end, having done no testing myself.
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'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
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