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Category: Raid window5x Click to Heal/Cure -- Raid Window (All Priests)
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Name: 5x Click to Heal/Cure -- Raid Window (All Priests)   Popular!
Author:
Date: 02-25-2010 05:18 PM
Size: 13.56 Kb
Version: 1.75
Rate Addon: 5 out of 5 with 10 votes  
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Size: 496.40 Kb
Dimensions: 1160 x 632
Graphical Features v1.7
 
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Size: 62.48 Kb
Dimensions: 664 x 480
Backdrop set to 100% transparent
 
Description
The short history of this mod is that I wanted an easy way to heal raid members outside of my group without lots of steps.

The main feature of this Raid Window mod is 5 buttons next to each raid member.
Pressing one of the buttons will do the following sequence:
  • Clears queued abilities -- So that the spell attached to the button is the next cast
  • Cancels any current casting -- Optional (Different files in the download)
  • Casts the button ability on raid member -- No target switching occurs; /target_previous history stays intact
  • Optionally sends a chat macro depending on the button.

This version of the raid window will automatically detect your priest class and switch spell sets. The T8 equivalents of minor heal, arch heal, single target specialty heal, "Cure" and "Cure Curse" are default. No XML modifications are needed unless you wish to change these defaults, or you are not a priest class with predefined defaults.

This raid window can be resized to different column/row arrangements. 4x1(1128px/119px) and 1x4(280px/476px) would be most common. You may also right-click a non-raid member spot to choose Basic mode which will hide the buttons.

This version will also sync the backdrop/frame opacity of each group window to the opacity slider in the Window Settings. This feature is not automatic but will sync when the window opens and when the mouse passes over the window. So when adjusting the slider, mouse over the window to preview the results.

New with v1.7, you may attach chat macros to different button types. Starting on line 39, there will be five sections where you may add/edit the chat macros. The default provided is "raidsay Parent.UseAbility.SpellName used | Parent.UseAbility.SpellTarget", which may show up as "Cure Curse used | Aditu". The underlined segments will be replaced in the macro by their counterparts. When using chat commands such as /raidsay or /tellchannel (channelname), do not include a slash character. To enable a specific macro, you must set Active="true".

If you want to use spell codes instead of spell names(you're on a non-English server and spell names don't work for you), feel free to use these spell codes by replacing the last 18 Data lines(with spell names) with this one line. (T8)
Code:
<Data Name="Templar1" SpellName="2008130855" /> <Data Name="Templar2" SpellName="3553854409" /> <Data Name="Templar3" SpellName="2819125823" /> <Data Name="Inquisitor1" SpellName="2347916808" /> <Data Name="Inquisitor2" SpellName="4124612351" /> <Data Name="Inquisitor3" SpellName="998195682" /> <Data Name="Warden1" SpellName="1994024703" /> <Data Name="Warden2" SpellName="2977442704" /> <Data Name="Warden3" SpellName="853550606" /> <Data Name="Fury1" SpellName="2027130211" /> <Data Name="Fury2" SpellName="3584665359" /> <Data Name="Fury3" SpellName="2460326851" /> <Data Name="Mystic1" SpellName="423701891" /> <Data Name="Mystic2" SpellName="3754198906" /> <Data Name="Mystic3" SpellName="1663775277" /> <Data Name="Defiler1" SpellName="1390698267" /> <Data Name="Defiler2" SpellName="1776638355" /> <Data Name="Defiler3" SpellName="632641928" />
v1.0 -- Aditu of Permafrost -- ACT Author -- aditu@maine.rr.com
First Release

v1.1
Class spell set switching, icons modified.

v1.2
Allows ability queuing now that it functions correctly in GU36. Optional version for canceling current casting or not.

v1.3
Updated to use T8 spells. Slightly different button event handler.

v1.3a
Updated the definition for Mystic1 to the correct spelling. 1.2's button handling again... I liked being able to hold it down and it would cast as soon as it noticed.

v1.4
Removed the level indicator. Added a "Cure" button to each raid member. Simpler button handlers attached to a unified function call. Linked each group background opacity to the main window backdrop opacity slider found in Window Settings.

v1.41
Removing the level indicator caused the client to stop showing that information in the tooltips... so it's just hidden, not removed now.

v1.5
Added voice chat indicators.

v1.51
Fixed Mystic typo. (again)

v1.6
Added Basic/Advanced collapsing functionality. Added detriment indicators to the Cure Curse and Cure icon buttons.

v1.7
Detrimental indicators now change size depending on how many are currently visible per raid member. Added the ability to send a chat macro per button type.

v1.71
Fixed a bug where the automatically defined buttons may forget their definitions after something like zoning etc.

v1.72
Updated spell lists for GU52, I hope.

v1.73
The 1px gold border around each group page syncs its opacity to the opacity of the border making up the entire raid window. This opacity is changed in the Window Settings by changing the Frame and Title opacity. This is similar to how the Backdrop sliders work; you must close and reopen the window or hover the mouse over the window in order for the opacity changes to take effect.

v1.74
Fixed the spell definition for Warden2. Updated so the buttons could once again see the player's name after the GU54(SF) update. Overrode the tooltips for the buttons to be mostly blank. Switched the locations of Cure Curse and Cure. (I kept hitting Cure Curse instead of quick-heal sometimes) The heal icons light up a bit when the mouse is over them.

v1.75
Updated so the buttons could cast on Battlegrounds players. Supposedly.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.74
13.50 Kb
EQAditu
02-18-2010 04:03 PM
1.73
13.15 Kb
EQAditu
01-19-2010 05:11 PM
1.72
14.02 Kb
EQAditu
06-23-2009 02:42 PM
1.71
12.90 Kb
EQAditu
04-07-2009 09:58 PM
1.7
12.85 Kb
EQAditu
04-07-2009 03:24 PM
1.6
9.26 Kb
EQAditu
03-31-2009 09:16 PM
1.51
9.39 Kb
EQAditu
08-05-2008 02:28 PM
1.5
9.37 Kb
EQAditu
07-31-2008 09:38 PM
1.41
9.05 Kb
EQAditu
06-05-2008 07:33 PM
1.4
8.90 Kb
EQAditu
06-01-2008 07:07 PM
1.3a (T8)
9.56 Kb
EQAditu
05-17-2008 07:10 PM
1.3 (T8)
9.49 Kb
EQAditu
11-12-2007 01:11 PM
1.2
9.72 Kb
EQAditu
06-28-2007 07:42 PM
1.1
5.05 Kb
EQAditu
06-21-2007 07:46 PM
1.0
4.37 Kb
EQAditu
05-08-2007 07:08 AM
File Statistics
User Rating:
5 out of 5 with 10 votes
Downloads: 8441
Views: 45665
Favorites: 79
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Old 02-21-2010, 07:43 PM  
EQAditu
A Griffon
 
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Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
I've had that problem with every chat button I've ever built into a UI mod. The lucky thing is that I consolidated it into one code call, so that any of the buttons will consume the bad attempt and the next different button will chat.

With the small rectangle... I had the option of having a huge tooltip with name/level/health/power or a tiny tooltip with a space. I couldn't get it to be "nothing" for the buttons.

tellchannel channelname is the safe method. Not only does it always work no matter what(chat, UI, do_file_commands), but it won't get messed up by random channel number changes.
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Old 02-21-2010, 06:31 PM  
Neyai
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 19
Uploads: 0
Quote:
Originally posted by EQAditu
I only play one class, so I have no idea if the spell sets are correct unless someone tells me.

Edit the XML in Notepad or something, find the following and change the SpellName for the appropriate button.
Code:
<Data Name="Inquisitor1" SpellName="Ministration" />
<Data Name="Inquisitor2" SpellName="Arch Recovery" />
<Data Name="Inquisitor3" SpellName="Penance" />
Ok several issues:

1. Your info worked to fix the main heal (fanatical healing) button. Thanks!

2. Following your info above, I turned on the raidsay. Oddly, if it's the first spell you cast, it doesn't work. You have to use another of the buttons, and then it works. I'll work with it as it is, but thought I'd let you know.

3. As you hover your mouse over a button, and small black square appears above and to the right. It never disappears, whether hovering, clicking, casting, etc. Again, I don't care and I'll deal with it, just thought I'd let you know.

The only question I have that I kinda need is
4. I also need to add in a channel say for our heal parse channel (for the cure curse). I copied the raidsay lines entirely, and replaced "raidsay". First time I tried "tellchannel 8" and second time I just did the "8". I couldn't get either to work. I'm not sure how to tell it to see a custom chat channel.

Thanks much
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Old 02-20-2010, 05:40 PM  
EQAditu
A Griffon
 
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Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
Quote:
Originally posted by Neyai
Not to sound ungrateful, but I'm still having trouble with it. All the buttons work except the large heal (in my case, Fanatical Healing). It comes back with "This spell or ability is no longer available."

Really appreciate all your work on this. It's great to have a serious raid mod, but not have to deal with all the overload and complications of a full custom UI.
I only play one class, so I have no idea if the spell sets are correct unless someone tells me.

Edit the XML in Notepad or something, find the following and change the SpellName for the appropriate button.
Code:
<Data Name="Inquisitor1" SpellName="Ministration" />
<Data Name="Inquisitor2" SpellName="Arch Recovery" />
<Data Name="Inquisitor3" SpellName="Penance" />
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Old 02-20-2010, 10:02 AM  
Neyai
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 19
Uploads: 0
Not to sound ungrateful, but I'm still having trouble with it. All the buttons work except the large heal (in my case, Fanatical Healing). It comes back with "This spell or ability is no longer available."

Really appreciate all your work on this. It's great to have a serious raid mod, but not have to deal with all the overload and complications of a full custom UI.


Quote:
Originally posted by EQAditu
Try v1.74
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Old 02-19-2010, 02:23 PM  
EQAditu
A Griffon
 
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Interface Author - Click to view interfaces

Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
Quote:
Originally posted by Neyai
Ah, sorry, yeah same problem for me, the parent.parent thing in raid window cure buttons.
Try v1.74
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Old 02-19-2010, 10:11 AM  
Neyai
A Coastal Crab

Server: Antonia Bayle
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File comments: 19
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Ah, sorry, yeah same problem for me, the parent.parent thing in raid window cure buttons.
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Old 02-18-2010, 01:34 PM  
EQAditu
A Griffon
 
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Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
I admit that I didn't try it raiding... I just forced visibility on Group1.Member1 and tested the buttons. The name next to the buttons happens to have my name by default.

That error message describes something unexpected though. It means there is no data at the location that the button is looking for. It should have at least, "Longestnameposs" if EQ2 is no longer updating that data. Instead, it was overwritten with a null value.

I guess I'll have to try referencing the alternate location of the data since there is no DynamicData for it.
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Old 02-18-2010, 01:00 PM  
Alanta
A Coastal Crab

Server: Unkown
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heya.. my buttons doesnt work.. there is a msg..

/usabilityonplayer: "Parent.Parent.Basic.Name.LocalText" could not be found in your group or raid.

allways get that msg on everything i click.. what can i do to make it work?
thanks.. really like this mod.
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Old 02-18-2010, 12:51 AM  
EQAditu
A Griffon
 
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Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
Re: new xpac

Quote:
Originally posted by Neyai
Hey Hotbuttons not working after the new expansion. I assume you're aware... any info, please?
They work fine for me. You'll have to be more specific.
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Old 02-17-2010, 07:21 PM  
Neyai
A Coastal Crab

Server: Antonia Bayle
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File comments: 19
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new xpac

Hey Hotbuttons not working after the new expansion. I assume you're aware... any info, please?
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Old 02-02-2010, 03:44 PM  
Qupe
A Crazed Gnoll

Server: Antonia Bayle
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Forgot to post after you made the frame tied to the window settings, but thanks! I love this raid frame!
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Old 01-23-2010, 02:02 PM  
Katz_Mckatz
A Brown Bear

Server: Antonia Bayle
Forum posts: 8
File comments: 1
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Using the raid window

All of the buttons work but one for me. One of the buttons says spell not found. I'm a level 80 warden. Thought I would let you know in case a spell name needs to be changed in your program.

I figured out how to edit it and it had Grand florescence and I think needs Nature's Embrace

Does the program automatically pick the highest level version that you can use?

By the way, I love it! I want that functionality on my group window too.

Last edited by Katz_Mckatz : 01-23-2010 at 02:28 PM.
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Old 01-20-2010, 04:01 AM  
chriswebstar
A Fallen Diplomat

Server: Runnyeye
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How do you handle rezzing across the raid? I thought I'd ask before asking for a rezz button :P
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Old 01-17-2010, 07:09 PM  
Qupe
A Crazed Gnoll

Server: Antonia Bayle
Forum posts: 24
File comments: 5
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Quote:
Originally posted by EQAditu
@DjThaPimp
@Qupe

Would this be solved if the Frame and Title opacity sliders affected those groupbox frames as well?
Yessir!
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Old 01-17-2010, 04:57 PM  
EQAditu
A Griffon
 
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Server: Permafrost
Forum posts: 158
File comments: 118
Uploads: 8
@DjThaPimp
@Qupe

Would this be solved if the Frame and Title opacity sliders affected those groupbox frames as well?

Last edited by EQAditu : 01-17-2010 at 04:58 PM.
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