05-17-2006, 02:46 PM
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A Griffon
Server: Everfrost
Forum posts: 204
File comments: 68
Uploads: 19
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Quote:
Originally posted by gm9
Love how you did that. Even though I'll likely never use this, I included the window with ProfitUI 2.4 just for the beauty of it.
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BTW, thanks. I like the idea with the clock. Maybe I should bundle a clock with the mod that has a click to open. Currently, I just have any of the skills that start a timer running also have the /show_window MainHUD.Timer in the macro also.
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05-16-2006, 04:20 AM
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A Griffawn
Server: Crushbone
Forum posts: 72
File comments: 8
Uploads: 0
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OMG u are AWESOME!!!!!!!!!!!!!!!!!!! THANKS THANKS THANKS!!!!!!
i am getting a black window , why? ; ;
If you do not have a file called eq2ui_mainhud.xml in that directory, then rename the file called eq2ui_mainhud_example.xml that is included with this zip file to eq2ui_mainhud.xml.
Problem solved D:
Last edited by Skuall : 05-16-2006 at 04:38 AM.
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05-09-2006, 05:33 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
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Fantastic utility! I've been using this thing for everything from tracking when key spells become available again (much easier to see the countdown with the timer) to tracking respawn times (with macros preset to common timer settings.) Your efforts in making this are most appreciated!
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05-01-2006, 01:40 PM
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gm10-1
Forum posts: 6479
File comments: 60
Uploads: 17
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Love how you did that. Even though I'll likely never use this, I included the window with ProfitUI 2.4 just for the beauty of it.
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