<?xml version="1.0" encoding="utf-8"?>
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    <QuestionnaireList VDLTYPE="OBJECT">
        <aQuestionnaires VDLTYPE="ARRAY">
            <QuestionnaireData VDLTYPE="OBJECT">
                <iID VDLTYPE="INT">1</iID>
                <sName VDLTYPE="STRING">Quest Question</sName>
                <bLaterAllowed VDLTYPE="BOOL">false</bLaterAllowed>
                <bIgnoreAllowed VDLTYPE="BOOL">false</bIgnoreAllowed>
                <sQuestion VDLTYPE="STRING">What did you think of this quest?</sQuestion>
                <sMinText VDLTYPE="STRING">Disagree</sMinText>
                <sMaxText VDLTYPE="STRING">Agree</sMaxText>
                <sItem1 VDLTYPE="STRING">Fun</sItem1>
                <sItem2 VDLTYPE="STRING">Good reward</sItem2>
                <sItem3 VDLTYPE="STRING">Interesting</sItem3>
                <sItem4 VDLTYPE="STRING">Too hard</sItem4>
                <sItem5 VDLTYPE="STRING"></sItem5>
            </QuestionnaireData>
            <QuestionnaireData VDLTYPE="OBJECT">
                <iID VDLTYPE="INT">2</iID>
                <sName VDLTYPE="STRING">Daily Question</sName>
                <bLaterAllowed VDLTYPE="BOOL">false</bLaterAllowed>
                <bIgnoreAllowed VDLTYPE="BOOL">false</bIgnoreAllowed>
                <sQuestion VDLTYPE="STRING">We are considering adding questionnaires like this one throughout the game during beta.</sQuestion>
                <sMinText VDLTYPE="STRING">Worst idea ever</sMinText>
                <sMaxText VDLTYPE="STRING">Great idea</sMaxText>
                <sItem1 VDLTYPE="STRING">Every week</sItem1>
                <sItem2 VDLTYPE="STRING">After each quest</sItem2>
                <sItem3 VDLTYPE="STRING">After each encounter</sItem3>
                <sItem4 VDLTYPE="STRING">Daily</sItem4>
                <sItem5 VDLTYPE="STRING">Each time you camp</sItem5>
            </QuestionnaireData>
            <QuestionnaireData VDLTYPE="OBJECT">
                <iID VDLTYPE="INT">3</iID>
                <sName VDLTYPE="STRING">Weekly Question</sName>
                <bLaterAllowed VDLTYPE="BOOL">false</bLaterAllowed>
                <bIgnoreAllowed VDLTYPE="BOOL">false</bIgnoreAllowed>
                <sQuestion VDLTYPE="STRING">What is your opinion of EverQuest 2?</sQuestion>
                <sMinText VDLTYPE="STRING">Not at all</sMinText>
                <sMaxText VDLTYPE="STRING">Perfect</sMaxText>
                <sItem1 VDLTYPE="STRING">Fun</sItem1>
                <sItem2 VDLTYPE="STRING">Stable</sItem2>
                <sItem3 VDLTYPE="STRING">Balanced</sItem3>
                <sItem4 VDLTYPE="STRING">Deep</sItem4>
                <sItem5 VDLTYPE="STRING">Ready for launch</sItem5>
            </QuestionnaireData>
        </aQuestionnaires>
    </QuestionnaireList>
</VdlFile>