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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first then we can research it. Please remember more than one person can make the same mod.
Title, Username, & Date Last Post Replies
Threat Window Not Visible on New Toon
Forum: DarqUIBhayar
Today 03:14 PM
by Suziekew
LU109 Zones
Forum: EQ2MAP New mapsPijotre
Yesterday 08:08 PM
by Pijotre
Pijotre's odd zones
Forum: EQ2MAP New mapsPijotre
Yesterday 05:24 PM
by Chillispike
Problems with backups
Forum: DarqUIDarqwood
Yesterday 08:29 AM
by sengelso66
I'm trying to figure out how to
Forum: DarqUIbluja000
Yesterday 06:25 AM
by Darqwood
[Live] Update Notes: Saturday March 16, 2019...
Forum: Patch NotesOffical Forums
03-16-2019 09:51 AM
by Offical Forums
[Live] Update Notes: Saturday March 16, 2019 "Mischief and Mayhem"
Mar 16, 2019 - 9:51 AM - by Offical Forums
  • Event PvP Server
  • Each account will only be able to create a single character on Nagafen, so be diligent when deciding on a race and class! And of course, know that with only one character, you will become known for the choices you make and your victories in battle.
  • More Info: https://www.everquest2.com/news/eq2-...erver-faq-2019
Level Progression
  • This is a PvP server, so the majority of your progression will come from PvP fights. When you defeat an opponent, you will be given an XP reward, with unique kills giving you much more experience than players you have taken down previously. The more you defeat the same player, the less they will be worth. Quest experience will be the next best experience available, with NPC encounter experience rewards being relatively low in comparison.
  • You will not have the ability to disable PvP experience rewards.
Free-For-All PvP
  • PvP combat will be free-for-all and factionless, which means that anyone outside of your group or raid will be considered a hostile target. Every player is a potential target, and every player is a potential group mate, so you'd better learn how to make friends fast.
  • Speaking to the Priest of Discord in Freeport and Qeynos will open a PvP leaderboard which will display a sortable list of all pvp leaders.
Bounty Missions
  • Once you have obtained level 15 you will become eligible for PvP bounties, granted by the Priest of Discord in Freeport and Qeynos. These bounties will update when you defeat one of the top 15 PvP leaderboard members of the appropriate type. While on a bounty mission you will have access to the Bounty Tracker inventory item to assist you in tracking down your targets.
Zones and Player Vs. Player Level Range
  • "Newbie" zones will have a 4 level PvP range. Zones that are included in the 4 level PvP range are: Antonica, Commonlands, Darklight Wood, Frostfang Sea, Oakmyst Forest, Outpost of the Overlord, Queen's Colony, The Caves, The Forest Ruins, The Graveyard, The Peat Bog, The Ruins, The Sprawl, The Sunken City, Big Bend, Stonestair Byway, Temple Street, Beggar's Court, Longshadow Alley, Scale Yard, Nettleville, Starcrest Commune, Graystone Yard, Castleview Hamlet, The Willow Wood, and The Baubbleshire. Normal zones will have an 8 level PvP range and zones intended for level 40+ will have an unlimited PvP range. The only non-PvP zones will be Freeport and Qeynos. All other zones are open for business.
PvP Death
  • Characters that are killed in PvP will drop up to 70% of the coin they are carrying with them. Coin kept in the bank is not affected. There is also a chance that they will drop one of the tradeable items that they are carrying in their bags.
PvP Ability Balance
  • PvP specific templates have been created for many spells that are too powerful in their base forms for PvP combat, such as control abilities (charm, fear, etc). These templates are intended to reduce their power to the desired balance of the ability, without removing their desirability entirely.
PvP General
  • Auto-Follow, and Auto-Run will break when hit in PvP combat.

0 Replies | 46 Views
[Live] Update Notes: Tuesday March 5, 2019
Mar 04, 2019 - 8:00 PM - by Offical Forums
  • Fixed an issue where accepting a enter zone confirmation, while grouped with a pet or mercenary, could cause the zone to crash.

Vegarlson: Upheaval [Raid]
  • Sergie the Blade should no longer run away like a cowardly dog when she respawns.
The Fabled Clefts of Rujark
  • A fancy steel key has the possibility of dropping from Captive Coin Trademasters, once again.

  • Portal to the Past: Southern Desert of Ro: Encounters should no longer break and prevent the Ancient Cyclops from being killed or otherwise prevent it from dropping treasure.

0 Replies | 58 Views
[Live] Update Notes: Thursday February 26, 2019
Feb 25, 2019 - 9:00 PM - by Offical Forums
Chaos Descending Raids
  • Raid zones should now present a confirmation box when attempting to enter the zone.

  • Corrected an issue where only contested bosses would update weekly missions.

0 Replies | 103 Views
[Live] Update Notes: Thursday February 21, 2019
Feb 20, 2019 - 6:20 PM - by Offical Forums
Chaos Descending Zone Portals
  • Raids should now be listed at the bottom of the list when a portal has more than one option on it.
Ragrax, the Sepulcher of the Twelve [Raid]
  • Smooth pledge stones have had their charges increased from 3 to 10 per stone.
Awuidor: Reef of Coirnav [Raid]
  • Coirnav should once again scale his damage upwards if the raid attempting him is severely under the minimum number of players.

  • Coirnav and raid bosses within Awuidor: The Adumbral Depths [Contested Raid] should now count toward all three raid weekly missions based on their tier.
  • A Strange Gem - Respawn point for "a small hideout" is now just outside the entrance, in Antonica.

0 Replies | 144 Views
[Live] Update Notes: Tuesday February 12, 2019
Feb 11, 2019 - 9:11 PM - by Offical Forums
  • Fixed an issue where training may not auto-complete correctly when training both a mount and merc at the same time.
  • Fixed an issue where recently gained merc levels may be lost.

Ragrax, the Sepulcher of the Twelve [Raid]
  • The Rathe Council should more reliably reset if the encounter is failed.
Doomefire: The Molten Caldera [Raid]
  • Fiery and Crystal Aura should be more gracefully removed if one of the Chancellors has already been slain.

  • Loot which can be traded with group members for a limited time after looting will now no longer be able to be traded after a single trade, the looter leaving the zone, or the looter logging out.

  • War and Wardrobe - The Aqua Goblin Oracle is once again dropping the Ancient Koada'Dal Brooch.

0 Replies | 171 Views
Title, Username, & Date Last Post Replies Views
[Live] Update Notes: Tuesday February 5, 2019
02-04-2019 07:13 PM
02-04-2019 07:13 PM
by Offical Forums
0 262
[Live] Update Notes: Tuesday January 29, 2019
01-28-2019 07:18 PM
01-28-2019 07:18 PM
by Offical Forums
0 309
[Live] Update Notes: Wednesday January 23, 2019
01-22-2019 05:49 PM
01-22-2019 05:49 PM
by Offical Forums
0 292
[Live] Update Notes: Tuesday January 15, 2019
01-14-2019 05:05 PM
01-14-2019 05:05 PM
by Offical Forums
0 333
[Live] Update Notes: Tuesday January 8, 2019
01-07-2019 06:45 PM
01-07-2019 06:45 PM
by Offical Forums
0 447
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