Quantcast
The Ruins of Ssraeshza [Heroic] confusion - EQ2Interface
EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 01-17-2023, 12:09 AM
Ceyarrecks's Avatar
Ceyarrecks Ceyarrecks is offline
A Brown Bear
 
Join Date: Aug 2014
Server: Butcherblock
Posts: 10
Question The Ruins of Ssraeshza [Heroic] confusion

Excuse me Please:

first off, i do not know how or where to address this subtle problem.

in making submission of informative POI for last room of the above zone, one that is seemingly divergent from the solo that the help point of was needed, the maps were not showing up correctly.

this is what mostly shows up in-game, correctly indicating bottom floor of last room of dungeon.


however, on occasion, in-game map just showed a plain square room, as did the submission website, not the four side-rooms as is shown above.

the POIs are submitted, but also, do not make sense for map shown.
__________________
"
All that is Above, is all that is Below; All that is Without, is all that is Within.
(translated from Serilian)
--scribed into excavated tunnel wall by a now long-dead Burynai.
"
Reply With Quote
  #2  
Unread 01-17-2023, 01:03 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

Thanks for the input.
When i did some investigation i can see that we are missing 3 maps for that zone.

I will fix it.
__________________
Pimigo / Splitpaw
Reply With Quote
  #3  
Unread 01-17-2023, 03:46 PM
Ceyarrecks's Avatar
Ceyarrecks Ceyarrecks is offline
A Brown Bear
 
Join Date: Aug 2014
Server: Butcherblock
Posts: 10
Default

just to be clear, and i do not know if this is related, depending on where i stood on that lowest floor, the in-game map would change between the singular square room and the four-tiered room.

also, as i presently still have access to the cleared dungeon, is there anything i can do to help?
__________________
"
All that is Above, is all that is Below; All that is Without, is all that is Within.
(translated from Serilian)
--scribed into excavated tunnel wall by a now long-dead Burynai.
"
Reply With Quote
  #4  
Unread 01-17-2023, 04:06 PM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

The missing maps are now live.

Could you please provide some good names for the maps, they are now named 0-3
But i would like some better suffix like :
Level 1
West
Floor 3

Ill hope you get it.

I have no idea how these maps work.
Are there 3 maps for every instance ?

Seems the same maps are missing for solo to and some more zones.

This is what we got:
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_0" displayname="The Ruins of Ssraeshza [Heroic] 0" zonerect="-184.00, -144.00, 189.00, 140.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_1" displayname="The Ruins of Ssraeshza [Heroic] 1" zonerect="-354.00, -413.00, 421.00, 167.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_2" displayname="The Ruins of Ssraeshza [Heroic] 2" zonerect="-350.00, 156.00, 579.00, 850.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_3" displayname="The Ruins of Ssraeshza [Heroic] 3" zonerect="13.00, 405.00, 502.00, 757.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_solo_0" displayname="The Ruins of Ssraeshza [Solo]" zonerect="-184.00, -144.00, 189.00, 140.00" />

And these we are missing not yet added:
<ImageStyle displayname="The Ruins of Ssraeshza" Name="exp16_dun_ssraeshza_mines_01_solo_1" />
<ImageStyle displayname="The Ruins of Ssraeshza" Name="exp16_dun_ssraeshza_mines_01_solo_2" />
<ImageStyle displayname="The Ruins of Ssraeshza" Name="exp16_dun_ssraeshza_mines_01_solo_3" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_0" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_1" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_3" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_solo_0" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_solo_1" />
<ImageStyle displayname="The Vault of Ssraeshza" Name="exp16_dun_ssraeshza_mines_02_solo_3" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_0" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_1" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_3" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_solo_0" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_solo_1" />
<ImageStyle displayname="The Venom of Ssraeshza" Name="exp16_dun_ssraeshza_mines_03_solo_3" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_01_1" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_01_2" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_01_3" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_02_0" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_02_1" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_02_2" />
<ImageStyle displayname="Ssraeshza's Hallowed Halls" Name="exp16_dun_ssraeshza_raid_02_3" />
__________________
Pimigo / Splitpaw
Reply With Quote
  #5  
Unread 01-17-2023, 06:33 PM
Ceyarrecks's Avatar
Ceyarrecks Ceyarrecks is offline
A Brown Bear
 
Join Date: Aug 2014
Server: Butcherblock
Posts: 10
Default

alright if i understand correctly, list the maps known for Ruins:

<ImageStyle Name="exp16_dun_ssraeshza_mines_01_0" displayname="The Ruins of Ssraeshza [Heroic] 0" zonerect="-184.00, -144.00, 189.00, 140.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_1" displayname="The Ruins of Ssraeshza [Heroic] 1" zonerect="-354.00, -413.00, 421.00, 167.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_2" displayname="The Ruins of Ssraeshza [Heroic] 2" zonerect="-350.00, 156.00, 579.00, 850.00" />
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_3" displayname="The Ruins of Ssraeshza [Heroic] 3" zonerect="13.00, 405.00, 502.00, 757.00" />

However, I am unsure, based on /locs where the above maps point to, i think these are somewhat incorrect.

This is main floor


also, main floor when using in-game poi submission tool present as:
The Ruins of Ssraeshza [Heroic] 0
(exp16_dun_ssraeshza_mines_01_0)


four-tiered room has loc: -35.34 -149.58 -60.64
but, if the first of the four map options is selected, only the main floor map displays. (i.e. in-game map does not update for change in elevation, in this case, declination)
if, however, selecting the second option from the drop-down, the room displays as expected for location and assigning POIs:



which all these rooms self-identify as The Ruins of Ssraeshza [Heroic] 1
(exp16_dun_ssraeshza_mines_01_1)

(i have added a large number of lacking POIs, teleporters, object locations, Room Names for Ruins.{presently working on Vault})


additionally, The Vault of Ssraeshza [Heroic] is identified as (exp16_dun_ssraeshza_mines_02_2) but shows up when using dropdown for The Ruins of Ssraeshza [Heroic]
with loc of main floor as: -262.58 -161.09 782.32
additionally, with group member separately in Vault, i in Ruins, they do not show up on dropdown map, suggesting they are in an entirely different instance.
the following maps seem to suggest ought be removed from Ruins dropdown, as they apply to Vault only.
eg.




also, in-game POI submission causes website to not populate Zone dropdown for Vault room called Vorzshir, Chamber of Ice (poi submitted)

The Vault of Ssraeshza [Heroic]
(exp16_dun_ssraeshza_mines_02_2)

which should look like the fourth Ruins dropdown:





ok, i think this post has become potentially too long; does what is provided here help in understanding the map breakdown(s)?
Please let me know if anything need be cleared up, if i have not explained well-enough; i would hope the above and submitted POIs will help.
__________________
"
All that is Above, is all that is Below; All that is Without, is all that is Within.
(translated from Serilian)
--scribed into excavated tunnel wall by a now long-dead Burynai.
"
Reply With Quote
  #6  
Unread 01-17-2023, 07:45 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

I vaguely recall some map issues back when this expansion was new. I didn't know much about the maps then. When standing in the basement, at the lowest point in the room, the map showed correctly (the map with one central room and four pointed rooms at each compass point). When standing elsewhere (or really most points in the basement), the map for the room directly above displayed instead (the large square room with a small hallway in the southwest).

Even though the images are provided by the game, we can possibly improve the user experience by manually setting the heightmin and heightmax values.
Reply With Quote
  #7  
Unread 01-17-2023, 07:56 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

The Ruins of Ssraeshza, The Vault of Ssraeshza, and The Venom of Ssraeshza were all heroic zones from Blood of Luclin. All three zones had a corresponding solo zone with the same map and bosses. There was also a raid zone named Ssraeshza's Hallowed Halls that used the same maps.
  • exp16_dun_ssraeshza_mines_01_0 = The main entrance to the Ruins heroic/solo zone, and the main entrance to the raid zone.
  • exp16_dun_ssraeshza_mines_01_1 = A four-part map containing the remaining rooms of Ruins. The central four-pointed room is directly below the main entrance in the previous map. All of these rooms are present in the raid zone.
  • exp16_dun_ssraeshza_mines_01_2 = A two-part map containing the entirety of Venom (small northwest room) and most of Vault (long east room). Both rooms are part of the raid zone.
  • exp16_dun_ssraeshza_mines_01_3 = A large cavern found directly underneath the rest of Vault. This room is also in the raid zone.

In other words,
  • The Ruins of Ssraeshza [Solo/Heroic] uses maps 0 and 1
  • The Vault of Ssraeshza [Solo/Heroic] uses maps 2 and 3
  • The Venom of Ssraeshza [Solo/Event Heroic] only uses map 2
  • Ssraeshza's Hallowed Halls [Raid] uses all maps 0, 1, 2, and 3
Reply With Quote
  #8  
Unread 01-17-2023, 09:49 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

The following code block mostly works for me. The player is always shown in the right room and right part of the image, and the height bug in Ruins is fixed. However, the POIs in the heroic version of Ruins are way out of place. I've confirmed that the XYZ coordinates for the POIs is correct; they just draw to the wrong part of the image. Plus, all of the unused maps that aren't part of the active zone are still shown in the dropdown menu with their internal names. For example, in Ruins, the two maps for Vault can be selected, and in Vault, the two maps for Ruins can be selected.

Code:
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_solo_0" displayname="The Ruins of Ssraeshza [Solo] (Entrance)" zonerect="-184,-144,189,140" heightmin="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_solo_1" displayname="The Ruins of Ssraeshza [Solo] (Basement)" zonerect="-354,-413,421,167" heightmax="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>

<ImageStyle Name="exp16_dun_ssraeshza_mines_01_0" displayname="The Ruins of Ssraeshza [Heroic] (Entrance)" zonerect="-184,-144,189,140" heightmin="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_mines_01_1" displayname="The Ruins of Ssraeshza [Heroic] (Basement)" zonerect="-354,-413,421,167" heightmax="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
  
<ImageStyle Name="exp16_dun_ssraeshza_mines_02_solo_0" displayname="The Vault of Ssraeshza [Solo] (Vault)" zonerect="-350,156,579,850" heightmin="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_mines_02_solo_1" displayname="The Vault of Ssraeshza [Solo] (Cavern)" zonerect="13,405,502,757" heightmax="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_3.dds" SourceRect="0,0,800,600" />
</ImageStyle>

<ImageStyle Name="exp16_dun_ssraeshza_mines_02_0" displayname="The Vault of Ssraeshza [Heroic] (Vault)" zonerect="-350,156,579,850" heightmin="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_mines_02_1" displayname="The Vault of Ssraeshza [Heroic] (Cavern)" zonerect="13,405,502,757" heightmax="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_3.dds" SourceRect="0,0,800,600" />
</ImageStyle>

<ImageStyle Name="exp16_dun_ssraeshza_mines_03_solo" displayname="The Venom of Ssraeshza [Solo]" zonerect="-350,156,579,850">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>

<ImageStyle Name="exp16_dun_ssraeshza_mines_03" displayname="The Venom of Ssraeshza [Event Heroic]" zonerect="-350,156,579,850">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>

<ImageStyle Name="exp16_dun_ssraeshza_raid_01_0" displayname="Ssraeshza's Hallowed Halls [Raid] (Entrance)" zonerect="-184,-144,189,140" heightmin="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_raid_01_1" displayname="Ssraeshza's Hallowed Halls [Raid] (Basement)" zonerect="-354,-413,421,167" heightmax="-45">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_raid_01_2" displayname="Ssraeshza's Hallowed Halls [Raid] (Vault)" zonerect="-350,156,579,850" heightmin="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="exp16_dun_ssraeshza_raid_01_3" displayname="Ssraeshza's Hallowed Halls [Raid] (Cavern)" zonerect="13,405,502,757" heightmax="-270">
<ImageFrame Source="images/maps/map_exp16_dun_ssraeshza_mines_01_3.dds" SourceRect="0,0,800,600" />
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	map_exp16_dun_ssraeshza_mines_01_0.jpg
Views:	11
Size:	67.0 KB
ID:	9611  Click image for larger version

Name:	map_exp16_dun_ssraeshza_mines_01_1.jpg
Views:	9
Size:	68.4 KB
ID:	9613  Click image for larger version

Name:	map_exp16_dun_ssraeshza_mines_01_2.jpg
Views:	9
Size:	65.8 KB
ID:	9615  Click image for larger version

Name:	map_exp16_dun_ssraeshza_mines_01_3.jpg
Views:	12
Size:	61.9 KB
ID:	9617  
Attached Files
File Type: dds map_exp16_dun_ssraeshza_mines_01_0.dds (234.5 KB, 6 views)
File Type: dds map_exp16_dun_ssraeshza_mines_01_1.dds (234.5 KB, 9 views)
File Type: dds map_exp16_dun_ssraeshza_mines_01_2.dds (234.5 KB, 11 views)
File Type: dds map_exp16_dun_ssraeshza_mines_01_3.dds (234.5 KB, 6 views)
Reply With Quote
  #9  
Unread 01-18-2023, 12:59 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

Thanks a lot.

Was it necessary to add Imageframe to all maps to get it to work?
__________________
Pimigo / Splitpaw
Reply With Quote
  #10  
Unread 01-18-2023, 01:36 PM
Ceyarrecks's Avatar
Ceyarrecks Ceyarrecks is offline
A Brown Bear
 
Join Date: Aug 2014
Server: Butcherblock
Posts: 10
Default

alas, much of what has been discussed is well outside of my purview;

also,
what does the above mean for the POIs I recently submitted for said Vault and Ruins [Heroic] zones?
__________________
"
All that is Above, is all that is Below; All that is Without, is all that is Within.
(translated from Serilian)
--scribed into excavated tunnel wall by a now long-dead Burynai.
"
Reply With Quote
  #11  
Unread 01-18-2023, 07:27 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

Quote:
Was it necessary to add Imageframe to all maps to get it to work?
I just assumed they were needed, since all of the other maps I've submitted have them. I can retest without the Imageframe if that helps.
Reply With Quote
  #12  
Unread 01-19-2023, 12:41 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

Yes, but they didn't have a hardcoded map like these.
If it works without it saves a lot of work for me and we don't need more files to download.

If its necessary its fine.
__________________
Pimigo / Splitpaw
Reply With Quote
  #13  
Unread 01-19-2023, 07:58 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

When I removed the <ImageFrame> tags, the Vault of Ssraeshza zone worked fine. The Venom zone stopped working altogether. The Ruins zone mostly worked; the POIs snapped back to their correct locations, but the bug with the height between the upper and lower floors reappeared. The raid zone appeared to work fine, but I'm unable to explore the dungeon beyond the first room for full testing.
Reply With Quote
  #14  
Unread 01-23-2023, 12:48 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

Im working on it, i need to update the code to generate the XML to get this to work.
I hope to test this in a few days.
__________________
Pimigo / Splitpaw
Reply With Quote
  #15  
Unread 01-25-2023, 02:54 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,606
Default

All maps are now added and updated.

Quote:
The Venom zone stopped working altogether.
I think its because you used
exp16_dun_ssraeshza_mines_02_0 and 1
instead of
exp16_dun_ssraeshza_mines_02_2 and 3

Please try and report if any issues.
__________________
Pimigo / Splitpaw
Reply With Quote
  #16  
Unread Yesterday, 09:07 PM
benjcallaghan benjcallaghan is offline
A Grassland Beetle
 
Join Date: Dec 2017
Server: Unkown
Posts: 63
Default

I tested today with the latest official versions, and with all of my modifications removed from _User_MapStyles.

In the Ruins zone, the height bug returned, causing the wrong map to be displayed in the extremities of the non-entrance rooms. However, the POIs in the heroic version are in the correct spot. The two maps that are not part of this zone are still visible in the map's dropdown menu, with their internal name displayed.

In the Vault zone, the correct map was always displayed. However, the two maps that are not part of this zone are still visible in the map's dropdown menu, with the external name displayed.

In the Venom zone, there is no map at all.
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 07:42 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI