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  #126  
Unread 06-07-2008, 08:31 AM
Penbrock Penbrock is offline
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Join Date: Nov 2005
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Thumbs Up Thanks

Man that was fast! Thanks great plugin.
If all if your features are not enough to love this UI having the chat window open while loading zones would be worth the installation alone.

One question, with the browser is there a way to change the default tab or site it goes to?
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  #127  
Unread 06-07-2008, 10:37 AM
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DeaDBeaT DeaDBeaT is offline
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Default

Quote:
Originally Posted by Penbrock View Post
One question, with the browser is there a way to change the default tab or site it goes to?
I need to do a complete revamp of my browser window, a Set Homepage button will be added. Until then the main tab will open a blank page.
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  #128  
Unread 06-11-2008, 11:28 AM
Penbrock Penbrock is offline
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Default Update information

Just a thought for the next release. I would love to see at least how many files have been updated if not what ones when I run the update.
I'm not sure how hard this would be to program but I just like to know what is being changed.
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  #129  
Unread 06-11-2008, 03:18 PM
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Default

Quote:
Originally Posted by Penbrock View Post
Just a thought for the next release. I would love to see at least how many files have been updated if not what ones when I run the update.
I'm not sure how hard this would be to program but I just like to know what is being changed.
For now the easiest way is to simply open the 'updates.txt' file in your DBsMod folder, but I do have a couple of ideas for the next release.
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  #130  
Unread 06-14-2008, 12:43 PM
Kolchak Kolchak is offline
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Default

I love the UI but...whenever I change toons I have to keep entering my password in order to get to character screen,any idea as to why ?
thanks
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  #131  
Unread 06-14-2008, 06:05 PM
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DeaDBeaT DeaDBeaT is offline
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Quote:
Originally Posted by Kolchak View Post
I love the UI but...whenever I change toons I have to keep entering my password in order to get to character screen,any idea as to why ?
thanks
As long as you're not switching accounts and just switching toons the only thing to check is spelling on the character names in the updater.

Your account login information is not read, used, stored or looked up in any way.
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  #132  
Unread 09-07-2008, 02:50 PM
Penbrock Penbrock is offline
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Default Update/install error

I tried just hitting the update button on my working copy but never got the new guild window so I tried removing, deleting the folder and reinstalling.
How ever when I click on full install I get an error wondow saying to can't create c:\program files\EverQuest II\EverQuest2.exe because it already exists.

Here is the detail window from it:

Quote:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\EverQuest2.exe" because a file or directory with the same name already exists.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity)
at System.IO.DirectoryInfo.Create()
at DBsEQ2ModInstaller.frmMain.installMe()
at DBsEQ2ModInstaller.frmMain.btnInstall_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///c:/WINNT/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DBsEQ2ModInstaller
Assembly Version: 1.0.3069.15277
Win32 Version: 1.0.3069.15277
CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/DbsMod/DBsEQ2ModInstaller.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINNT/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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  #133  
Unread 09-08-2008, 10:10 AM
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DeaDBeaT DeaDBeaT is offline
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Default

Quote:
Originally Posted by Penbrock View Post
I tried just hitting the update button on my working copy but never got the new guild window so I tried removing, deleting the folder and reinstalling.
How ever when I click on full install I get an error wondow saying to can't create c:\program files\EverQuest II\EverQuest2.exe because it already exists.

Here is the detail window from it:
Rerun the setup that you downloaded from here and let it repair the install then run the updater.

Not sure why your getting that error, my updater doesn't do anything with Everquest2.exe beyond using its location for path info.
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  #134  
Unread 09-10-2008, 09:20 AM
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djbillyrae djbillyrae is offline
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Default I love the UI

but the one little problem I have at the moment. there is a new feature on the guild page when I press U in game. it is suposed to show guild points. My guild has started using that to post the DKP, and your UI isn't showing it. I have no clue how to fix it myself so I'll leave it to the pro. thanks
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  #135  
Unread 09-10-2008, 12:15 PM
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DeaDBeaT DeaDBeaT is offline
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Quote:
Originally Posted by djbillyrae View Post
but the one little problem I have at the moment. there is a new feature on the guild page when I press U in game. it is suposed to show guild points. My guild has started using that to post the DKP, and your UI isn't showing it. I have no clue how to fix it myself so I'll leave it to the pro. thanks
Should be fixed now, haven't tested so let me know if you have any issues.
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  #136  
Unread 09-27-2008, 09:09 AM
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DeaDBeaT DeaDBeaT is offline
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Default Back to Normal

After losing my network host and most of my files, I think everything is back to normal now.

The installer will force a full install, please let me know if you have any issues.
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  #137  
Unread 11-04-2008, 01:38 AM
stonoff32 stonoff32 is offline
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I've installed it several times now, and when I open EQ2 all the windows are everywhere.. in no real order, like it doesn't look like the screenshot.. I'm not sure how or what I'm supposed to do to get it to use the skin correctly. any ideas?

Here's what I'm looking at

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  #138  
Unread 11-04-2008, 10:26 AM
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DeaDBeaT DeaDBeaT is offline
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My mod does not place windows for you, you will need to arrange everything to your liking. You will only need to do this once, then you can use /load_uisettings on your other toons.

My mod only strips clutter, wasted space and unneeded graphics fluff from the windows. There is no configuration needed and runs on any resolution.
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  #139  
Unread 11-04-2008, 11:29 AM
stonoff32 stonoff32 is offline
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oh ok, thanks for the awesome mod DB =)
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  #140  
Unread 11-20-2008, 04:18 PM
chaossdragon chaossdragon is offline
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Default installation problems

just installed the 14-day trial and found your UI. I will be purchasing the latest all-in-one pack soon as payday rolls around. but in the mean time i'm having probs installing your mod. i run in vista home premium 32bit. i've set it to run as admin and every time it starts it gets to the 3-4 file and i get the following error.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\EverQuest2.exe" because a file or directory with the same name already exists.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity)
at System.IO.DirectoryInfo.Create()
at DBsEQ2ModInstaller.frmMain.installMe()
at DBsEQ2ModInstaller.frmMain.btnInstall_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DBsEQ2ModInstaller
Assembly Version: 1.0.3069.15277
Win32 Version: 1.0.3069.15277
CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/DbsMod/DBsEQ2ModInstaller.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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  #141  
Unread 11-20-2008, 05:15 PM
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DeaDBeaT DeaDBeaT is offline
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Default

Quote:
Originally Posted by chaossdragon View Post
just installed the 14-day trial and found your UI. I will be purchasing the latest all-in-one pack soon as payday rolls around. but in the mean time i'm having probs installing your mod. i run in vista home premium 32bit. i've set it to run as admin and every time it starts it gets to the 3-4 file and i get the following error.
Try running DBsEQ2ModInstaller.exe in your *\Everquest 2\DBsMod folder by right clicking and choosing 'Run as admin'
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  #142  
Unread 11-20-2008, 06:31 PM
chaossdragon chaossdragon is offline
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Default

Quote:
Originally Posted by DeaDBeaT View Post
Try running DBsEQ2ModInstaller.exe in your *\Everquest 2\DBsMod folder by right clicking and choosing 'Run as admin'
I have repeatedly and each time it pops up with the same error.

when it tries to 'install' the Everquest2.exe
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  #143  
Unread 11-20-2008, 06:50 PM
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DeaDBeaT DeaDBeaT is offline
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Quote:
Originally Posted by chaossdragon View Post
I have repeatedly and each time it pops up with the same error.

when it tries to 'install' the Everquest2.exe
The location of everquest2.exe is used only for pathing.

As long as all the folders are created correctly Vista usually has an issue with the eq2.ini file the updater tries to copy into your Everquest 2 folder. The contents of the file only needs these lines:


cl_movie_enabled 0
cl_show_voice_tutorial 0
cl_ui_skinname DeaDBeaTs
cl_ui_subdir UI/
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  #144  
Unread 11-21-2008, 01:33 PM
chaossdragon chaossdragon is offline
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Default

still doesn't want to work. when i try to do a full install it seems to work up to the .exe where it errors out. If i click skip/ok whatever, it says its downloading files but it just sits there. i've let it run for 30 - 45 mins and nothing is happening. i've checked for the folders/files and its not creating anything. double checked the install path and its pointed to the main Everquest2 folder.

running the mod in admin mode as well as compatability mode winxp SP2.


Nevermind on the help for fix. I opted to use a differant UI compilation. As much as I would have liked to use yours it is turning into to much of a headache to attempt to install.

Last edited by chaossdragon : 11-21-2008 at 03:54 PM.
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  #145  
Unread 11-23-2008, 04:44 PM
pithlit2006 pithlit2006 is offline
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Default Cant move hotkeys around on screen

Hi. Love the mod. Problem I'm having is that I cant move/drag the hotbars around on my screen. When I hold down the left mouse button it just goes into mouselook. I have this turned off in options. I know this is minor and probably a noob fix for me. Can you help?
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  #146  
Unread 11-23-2008, 05:01 PM
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DeaDBeaT DeaDBeaT is offline
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Quote:
Originally Posted by pithlit2006 View Post
Hi. Love the mod. Problem I'm having is that I cant move/drag the hotbars around on my screen. When I hold down the left mouse button it just goes into mouselook. I have this turned off in options. I know this is minor and probably a noob fix for me. Can you help?
Turn on the spinner then use the spinner as a drag handle.
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  #147  
Unread 01-02-2009, 04:05 PM
Yacking Yacking is offline
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Default

I cant get this ui to work, i did the full install, but when i log into game no ui, and no option to load it under /loadui. When i do the updater, it closes when it is done, and if i open it again i get no option to hit the "play" button. Can anyone help out?
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  #148  
Unread 01-02-2009, 04:51 PM
lordebon lordebon is offline
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Quote:
Originally Posted by Yacking View Post
I cant get this ui to work, i did the full install, but when i log into game no ui, and no option to load it under /loadui. When i do the updater, it closes when it is done, and if i open it again i get no option to hit the "play" button. Can anyone help out?
Sounds like you installed it to the wrong location.

Find the file eq2ui.xml. Is that file in Sony/EverQuest II/UI/<somefolder>/?

If not, you've installed to the wrong folder.
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  #149  
Unread 01-04-2009, 04:07 AM
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sylvye sylvye is offline
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I am getting this error when trying to use the installer. I have made sure I have .net 2 and even added .net 3.5 in case but still the same error. I am on Windows XP. Thanks in advance for your help


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\TestServer\EverQuest2.exe" because a file or directory with the same name already exists.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity)
at System.IO.DirectoryInfo.Create()
at DBsEQ2ModInstaller.frmMain.installMe()
at DBsEQ2ModInstaller.frmMain.btnInstall_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DBsEQ2ModInstaller
Assembly Version: 1.0.3069.15277
Win32 Version: 1.0.3069.15277
CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/DbsMod/DBsEQ2ModInstaller.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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  #150  
Unread 01-04-2009, 08:56 AM
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DeaDBeaT DeaDBeaT is offline
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Quote:
Originally Posted by sylvye View Post
I am getting this error when trying to use the installer. I have made sure I have .net 2 and even added .net 3.5 in case but still the same error. I am on Windows XP. Thanks in advance for your help


System.IO.IOException: Cannot create "C:\Program Files\Sony\EverQuest II\TestServer\EverQuest2.exe" because a file or directory with the same name already exists.

To install to "C:\Program Files\Sony\EverQuest II\TestServer\" then the file everquest2.exe must exist in the "TestServer\" folder, as my installer uses its location for pathing. You must choose this install path when doing the initial install as it is not the default.

It will create a DBsMod folder under the folder "TestServer\" and look for the UI folder to create a DeaDBeaTs folder under "TestServer" as well.

The easiest way to use my mod on test or beta servers is to simply copy a working eq2.ini and ~\DeaDBeaTs folder into the same folders under "TestServer\".
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