EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > General Discussion > Request

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 04-01-2008, 07:55 PM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Default Redone EQlive target ring

I was looking over some of my old UI files that I used in EQ and I came across some target rings done by a guy named Raxthorne that I really used to like and I was wondering if it would be possible to get some of them redone for use in EQ2? I'm not sure if it can be done b/c I haven't seen anything this elaborate in EQ2, but it would be really great if it could.

The one I'd really like to see is the Majestic Ring of Illusion v2 (animated). The others he made using the same basic design are all pretty neat, and if it isn't possible to do the v.2 (animated), then I wouldn't mind seeing the other ones (which can be found by following the link in the first ¶). But the reason I really liked that target ring in the first place was b/c of the elaborate animation, so if it can be done, that'd be great.

Thanks to anyone willing to give this a shot, I'd do it myself if I knew how, but since I can't I'd be super grateful if someone could do this.

Last edited by teddyboy420 : 04-01-2008 at 08:02 PM.
Reply With Quote
  #2  
Unread 04-03-2008, 04:17 PM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Default

No one wants to take this on?
Reply With Quote
  #3  
Unread 04-03-2008, 09:10 PM
TW Shrub TW Shrub is offline
A Brown Bear
Interface Author - Click to view interfaces
 
Join Date: Oct 2004
Server: Nektulos
Posts: 8
Default

I could be mistaken but, based on my limited experience with target rings, it wouldn't be possible to achieve the multiple animations of that original ring mod.

To the best of my knowledge (correct me if I'm wrong) there is no ability to control the direction of rotation of the target ring.

There is also (again to the best of my knowledge) no way to make the target ring, or any portion of it, fade in and out.

The visual look of the target ring could be duplicated, but not the animation.
Reply With Quote
  #4  
Unread 04-03-2008, 09:44 PM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Findarito tried to do this http://www.eq2interface.com/download...fIllusion.html

I would try as well, but I'm not that adept at PsCS3. I would have to make it from scratch though because the current way that the target ring code works is completely different from EQ1 and you can't just cut and paste.
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #5  
Unread 04-03-2008, 10:17 PM
Seagoat's Avatar
Seagoat Seagoat is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 298
Default

Being the maven of target rings that I am (hah!), I can say with confidence that the fading and counter-directional effects can not be duplicated within the scope of the existing EQ2 target ring system.

It would be cool, and I normally jump all over target ring requests, but unfortunately fulfilling this particular request just isn't possible. Sorry!
Reply With Quote
  #6  
Unread 04-04-2008, 01:53 AM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Default

Well that bites....

Isn't the sequel supposed to improve on the work of the original???
Reply With Quote
  #7  
Unread 04-04-2008, 02:10 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Quote:
Originally Posted by Seagoat View Post
Being the maven of target rings that I am (hah!), I can say with confidence that the fading and counter-directional effects can not be duplicated within the scope of the existing EQ2 target ring system.

It would be cool, and I normally jump all over target ring requests, but unfortunately fulfilling this particular request just isn't possible. Sorry!
Is there any way you can make it without having rotating, fading, counter-directional, and directional effects?

I'm sure the OP would rather have that than not having anything at all
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #8  
Unread 04-04-2008, 02:15 AM
maximoz maximoz is offline
A Crazed Gnoll
Interface Author - Click to view interfaces
 
Join Date: Feb 2008
Server: Antonia Bayle
Posts: 24
Default

Quote:
Originally Posted by dragowulf View Post
Is there any way you can make it without having rotating, fading, counter-directional, and directional effects?

I'm sure the OP would rather have that than not having anything at all

I would also like to have that target ring even if its just a static thing

Thanks !
Reply With Quote
  #9  
Unread 04-04-2008, 07:47 AM
Seagoat's Avatar
Seagoat Seagoat is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 298
Default

Quote:
Originally Posted by dragowulf View Post
Is there any way you can make it without having rotating, fading, counter-directional, and directional effects?
Absolutely! I'll dig into it today and see what I can come up with.
Reply With Quote
  #10  
Unread 04-04-2008, 01:01 PM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Default

Quote:
Originally Posted by Seagoat View Post
Absolutely! I'll dig into it today and see what I can come up with.
That's great, thanks alot for giving it a shot, even just a static version.

As an aside and in case anyone is interested, I also sent SoE_Bobble a note last night inquiring about possibly updating the target ring system so we can have rings with more complex animations like in the original. I doubt anything will ever come of it, but it sure would be nice ay?

Last edited by teddyboy420 : 04-04-2008 at 01:06 PM.
Reply With Quote
  #11  
Unread 04-04-2008, 02:44 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

Quote:
Originally Posted by teddyboy420 View Post
Well that bites....

Isn't the sequel supposed to improve on the work of the original???
Yes, but since when does a full sequel improve on and have all the features of its predecessor?

There's a lot of stuff EQ2 doesn't do that EQ1 did... but then again theres also a lot that EQ2 does that EQ1 doesn't. Just the nature of the beast =)
Reply With Quote
  #12  
Unread 04-04-2008, 03:12 PM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Default

Quote:
Originally Posted by lordebon View Post
Yes, but since when does a full sequel improve on and have all the features of its predecessor?

There's a lot of stuff EQ2 doesn't do that EQ1 did... but then again theres also a lot that EQ2 does that EQ1 doesn't. Just the nature of the beast =)
yeah...it was more a joke then actual angst

but you're right, there are many things that weren't exactly improved upon from original to sequel
Reply With Quote
  #13  
Unread 04-04-2008, 04:16 PM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Quote:
Originally Posted by teddyboy420 View Post
That's great, thanks alot for giving it a shot, even just a static version.

As an aside and in case anyone is interested, I also sent SoE_Bobble a note last night inquiring about possibly updating the target ring system so we can have rings with more complex animations like in the original. I doubt anything will ever come of it, but it sure would be nice ay?
Zoltaroth, and Rothgar handle UI stuff as well.
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #14  
Unread 04-04-2008, 04:41 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

Aye, and I've seen them on here of late... haven't seen Bobble lately that I can recall.
Reply With Quote
  #15  
Unread 04-04-2008, 11:35 PM
Seagoat's Avatar
Seagoat Seagoat is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 298
Default

Alrighty, all finished. Hope you like it! The file info page is here...it's just pending admin approval before you can download the zip file.

Meanwhile, a preview:
Reply With Quote
  #16  
Unread 04-05-2008, 12:06 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

I'm not going to lie...That is one of the most BAD ASS target rings I've ever seen. Great job!
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #17  
Unread 04-05-2008, 12:14 AM
Seagoat's Avatar
Seagoat Seagoat is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 298
Default

*blush!* Thank you!

It took me many layers (and subsequently several hours) to rebuild it from scratch from the files and screenshot of Raxthorne's original ring. Thankfully my anal-retentive tendencies and affinity for tedium pay off when it comes to stuff like this, LOL.
Reply With Quote
  #18  
Unread 04-05-2008, 12:25 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Quote:
Originally Posted by Seagoat View Post
*blush!* Thank you!

It took me many layers (and subsequently several hours) to rebuild it from scratch from the files and screenshot of Raxthorne's original ring. Thankfully my anal-retentive tendencies and affinity for tedium pay off when it comes to stuff like this, LOL.
Well I for one appreciate your work. Since this looks promising I added it to my favorites and I love it! Thank you

I hope to be one day what you are with Target Rings, but with Skins!!!
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #19  
Unread 04-05-2008, 12:26 AM
teddyboy420's Avatar
teddyboy420 teddyboy420 is offline
A Fallen Diplomat
 
Join Date: Nov 2004
Server: Beta 1
Posts: 52
Thumbs Up

Quote:
Originally Posted by Seagoat View Post
*blush!* Thank you!

It took me many layers (and subsequently several hours) to rebuild it from scratch from the files and screenshot of Raxthorne's original ring. Thankfully my anal-retentive tendencies and affinity for tedium pay off when it comes to stuff like this, LOL.
Yeah man, you did an awesome job on recreating that bad-boy, great work. Thanks alot for putting in the time and effort on this little project and I really have to say that you did a truly amazing job considering the shortfalls you were working with.

My compliments
Reply With Quote
  #20  
Unread 04-05-2008, 12:31 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Quote:
Originally Posted by teddyboy420 View Post
Yeah man, you did an awesome job on recreating that bad-boy, great work. Thanks alot for putting in the time and effort on this little project and I really have to say that you did a truly amazing job considering the shortfalls you were working with.

My compliments
Yeah. I agree.

I'm going to send in a PM to Zolt and Roth to request a more intricate Target Ring system. Roth is my best bet because he almost always replies.
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #21  
Unread 04-05-2008, 12:38 AM
Seagoat's Avatar
Seagoat Seagoat is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 298
Default

Glad you like it, Teddyboy! I'm just a girl who loves her Paint Shop Pro and EQ2...when my two favoritest pastimes collide, it's awesome, but when I can make somebody else happy with it too, that's even better.
Reply With Quote
  #22  
Unread 04-05-2008, 12:41 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Quote:
Originally Posted by Seagoat View Post
Glad you like it, Teddyboy! I'm just a girl who loves her Paint Shop Pro and EQ2...when my two favoritest pastimes collide, it's awesome, but when I can make somebody else happy with it too, that's even better.
That's the beauty of being a modder.

or...at least for me
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #23  
Unread 04-05-2008, 02:36 AM
maximoz maximoz is offline
A Crazed Gnoll
Interface Author - Click to view interfaces
 
Join Date: Feb 2008
Server: Antonia Bayle
Posts: 24
Default

Woot !!!

Many thanks for making this !!!
Reply With Quote
  #24  
Unread 04-05-2008, 10:27 AM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

Quote:
Originally Posted by dragowulf View Post
I'm not going to lie...That is one of the most BAD ASS target rings I've ever seen. Great job!
Agreed.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 09:05 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI