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Unread 12-15-2018, 12:21 PM
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Pijotre Pijotre is offline
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Default Historical information of zones and files that have been added

This thread aims to improve upon the current set of maps for the yearly Frostfell event.
This project has been completed, the information below reflects the work that has been done.

Please sort them under a new category Live Events as suggested in post #3

--------------------------------------------------

Frostfell Wonderland Village:

- This is the main zone for the frostfell festivities.
- Uses the map that was used from 2006 to 2012.
- Since the overhaul in 2013 this zone needs a new custom map. DONE
- Replace the *.dds and for the website the *.jpg that are attached below.
- And replace the old mapstyle entry:
<ImageStyle Name="everfrost_frostfell" displayname="Frostfell Wonderland Village" menugroup="Miscellaneous" zonerect="-816, -2003, 130, -896">
<ImageFrame Source="images/maps/map_everfrost_frostfell.dds" SourceRect="0,0,436,506" />
</ImageStyle>
With the new one:
Code:
<ImageStyle Name="everfrost_frostfell" displayname="Frostfell Wonderland Village" menugroup="Live Events" zonerect="-699, -1873, 73, -1099">
<ImageFrame Source="images/maps/map_everfrost_frostfell.dds" SourceRect="0,0,1200,1200" />
</ImageStyle>
--------------------------------------------------

Frostfell Workshop:

- Uses the map of the prestige home "Snowy Dwelling" (snow_dwelling(_tour)).
- Questline 'Deepice Dreams' available since 2015.
- My first try using availablerect to zoom in on the workshop, works well.
- The *.jpg and *.dds attchments for this zone can be found in post #4.
- (Outside) is the entrance, then you enter the workshop and from there the basement, however keep _0 1 2 numbering as below since it works well this way and might break in a different ordering.
Code:
<ImageStyle Name="live_frostfell_workshop_0" displayname="Frostfell Workshop (Workshop)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -27" heightmin="-1" heightmax="50">
<ImageFrame Source="images/maps/map_snow_dwelling_0.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="live_frostfell_workshop_1" displayname="Frostfell Workshop (Basement)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -40" heightmax="-1">
<ImageFrame Source="images/maps/map_snow_dwelling_1.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="live_frostfell_workshop_2" displayname="Frostfell Workshop (Outside)" zonerect="-832, -683, 696, 681">
<ImageFrame Source="images/maps/map_snow_dwelling_2.dds" SourceRect="0,0,1344,1200" />
</ImageStyle>
Snowy Dwelling:

- This home uses the same map as the Frostfell Workshop.
- POIs are disabled on this one, because its player housing.
Code:
<ImageStyle Name="snow_dwelling_0" displayname="Snowy Dwelling (Building)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -27" heightmin="-1" heightmax="50">
<ImageFrame Source="images/maps/map_snow_dwelling_0.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="snow_dwelling_1" displayname="Snowy Dwelling (Basement)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -40" heightmax="-1">
<ImageFrame Source="images/maps/map_snow_dwelling_1.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="snow_dwelling_2" displayname="Snowy Dwelling (Outside)" zonerect="-832, -683, 696, 681">
<ImageFrame Source="images/maps/map_snow_dwelling_2.dds" SourceRect="0,0,1344,1200" />
</ImageStyle>
--------------------------------------------------

Maldura Steamworks Sublevel:

- Uses the western part of the 'Maldura: Algorithm For Destruction [Heroic]' map = exp12_dun_maldura_01.
- Even though the zone has 2 levels there is only one map, but better than nothing.
- Quest 'Special Delivery' available since 2015.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="exp12_dun_maldura_01_frostfell" displayname="Maldura Steamworks Sublevel" zonerect="-231.00, -52.00, 322.00, 362.00">
<ImageFrame Source="images/maps/map_exp12_dun_maldura_01_frostfell.dds" SourceRect="0,0,980,740" />
</ImageStyle>
--------------------------------------------------

Sleeper's Tomb: A Frostfell Visit:

- Uses the 'Sleeper's Tomb (upper)' map = exp09_dun_sleepers_contested_0.
- Quest 'Little Lost Goblin' available since 2016.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="exp09_dun_sleepers_upper_frostfell" displayname="Sleeper&apos;s Tomb: A Frostfell Visit" zonerect="-873.00, -577.00, 377.00, 363.00">
<ImageFrame Source="images/maps/map_exp09_dun_sleepers_upper_frostfell.dds" SourceRect="0,0,800,600" />
</ImageStyle>
--------------------------------------------------

Cheriweth's Confectory:

- Uses the map of the player house "New Halas Five Room Housing" (halas_ph_5room(_tour)) - We didn't have a map for that either.
- Uses the dock area map of Frostfang Sea for the outside map (halas_2).
- Quest 'Merry Mischief' available since 2012.
- *.dds and *.jpg are in the attachment of the testing post #3.
Code:
<ImageStyle Name="halas_ph_5room_dec12_0" displayname="Cheriweth&apos;s Confectory (Kitchen)" zonerect="-104, -193, -7, -121" heightmin="46" heightmax="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_1" displayname="Cheriweth&apos;s Confectory (Storage)" zonerect="-104, -193, -7, -121" heightmin="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_2" displayname="Cheriweth&apos;s Confectory (Cellar)" zonerect="-104, -193, -7, -121" heightmin="30" heightmax="46">
<ImageFrame Source="images/maps/map_halas_ph_5room_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_3" displayname="Cheriweth&apos;s Confectory (Docks)" zonerect="-405, -608, 175, 68" heightmax="30">
<ImageFrame Source="images/maps/map_halas_ph_5room_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
As this uses the same maps as the home here are the mapstyles for the house (You can disable POIs on this one):

New Halas Five Room Housing:

- I noticed that _tour versions are not necessary and use the same map as the regular house (even without availablepriority) and since we don't need POIs for either one there is no need for them.
Code:
<ImageStyle Name="halas_ph_5room_0" displayname="New Halas Five Room Housing (Main)" zonerect="-104, -193, -7, -121" heightmin="46" heightmax="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_1" displayname="New Halas Five Room Housing (Upper)" zonerect="-104, -193, -7, -121" heightmin="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_2" displayname="New Halas Five Room Housing (Basement)" zonerect="-104, -193, -7, -121" heightmin="30" heightmax="46">
<ImageFrame Source="images/maps/map_halas_ph_5room_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_3" displayname="New Halas Five Room Housing (Docks)" zonerect="-405, -608, 175, 68" heightmax="30">
<ImageFrame Source="images/maps/map_halas_ph_5room_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

3 Mapstyles / zones for 1 map:

Mr. McScroogle's Boudoir

- Uses the map of "a two room apartment, version 1" (Qeynos Village room), while there is a map its outdated and for the old 1 room version wrecking the zonerect, so needs a new one.
- Quest 'A Frostfell Favor' available since 2006.
- *.dds and *.jpg are in the attachment
Code:
<ImageStyle Name="qey_ph_1r01_mcscroogle" displayname="Mr. McScroogle&apos;s Boudoir" zonerect="-14, -24, 13, 8">
<ImageFrame Source="images/maps/map_qey_ph_1r01.dds" SourceRect="0,0,436,508" />
</ImageStyle>
a two room apartment, version 1

- this is the regular player housing zone for this map so you can disable poi submission and don't have to include it on the website
Code:
<ImageStyle Name="qey_ph_1r01" displayname="a two room apartment, version 1" zonerect="-14, -24, 13, 8">
<ImageFrame Source="images/maps/map_qey_ph_1r01.dds" SourceRect="0,0,436,508" />
</ImageStyle>
- The touring version is not needed as it works with the regular map! (Should remove entry from mapstyles).

--------------------------------------------------

McScroogle's Past:

- *.dds and *.jpg are in the attachment
Code:
<ImageStyle Name="qey_epic03_village03_ph_past" displayname="McScroogle&apos;s Past" zonerect="-20, -17, 8, 8">
<ImageFrame Source="images/maps/map_qey_epic03_village03_ph_past.dds" SourceRect="0,0,508,436" />
</ImageStyle>
--------------------------------------------------

Bobby Kritchat's House:

- Uses existing map, but need entry for icons and name
Code:
<ImageStyle Name="fprt_ph_1r01_present" displayname="Bobby Kritchat&apos;s House" zonerect="-8, -19, 19, 13">
<ImageFrame Source="images/maps/map_fprt_ph_1r01.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Future:

Rename:
Frostfell: The Future ___ to
The Future
Code:
<ImageStyle Name="everfrost_frostfell_maze_future" displayname="The Future" menugroup="Live Events" zonerect="469, -453, 735, -144">
<ImageFrame Source="images/maps/map_everfrost_frostfell_maze_future.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Permafrost Crypt: Decorating Retribution:

- Currently uses the "An Icy Keep" map, through the use of availablepriority="-1", which is wrong.
- It should actually use an altered version of the Crypt of Vox (map_permafrost_epic02_crypt_deity_tribunal).
- At first I tried to just add it, but it was off, then I tried recalculating a new zone rect, but that also failed because not only is the map rescaled it has also been rotated by about 11 compared to the original Crypt. So while we should make a custom map, as a quick fix I hacked Brammator's old Crypt map and scaled + rotated it to the new dimensions, see dds and jpg below. Bit of a dirty hack but much better than no map.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_crafting" displayname="Permafrost Crypt: Decorating Retribution" zonerect="-84, -651, 72, -475">
<ImageFrame Source="images/maps/map_permafrost_frostfell_crafting.dds" SourceRect="0,0,292,329" />
</ImageStyle>
--------------------------------------------------

Icy Keep zones:

- Can the (Hard) and (Easy) versions share the same icon set? If yes, then maybe only let people add PoIs to "The Icy Keep", we have the existing POIs under "An Icy Keep".
- When the zone was first introduced in 2006 it used the Permafrost map. But after the permanent raid version (The Icy Keep: Retribution) was introduced in 2010 in Frostfang Sea the Frostfell zones were switched to that map.
- Using permafrost is not a 100% fit for the Icy Keep, but the areas you run through for the quests are identical with permafrost that we have maps for.


The Icy Keep (Easy):

- Uses exactly the same maps as the (Hard) version, also the same POIs (basically just the same zone but a bit harder), still better to give it its own mapstyle in case there is a difference I don't know about and to have the zone names matching the displayname.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_easy_0" displayname="The Icy Keep (Easy)(Entrance)" zonerect="-334, -519, 313, 230" heightmin="-10" heightmax="10">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_easy_1" displayname="The Icy Keep (Easy)(Towers)" zonerect="-275, -787, 388, -27" heightmin="10">
<ImageFrame Source="images/maps/map_permafrost_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_easy_2" displayname="The Icy Keep (Easy)(Vrewwx)" zonerect="-158, -481, 132, -146" heightmax="-10">
<ImageFrame Source="images/maps/map_permafrost_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>

The Icy Keep (Hard) (permafrost_frostfell):

- Currently uses the "An Icy Keep" map (this zone is meant but name is wrong), through the use of availablepriority="-1", that works, but better give them individual mapstyles.
- We already have:
<ImageStyle Name="permafrost_frostfell" displayname="An Icy Keep" menugroup="Miscellaneous" zonerect="-334, -519, 313, 230" availablepriority="-1">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
- Please replace that with (renaming, removing menugroup and availablepriority; adding heightlimits):
Code:
<ImageStyle Name="permafrost_frostfell_0" displayname="The Icy Keep (Hard)(Entrance)" zonerect="-334, -519, 313, 230" heightmin="-10" heightmax="10">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
- Then add these 2 levels for the same zone (Levels: Entrance = 0; Tower = +19; Vrewwx = -34):
Code:
<ImageStyle Name="permafrost_frostfell_1" displayname="The Icy Keep (Hard)(Towers)" zonerect="-275, -787, 388, -27" heightmin="10">
<ImageFrame Source="images/maps/map_permafrost_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_2" displayname="The Icy Keep (Hard)(Vrewwx)" zonerect="-158, -481, 132, -146" heightmax="-10">
<ImageFrame Source="images/maps/map_permafrost_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Icy Keep: The Return (Heroic):

- Currently uses the "An Icy Keep" map, through the use of availablepriority="-1", that works, but better give it an individual mapstyle as the POIs are different as well as the zone name.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_heroic" displayname="The Icy Keep: The Return (Heroic)" zonerect="-334, -519, 313, 230">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Gigglegibber Gifty Storehouse:

- Currently uses the "Runnyeye: The Gathering" map, while this is correct it needs its own mapstyle for POI contribution.
- Quest 'Raiding the Gifty Storehouse' available since 2010.
Code:
<ImageStyle Name="runnyeye_advanced_frostfell10" displayname="Gigglegibber Gifty Storehouse" zonerect="-246, -257, 145, 198">
<ImageFrame Source="images/maps/map_runnyeye.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Gigglegibber Hideout (Frostfell):

- The (Frostfell) is actually part of the zone name
- Uses the the same zone layout as the 'Overlord Throne Room' which has a custom map.
- Quest 'The Tale of the Gigglegibber Grump' available since 2006
Code:
<ImageStyle Name="runnyeye_epic02_goblin_gigglegibber" displayname="The Gigglegibber Hideout (Frostfell)" zonerect="-260, -350, -143, -214">
<ImageFrame Source="images/maps/map_runnyeye_epic02_goblin.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Elfin Wonderland:

- Uses part of the Everfrost map.
- Quest 'Removing The Grump' available since 2006.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="everfrost_epic01_elfin_wonderland" displayname="Elfin Wonderland" zonerect="-1480.20, -2006.18, 1667.63, 340.46">
<ImageFrame Source="images/maps/map_everfrost_epic01_elfin_wonderland.dds" SourceRect="0,0,800,600" />
</ImageStyle>
--------------------------------------------------

Gnip Gnopp's Gizmo Shop:

- Uses like The Clockwork Workshop (have no mapstyle name for that yet, but my main has access and should be able to get it) part of the map of Klak'anon.
- Quest 'Gnopp's One Stop Shop' available since 2009.
Code:
<ImageStyle Name="exp05_dun_klakanon_crafting_frostfell09_gizmo_shop" displayname="Gnip Gnopp&apos;s Gizmo Shop" zonerect="-298, -401, 493, 510">
<ImageFrame Source="images/maps/exp03/map_exp03_dun_klakanon.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

McScroogle Corp. HQ:

- Uses the same map as 'The Clockwork Menace Factory' (exp03_dun_klakanon_epic01_menace) (see below).
- Quest 'Saving Frostfell' available since 2007.
Code:
<ImageStyle Name="exp03_dun_klakanon_epic01_menace_frostfell" displayname="McScroogle Corp. HQ" zonerect="-153, -91, 59, 69">
<ImageFrame Source="images/maps/map_exp03_dun_klakanon_epic01_menace.dds" SourceRect="0,0,800,600" />
</ImageStyle>

The Clockwork Menace Factory:

- The Clockwork Menace Factory is a subzone of Klak'Anon which itself is a subzone of Steamfont Mountains.
Code:
<ImageStyle Name="exp03_dun_klakanon_epic01_menace" displayname="The Clockwork Menace Factory" zonerect="-153, -91, 59, 69">
<ImageFrame Source="images/maps/map_exp03_dun_klakanon_epic01_menace.dds" SourceRect="0,0,800,600" />
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	map_qey_epic03_village03_ph_past.jpg
Views:	24
Size:	67.1 KB
ID:	8883  Click image for larger version

Name:	map_qey_ph_1r01.jpg
Views:	29
Size:	74.2 KB
ID:	8885  Click image for larger version

Name:	map_everfrost_frostfell.jpg
Views:	24
Size:	335.9 KB
ID:	8907  Click image for larger version

Name:	map_exp03_dun_klakanon_epic01_menace.jpg
Views:	27
Size:	113.5 KB
ID:	8925  
Attached Files
File Type: dds map_qey_epic03_village03_ph_past.dds (108.3 KB, 30 views)
File Type: dds map_qey_ph_1r01.dds (108.3 KB, 24 views)
File Type: dds map_everfrost_frostfell.dds (703.3 KB, 27 views)
File Type: dds map_exp03_dun_klakanon_epic01_menace.dds (234.5 KB, 33 views)

Last edited by Pijotre : 01-07-2019 at 08:58 AM. Reason: Added last map so made thread readable
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A Griffon
This person is a EQ2Map developer.
 
Join Date: Jan 2006
Server: Crushbone
Posts: 137
Default Information for zones that need work

This thread aims to improve upon the current set of maps for the yearly Frostfell event.
This is a first overview to start and will be fleshed out in due time.

See also testing feedback below in post #3.

--------------------------------------------------

Testing feedback:

- All Frostfell maps have been added and work, though some might need an updated, especially Icy Keep due to a map change, which changed it only slightly.

Last edited by Pijotre : 01-10-2019 at 02:27 AM. Reason: Might not get updated for a while!
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A Griffon
This person is a EQ2Map developer.
 
Join Date: Jan 2006
Server: Crushbone
Posts: 137
Default Testing status for Frostfell zones

Propesed order of zones as shown by indentations, according to subzone, availability/difficulty of map pack and within mappack according to apperance on portal.
Red indicates an issue with a zone that needs your attention.
Blue means I need to still do some testing on the zone.
Have tested map in game, checked layout and name and added at least 1 POI through add poi and in-game browser.
Lime means all PoIs have been added and tested.
Full colored means the zone has been ordered correctly on the eq2maps page.

Make a new Live Events category then sort these:

Frostfell Wonderland Village - DONE
___Frostfell Workshop (Outside) - DONE
______Frostfell Workshop (Workshop) - DONE
______Frostfell Workshop (Basement) - DONE
_________Maldura Steamworks Sublevel - DONE
_________Sleeper's Tomb: A Frostfell Visit - DONE
___Cheriweth's Confectory (Kitchen) - DONE
______Cheriweth's Confectory (Storage) - DONE
______Cheriweth's Confectory (Cellar) - DONE
______Cheriweth's Confectory (Docks) - DONE
___Mr. McScroogle's Boudoir - DONE
______McScroogle's Past - DONE
______Bobby Kritchat's House - DONE
______The Future - DONE
___Permafrost Crypt: Decorating Retribution - DONE
___The Icy Keep (Entrance) - DONE
______The Icy Keep (Towers) - DONE
______The Icy Keep (Vrewwx) - DONE, maybe rename to Cavern
___The Icy Keep: The Return (Heroic) - DONE
Gigglegibber Gifty Storehouse - DONE
The Gigglegibber Hideout (Frostfell) - DONE
Elfin Wonderland - DONE
Gnip Gnopp's Gizmo Shop - DONE
McScroogle Corp. HQ - DONE.

The maps attached below are of Cheriweth's Confectory as they can't be added to post #1 due to file amount limitations.
Attached Thumbnails
Click image for larger version

Name:	map_halas_ph_5room_0.jpg
Views:	19
Size:	128.4 KB
ID:	8938  Click image for larger version

Name:	map_halas_ph_5room_1.jpg
Views:	18
Size:	114.2 KB
ID:	8940  Click image for larger version

Name:	map_halas_ph_5room_2.jpg
Views:	18
Size:	99.1 KB
ID:	8942  Click image for larger version

Name:	map_halas_ph_5room_3.jpg
Views:	21
Size:	56.7 KB
ID:	8944  
Attached Files
File Type: dds map_halas_ph_5room_0.dds (234.5 KB, 18 views)
File Type: dds map_halas_ph_5room_1.dds (234.5 KB, 17 views)
File Type: dds map_halas_ph_5room_2.dds (234.5 KB, 18 views)
File Type: dds map_halas_ph_5room_3.dds (108.3 KB, 17 views)

Last edited by Pijotre : 01-07-2019 at 09:02 AM. Reason: Added last map
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Default Changelog

Created pages with some information about the current state of affairs.

- Added 2 zones (1 new custom) and 1 rename to #2.

- Moved zones from #2 to #1 as you added them.

- Added 1 new custom map and 3 reexported HC maps to post #2
- Added changes in testing status (The Future) to post #3.
- Added a hacked together map to post #7

- Updated the testing status in #2 and #3.
- Added Gifty Storehouse to #2.
- Found some issues while testing the zonerects which are now fixed.

- Moved added maps from #2 to #1 and their attachments to #7 (due to file number restriction).
- Updated testing status accordingly in #2 and #3.
- Started working on McScroogle Corp. HQ.

- Added a new custom map for McScroogle Corp. HQ to #2.
- Moved the added maps from #2 to #1.
- Updated testing status accordingly in #2 and #3.
- Changed coloring on #3 to reflect correct sort order of website.

- Added new map for Cheriweth's Confectory to #2.
- Problem with POI 39909 is fixed.
- Updated testing status accordingly in #2 and #3.

- Moved the Confectory from #2 to #1 and added its maps to #3.
- Updated testing status as pending on #2 and #3.

- Updated testing status as done in #2 and #3.

- Last map added and tested, updated threads #2 and #3 accordingly.
- Turned post #1 back to white now that the threads purpose has been achieved.



The maps attached below are of the Frostfell Workshop as they can't be added to post #1 due to file amount limitations.
Attached Thumbnails
Click image for larger version

Name:	map_snow_dwelling_0.jpg
Views:	17
Size:	213.6 KB
ID:	8956  Click image for larger version

Name:	map_snow_dwelling_1.jpg
Views:	15
Size:	190.6 KB
ID:	8958  Click image for larger version

Name:	map_snow_dwelling_2.jpg
Views:	13
Size:	292.4 KB
ID:	8960  
Attached Files
File Type: dds map_snow_dwelling_0.dds (108.3 KB, 14 views)
File Type: dds map_snow_dwelling_1.dds (108.3 KB, 13 views)
File Type: dds map_snow_dwelling_2.dds (787.6 KB, 14 views)

Last edited by Pijotre : 01-07-2019 at 09:02 AM. Reason: Last update!
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Unread 12-16-2018, 06:03 AM
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That was a lot of information that I didn't have a, clue about.
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Unread 12-16-2018, 07:16 AM
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Hehe, well thats what Im here for

Just ignore the grey stuff for now as I use it as my scratch pad, will move it above in the white part once I tested a few things and am sure of changes or need feedback on how to proceed.
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Unread 12-20-2018, 10:31 PM
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Default Extra map storage

This posts just serves as storage for the map files of the zones:
"Elfin Wonderland", "Gigglegibber Gifty Storehouse", "Permafrost Crypt: Decorating Retribution" and "Sleeper's Tomb: A Frostfell Visit".

P.s.: this is necessary as the above posts have reached their maximum of 8 attachments.
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Name:	map_everfrost_epic01_elfin_wonderland.jpg
Views:	21
Size:	79.4 KB
ID:	8915  Click image for larger version

Name:	map_exp09_dun_sleepers_upper_frostfell.jpg
Views:	19
Size:	78.8 KB
ID:	8917  Click image for larger version

Name:	map_exp12_dun_maldura_01_frostfell.jpg
Views:	18
Size:	135.9 KB
ID:	8919  Click image for larger version

Name:	map_permafrost_frostfell_crafting.jpg
Views:	26
Size:	52.2 KB
ID:	8921  
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File Type: dds map_everfrost_epic01_elfin_wonderland.dds (234.5 KB, 19 views)
File Type: dds map_exp09_dun_sleepers_upper_frostfell.dds (234.5 KB, 27 views)
File Type: dds map_exp12_dun_maldura_01_frostfell.dds (354.2 KB, 19 views)
File Type: dds map_permafrost_frostfell_crafting.dds (47.5 KB, 20 views)

Last edited by Pijotre : 12-22-2018 at 05:35 PM.
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Unread 01-07-2019, 07:17 AM
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Lates maps added.
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