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Unread 03-25-2011, 03:26 AM
cooldeath cooldeath is offline
A Grizzled Badger
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Join Date: May 2005
Server: Crushbone
Posts: 46
Post Zones with no map

Please post replies to this thread if you find a zone large enough to warrant making a map of it.

I'd like compile a list of zones that do not have any map made for them.
Below is the list of zones that do not have a map.

Full Zones (large zones)
Crags Estate (the 7yr vet reward house) - posted in unfinished maps
Icy Keep: Retribution
The Loping Plains Instances - Evernight Abbey Locs done - posted in unfinished maps
Venril's Lair

Medium Priority
the shroomba cave in echo echo canyon. Greater Faydark

Cave Systems Enchanted Lands, etc.
Wakening lands caves and giants section
Low Priority
Hammerfall Barrel Chambers, 2012 Brewday mini-zone

Smaller player housing
Yearly events
Zones small enough not to get lost in =)

If anyone knows of a zone with no map, please reply here and I'll add it to the list.

Last edited by cooldeath : 05-27-2012 at 02:39 AM. Reason: changed maps
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Unread 03-25-2011, 10:00 AM
gm9 gm9 is offline
Premium Member
EQ2Interface Super Mod
Join Date: Feb 2006
Posts: 6,479

We tried getting a full zone list from SOE years ago but never were able to. If you want to compile one here please go ahead, I'll sticky this one for you while you keep it updated.

If you feel like creating missing maps please do not forget the many posts in this forum here that did not result in finished maps. Basically every thread without [added] in the front of the name (unless too old). Many are just /loc posts that someone needs to forge into an actual map image.

Last edited by gm9 : 04-10-2011 at 07:21 AM. Reason: removed eq2map team forum link to avoid confusion
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Unread 04-10-2011, 05:55 AM
Emelie Emelie is offline
A Forest Scavenger
Join Date: Sep 2010
Server: Splitpaw
Posts: 16

i can't access the link so i don't know what list it have.

some map i miss tho is
think there is more player houses without map, don't remember the 5 room halas house to have one, but the list on maps don't seams to include any houses so i can't double check that. http://maps.eq2interface.com/map.php no guildhalls eather i think on this list even tho they are in game.

from moonlight enchantment
Enchanted Brownie Grotto
Enchanted Dryad Grotto
Enchanted Naiad Grotto

(this 3 probably share map whit some other zone perhaps not made?)

Bar of Brell is missing a map.

same cave systems are missing to some zone can mention enchanted lands and antonica.
there are already some cave system maps in game, i think it can be a con that they are there own maps, i would prefer if it was possible to put such map as an overlay on original map sharing same poi. thinking it could be like a level map (original + the cave levelmap) cave map could be original and cave put on top of it whit no opacity and original to have cave on top but whit 80% opacity. if it would work this way i would be much easier to follow group members as they now disappear in and out on cave (from map that is) and if seeing in original map that they are following a tunnel system it is easy to know that they are in cave not on top of it.

from tower of frozen shadow in DoV missing the labyrint layout
Tower of Frozen Shadows: 4th Floor: Darkness Rising (Raid)
Tower of Frozen Shadows: 4th Floor: Darkness Rising
the empty area in middle (the left one) are a smaller labyrinth not easy finding in it and in raidzone it is made so you have to be able to run out of there quickly.
think this could work as two layers but if getting a map at all in any matter would be good
i play on splitpaw server.
my main are a warden called "Lime".
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Unread 04-28-2011, 12:11 PM
cooldeath cooldeath is offline
A Grizzled Badger
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Server: Crushbone
Posts: 46

That's odd, the mushroom ring maps have always shown up for me, though they were from the zone they were copied from.

Cave systems having their own map would be really great, someday it might get done. Doing an overlay so the POI can be shared is not very easy because I can not find the original maps to pull the map information from.

I've had a few requests for ToFS maps of that damn ring below Cara. Unfortunately I'm unable to find the original map so I can edit it. What I may do is just make the lower section it's own map, because it is very easy to get lost in there.

For Bar of Brell, that would be on a lower priority list. More of a "it's nice to have a map just to have one" list. The same would go for player housing.
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Unread 12-23-2011, 10:50 PM
Joscelin V. Joscelin V. is offline
A Brown Bear
Join Date: Dec 2011
Server: Unkown
Posts: 8
Default Silver Leaf Inn - 2 level Acorn

I've been attempting to create 2 maps (upper and lower floors) for the Kelethin 2 level Acorn house - Silver Leaf Inn. I've gathered the /loc's and textures. I've even created most of the files. What I'm having trouble with is it will not show up in-game. I'm guessing it's because Paint.net will not allow me to change the format to anything. It saves the format automatically in a format I cannot see and I do not have Photoshop on my Windows 7 machine. Additionally, I've had some issues with editing the XML file with the correct zonerect, availablerect, heightmin, heightmax and a couple other values. This is much harder than the tutorial explains with Paint.net.

This has been rather frustrating but I at least got most of it done. If there is another way to do this using the Paint.net program please let me know and I'll finish it. Otherwise, I'll just submit what I have so it can be completed by someone with a better understanding of the programs involved.

I have enclosed the 2 .jpg images so the textures can be seen for what I have in mind, as well as the .dds files and /loc file. It's funny that I was able to get the texture file to show in game from an earlier attempt that didn't look so good. That version also didn't allow a person to actually move on the map. All I could do was watch the arrow that represents my character spin in the upper left corner outside the map. Was kind of funny until I got tired of trying to fix it and start all over from scratch.

I have plans to create 3 maps (the third level is accessible via 2 climbable walls) for the Residence of the Blades prestige house.

Any information would be greatly appreciated.

Joscelin Verreiul - Freeport Server
61st Season Mercenary/Swashbuckler
Honor Bound Guild
Attached Thumbnails
Click image for larger version

Name:	exp03_rgn_gf_ph_1room_0.jpg
Views:	549
Size:	66.9 KB
ID:	7785  Click image for larger version

Name:	exp03_rgn_gf_ph_1room_1.jpg
Views:	539
Size:	68.4 KB
ID:	7786  
Attached Files
File Type: dds map_exp03_rgn_gf_ph_1room_0.dds (108.3 KB, 537 views)
File Type: dds map_exp03_rgn_gf_ph_1room_1.dds (108.3 KB, 524 views)
File Type: txt exp03_rgn_gf_ph_1room_1.txt (5.6 KB, 527 views)

Last edited by Joscelin V. : 12-23-2011 at 11:01 PM. Reason: Signature not showing in post
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Unread 12-24-2011, 06:29 PM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,470

Replace your _User_MapStyles.xml and copy your 2 DDS to images\maps\

And your done

For the images you could try to remove the 2 blue crosses in the corners.
Attached Files
File Type: xml _User_MapStyles.xml (638 Bytes, 610 views)
Pimigo / Splitpaw
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Unread 07-25-2018, 11:44 PM
Toven Toven is offline
A Coastal Crab
Join Date: Jun 2018
Server: Unkown
Posts: 1
Default SkyShrine Guild Hall!!!

Skyshrine Guildhall has no map even though it is the same layout of Dracur Prime just flipped on its side! $400 for a guild hall, you'd think there would be a map.
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