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Unread 11-11-2020, 11:59 AM
Sigrdrifa Sigrdrifa is offline
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Join Date: Jan 2006
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Default Stat Monitor and Overcaps

Is it possible to indicate when a value is over whatever your current overcap might be?

The Stats I tab in the Character window does show this, so it's exposed somewhere maybe?
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Unread 11-11-2020, 07:55 PM
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Darqwood Darqwood is offline
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All those extra tooltip stats are calculated internally on the fly -- there's no way to grab anything that's not in gamedata. Stat monitor setpoint warnings are a flat value that you set, although I do like the idea of getting a warning for X + overcap.

It would take some rewriting but I can imagine a setpoint for (known_stat + constant) even though the known_stat (e.g. fervor) varies. The problem is that overcaps can also vary from gear/spells/buffs etc., so the "constant" would have to be updated manually every time it changed. The only way to make it work would be a gamedata value, which in the case of overcaps, I don't see anything available to us.


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Unread 11-12-2020, 10:31 AM
Sigrdrifa Sigrdrifa is offline
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Yeah, I was hoping for the on the fly calculation. The OC values vary during a raid fight a lot depending on who has cast what, and DPS wants to use their big chains when OC is the highest.

I can leave my Character window open to stats to see it happening, but that's a lot of screen real estate!
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Unread 11-13-2020, 05:29 AM
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Darqwood Darqwood is offline
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I agree, although the XP stat bar in either DarqUI or ProfitUI should be giving you the same tooltips as the Character window.




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