Quote:
Originally Posted by stabyah
well if you are gona wait till all clsses get theirs in..then can you atleast tell us where we need to put in the new numbers to work correctly for us that need to upgrade now
|
What class do you play? Considering the file has been updated for a few classes already you can click the link above and save it to the profit folder.
Also simply look at the current file. Reading each line pretty much showed me how to add newer spells. If on a US server you can use the spell/ca name.
Heres an example. It doesn't use the spell/ca number because those are only needed for Internation Servers really
These are pretty easy to edit. Its just a matter of making a change to the spells and in some cases adding another condition.
Example of me adding dirge oration
old
<Data Name="Button3" Macro="SpellForMyLevel='1492846922'
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T ext < 78)
SpellForMyLevel=COND ? '847451313' : SpellForMyLevel
useabilityonplayer Parent.Target SpellForMyLevel" Tooltip="Oration of Sacrifice Line"/>
new
<Data Name="Button3" Macro="SpellForMyLevel='Oration of Sacrifice III'
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T ext < 86)
SpellForMyLevel=COND ? 'Oration of Sacrifice II' : SpellForMyLevel
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T ext < 78)
SpellForMyLevel=COND ? 'Oration of Sacrifice' : SpellForMyLevel
useabilityonplayer Parent.Target SpellForMyLevel
gsay >>>> Dirge Heal on Parent.Target <<<<" Tooltip="(65) Oration of Sacrifice
(78) Oration of Sacrifice II
(86) Oration of Sacrifice III"/>