EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP > EQ2MAP New maps

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 06-10-2020, 11:34 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default [Added] The Vigilant

Hello,

Here are my maps for the Vigilant.

I went with a map set for each instance, the zone being highly complex, swich moving places between instances and some walls being closed off between the whole instance (raid) and the partial instances (group).

The only complete zone is the raid map which is 10 maps tall.


Here we go.


Vigilant: Final Destruction

Code:
<ImageStyle Name="exp06_dun_the_sentinel_0" displayname="Vigilant: Final Destruction Level 1" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmax="20">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_1" displayname="Vigilant: Final Destruction Level 2" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="20" heightmax="30">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_2" displayname="Vigilant: Final Destruction Level 3" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="30" heightmax="41">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_3" displayname="Vigilant: Final Destruction Level 4" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="41" heightmax="50">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_4" displayname="Vigilant: Final Destruction Level 5" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="50" heightmax="55">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_5" displayname="Vigilant: Final Destruction Level 6" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="55" heightmax="65">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_5.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_6" displayname="Vigilant: Final Destruction Level 7" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="65" heightmax="75">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_6.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_7" displayname="Vigilant: Final Destruction Level 8" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="75" heightmax="86">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_7.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_8" displayname="Vigilant: Final Destruction Level 9" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="86" heightmax="105">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_8.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_the_sentinel_9" displayname="Vigilant: Final Destruction Level 10" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="105">
<ImageFrame Source="images/maps/map_exp06_dun_the_sentinel_9.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Attached Files
File Type: zip the_sentinel_jpg.zip (371.6 KB, 305 views)
File Type: zip the_sentinel_dds.zip (788.8 KB, 288 views)

Last edited by Leucosia : 06-10-2020 at 11:36 AM.
Reply With Quote
  #2  
Unread 06-10-2020, 11:36 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Vigilant: Incursion

Code:
<ImageStyle Name="exp06_dun_sentinel01_0" displayname="Vigilant: Incursion Level 1" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmax="20">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel01_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel01_1" displayname="Vigilant: Incursion Level 2" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="20" heightmax="40">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel01_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel01_2" displayname="Vigilant: Incursion Level 5" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="40" heightmax="65">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel01_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel01_3" displayname="Vigilant: Incursion Level 8" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="75" heightmax="100">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel01_7.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel01_4" displayname="Vigilant: Incursion Level 10" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="100">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel01_9.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Attached Files
File Type: zip sentinel01_dds.zip (381.9 KB, 296 views)
File Type: zip sentinel01_jpg.zip (165.0 KB, 282 views)
Reply With Quote
  #3  
Unread 06-10-2020, 11:37 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Vigilant: Infiltration

Code:
<ImageStyle Name="exp06_dun_sentinel02_0" displayname="Vigilant: Infiltration Level 1" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmax="20">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_1" displayname="Vigilant: Infiltration Level 2" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="20" heightmax="30">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_2" displayname="Vigilant: Infiltration Level 3" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="30" heightmax="41">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_3" displayname="Vigilant: Infiltration Level 4" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="41" heightmax="50">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_4" displayname="Vigilant: Infiltration Level 5" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="50" heightmax="55">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_5" displayname="Vigilant: Infiltration Level 6" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="55" heightmax="65">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_5.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_6" displayname="Vigilant: Infiltration Level 7" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="65" heightmax="75">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_6.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel02_7" displayname="Vigilant: Infiltration Level 8" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="75">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_7.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Attached Files
File Type: zip sentinel02_dds.zip (541.1 KB, 291 views)
File Type: zip sentinel02_jpg.zip (359.1 KB, 270 views)
Reply With Quote
  #4  
Unread 06-10-2020, 11:42 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Vigilant: Rescue

Code:
<ImageStyle Name="exp06_dun_sentinel03_0" displayname="Vigilant: Rescue Level 3" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmax="41">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_1" displayname="Vigilant: Rescue Level 4" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="41" heightmax="55">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_2" displayname="Vigilant: Rescue Level 6" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="55" heightmax="65">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_5.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_3" displayname="Vigilant: Rescue Level 7" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="65" heightmax="75">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_6.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_4" displayname="Vigilant: Rescue Level 8" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="75" heightmax="86">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_7.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_5" displayname="Vigilant: Rescue Level 9" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="86" heightmax="105">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_8.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_sentinel03_6" displayname="Vigilant: Rescue Level 10" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmin="105">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel03_9.dds" SourceRect="0,0,436,506" />
</ImageStyle>

I hope I didn't miss something, that's quite a lot of files and code! (hence the .zip)

I tested everything multiple times, there's probably some stuff I could have handled better. I went with the beautiful pink sky around the boat as a map background, I thought it would be more fitting with the settings.
Sorry for not mixing some floors in a single file, I just loathe that (I always get lost with maps with several levels on a single map so I didn't want to do something that I wouldn't be able to follow myself). I did hesitate for maps 0-1 and 5-6, but some levels changing between instances and all dissuaded me from going with a fused map.
Attached Files
File Type: zip sentinel03_dds.zip (525.3 KB, 265 views)
File Type: zip sentinel03_jpg.zip (216.7 KB, 298 views)
Reply With Quote
  #5  
Unread 06-11-2020, 10:43 AM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

Thanks for the maps.
Nice work.
I will try to add them in a few days, as soon i get time for it.
__________________
Pimigo / Splitpaw
Reply With Quote
  #6  
Unread 06-11-2020, 05:09 PM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

You're most welcome! I'll be sure to double-check them and add the POI once they're in!
Reply With Quote
  #7  
Unread 06-13-2020, 05:36 AM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

OK, first set is live, lets test them first.
__________________
Pimigo / Splitpaw
Reply With Quote
  #8  
Unread 06-14-2020, 10:07 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

wow, thanks for the "amazing new maps", you know how to rub people the right way for sure

I'm sorry I didn't work on it yesterday, with the new ethereal adorn, I spent hours creating new chars to help Niami and was burned out.

I removed my maps, patched eq2maps and ran the raid. Everything is in the right place and I added all the POI to the website (mostly copied from my files, some modified for alignment purposes).
Reply With Quote
  #9  
Unread 06-18-2020, 04:10 PM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

Second set is live.
__________________
Pimigo / Splitpaw
Reply With Quote
  #10  
Unread 06-24-2020, 10:33 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Reviewed and PoI added.


Do you plan on adding the Fowlumbra map too? Can make a new thread here for consistency. I have all PoI's on my computer too but not sure you can parse those easily.
Reply With Quote
  #11  
Unread 06-25-2020, 07:33 AM
Pijotre's Avatar
Pijotre Pijotre is offline
A Griffon
This person is a EQ2Map developer.
 
Join Date: Jan 2006
Server: Crushbone
Posts: 154
Default

Love you both for keeping this going!!! Currently very preoccupied in real life, hoping it to ease up soon *sigh*
Easiest way to reach me is just sent me a dm on discord if you have an issue or specific question :-)
__________________
Carpe noctem! ... Get a life? Well, once I nearly found one, but the link was broken

Disclaimer: If you find spelling mistakes, be proud, grab a cookie and then spent a thought about me having german as my mothertongue
Reply With Quote
  #12  
Unread 06-25-2020, 09:38 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Hey, no problem Pijotre, just take care of your real life!

As far as my maps go, SF is 10 years old, any delay will never impact things!
Glad my maps are to your liking, and glad to know that people will stop getting lost all the time in this maze! I knew the way back in the day, but when I saw how I was struggling to remember it, I thought to myself "time to fix the problem"!
Reply With Quote
  #13  
Unread 06-29-2020, 02:17 PM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

I will add the rest of the maps asap.

About the Fowlumbra map, i didn't realize it was ready to add.
I can do that if its ready.
__________________
Pimigo / Splitpaw
Reply With Quote
  #14  
Unread 06-30-2020, 02:22 AM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

Quote:
Originally Posted by Leucosia View Post
Vigilant: Infiltration

Code:
<ImageStyle Name="exp06_dun_sentinel02_0" displayname="Vigilant: Infiltration Level 1" zonerect="-167, -247, 167, 141" availablerect="-167, -247, 167, 141" heightmax="20">
<ImageFrame Source="images/maps/map_exp06_dun_sentinel02_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Im missing the image for this zone.
__________________
Pimigo / Splitpaw
Reply With Quote
  #15  
Unread 06-30-2020, 06:33 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Ah, what a surprise, I was bound to have missed one with this huge amount of files, sorry


I'll go test "Rescue" and add the PoI this evening.
Attached Thumbnails
Click image for larger version

Name:	map_exp06_dun_sentinel02_0.jpg
Views:	233
Size:	38.0 KB
ID:	9162  
Attached Files
File Type: dds map_exp06_dun_sentinel02_0.dds (216.4 KB, 252 views)

Last edited by Leucosia : 06-30-2020 at 06:43 AM.
Reply With Quote
  #16  
Unread 06-30-2020, 06:41 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

And here's the Fowlumbra links and infos just in case. You won't have to dig through the old thread.

(removed the menugroup part)

Code:
<ImageStyle Name="exp12_rgn_umbra02_epic01" displayname="Fowlumbra" zonerect="-189,-532,1066,929">
<ImageFrame Source="images/maps/map_exp12_rgn_umbra02_epic01.dds" SourceRect="0,0,436,506" />
</ImageStyle>

POI are below, not sure if you can add them that way, especially as I removed 2 Quackers from the map so it doesn't start at 0. Haven't triggered it in a while, it seems to trigger during my night, so can't really test it again right now.
Code:
 -<Page Name="exp12_rgn_umbra02_epic01">

<Icon Name="Fowlumbra Quacker_2" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-617.46 175.38 161.84"/>

<Icon Name="Fowlumbra Quacker_3" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-619.98, 174.73, 194.84"/>

<Icon Name="Fowlumbra Quacker_4" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-575.71, 175.00, 171.73"/>

<Icon Name="Fowlumbra Quacker_5" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-576.94, 174.95, 144.85"/>

<Icon Name="Fowlumbra Quacker_6" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-551.22, 171.08, 129.82"/>

<Icon Name="Fowlumbra Quacker_7" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-573.72, 174.73, 196.56"/>

<Icon Name="Fowlumbra Quacker_8" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-559.61, 174.70, 229.36"/>

<Icon Name="Fowlumbra Quacker_9" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-514.48, 174.89, 306.10"/>

<Icon Name="Fowlumbra Quacker_10" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-461.94, 160.38, 230.10"/>

<Icon Name="Fowlumbra Quacker_11" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-410.26, 165.44, 124.29"/>

<Icon Name="Fowlumbra Quacker_13" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-410.29, 161.21, 174.66"/>

<Icon Name="Fowlumbra Quacker_14" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-381.95, 164.05, 167.70"/>

<Icon Name="Fowlumbra Quacker_15" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-388.83, 161.64, 187.45"/>

<Icon Name="Fowlumbra Quacker_16" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-375.19, 164.06, 203.18"/>

<Icon Name="Fowlumbra Quacker_17" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-387.60, 164.62, 228.77"/>

<Icon Name="Firequacker <the Quackpack>" Tooltip="Firequacker <the Quackpack>" PoiShowAlways="true" PoiResource="mobnamed" poitype="MOBNAMED" pathfindlocation="-414.46, 161.65, 195.68"/>

<Icon Name="Fowlumbra Quacker_18" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-334.57, 204.57, 392.30"/>

<Icon Name="Fowlumbra Quacker_19" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-313.18, 212.44, 311.66"/>

<Icon Name="Fowlumbra Quacker_20" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-285.55, 203.10, 322.49"/>

<Icon Name="Fowlumbra Quacker_21" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-244.48, 214.72, 268.19"/>

<Icon Name="Fowlumbra Quacker_22" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-286.93, 192.63, 272.76"/>

<Icon Name="Fowlumbra Quacker_23" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-304.40, 163.24, 171.25"/>

<Icon Name="Fowlumbra Quacker_24" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-264.55, 117.52, 97.18"/>

<Icon Name="Fowlumbra Quacker_25" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-271.44, 115.60, 59.28"/>

<Icon Name="Fowlumbra Quacker_26" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-302.48, 110.57, 81.18"/>

<Icon Name="Fowlumbra Quacker_27" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-305.30, 111.42, 45.36"/>

<Icon Name="Fowlumbra Quacker_28" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-296.23, 115.73, 4.16"/>

<Icon Name="Fowlumbra Quacker_29" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-261.98, 110.87, 13.31"/>

<Icon Name="Fowlumbra Quacker_30" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-326.69, 110.59, 112.28"/>

<Icon Name="Fowlumbra Quacker_31" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-369.86, 137.23, -65.01"/>

<Icon Name="Fowlumbra Quacker_32" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-405.31, 138.30, -140.24"/>

<Icon Name="Fowlumbra Quacker_33" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-444.57, 110.60, -156.38"/>

<Icon Name="Fowlumbra Quacker_34" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-465.94, 115.38, -218.76"/>

<Icon Name="Fowlumbra Quacker_35" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-595.17, 111.56, -80.79"/>

<Icon Name="Fowlumbra Quacker_36" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-600.06, 116.20, -64.74"/>

<Icon Name="Fowlumbra Quacker_37" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-582.41, 111.54, -49.04"/>

<Icon Name="Fowlumbra Quacker_38" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-537.98, 115.45, -42.61"/>

<Icon Name="Fowlumbra Quacker_39" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-492.10, 118.69, -36.13"/>

<Icon Name="Fowlumbra Quacker_40" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-520.12, 161.65, 40.13"/>

<Icon Name="Fowlumbra Quacker_41" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-537.76, 160.88, 55.68"/>

<Icon Name="Wisequacker <the Quackpack>" Tooltip="Wisequacker <the Quackpack>" PoiShowAlways="true" PoiResource="mobnamed" poitype="MOBNAMED" pathfindlocation="-574.50, 159.10, 45.94"/>

<Icon Name="Fowlumbra Quacker_42" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-454.92, 160.68, 84.86"/>

<Icon Name="Fowlumbra Quacker_43" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-548.80, 161.68, 356.28"/>

<Icon Name="Fowlumbra Quacker_44" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-569.79, 161.97, 409.45"/>

<Icon Name="Fowlumbra Quacker_45" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-544.43, 156.52, 442.27"/>

<Icon Name="The Robber Ducky <Feathered Marauder>" Tooltip="The Robber Ducky <Feathered Marauder>" PoiShowAlways="true" PoiResource="mobnamed" poitype="MOBNAMED" pathfindlocation="-550.30, 161.95, 421.78"/>

<Icon Name="Bee Zenra Duck <The Miser>" Tooltip="Bee Zenra Duck <The Miser>" PoiShowAlways="true" poitype="LOCATION" pathfindlocation="-671.43, 174.96, 182.72" poiresource="bank" poikeyword="bank"/>

<Icon Name="Duck Mallard <The Darkwing>" Tooltip="Duck Mallard <The Darkwing>" PoiShowAlways="true" poitype="SHOP" pathfindlocation="-676.76, 174.24, 183.68" poiresource="armor" poikeyword="shop,armor"/>

<Icon Name="Fowlumbra Quacker" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-594.44 172.10 170.78"/>

<Icon Name="Fowlumbra Quacker_46" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-495.85 154.77 25.86"/>

<Icon Name="Fowlumbra Quacker_47" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-416.35 164.07 155.37"/>

<Icon Name="Fowlumbra Quacker_12" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-344.15 164.07 191.17"/>

<Icon Name="Fowlumbra Quacker_48" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-520.19 161.98 251.68"/>

<Icon Name="Fowlumbra Quacker_49" Tooltip="Fowlumbra Quacker" PoiType="MOBSOLO" PoiShowAlways="true" PoiResource="mobsolo" PathFindLocation="-573.39 175.42 253.57"/>

<Icon Name="Skullquacker <the Quackpack>" Tooltip="Skullquacker <the Quackpack>" PoiType="MOBNAMED" PoiShowAlways="true" PoiResource="mobnamed" PathFindLocation="-301.06 111.46 118.41" PoiDescription="107 +++ heroic named"/>

</Page>
Attached Thumbnails
Click image for larger version

Name:	map_exp12_rgn_umbra02_epic01.jpg
Views:	252
Size:	38.0 KB
ID:	9164  
Attached Files
File Type: dds map_exp12_rgn_umbra02_epic01.dds (216.4 KB, 242 views)
Reply With Quote
  #17  
Unread 06-30-2020, 04:43 PM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Huh, I think I just entered a wrong PoI for Rescue, "Kage-Zonn Radas" mobnamed shouldn't be in the level 6 / 03_1 map (it's an infiltration mob). Numbering every map in the same way between zone was a great idea to keep my sanity while creating them for every zone, but it's a bit less easy to manage when entering POI I fear :/

Sorry for the bother (and if you validate without seeing the message here, don't fret, I'll double check afterwards and request a removal, wanted to make sure I remember to check)


Edit: ok, maps seem fine. I'll add infiltration PoI tomorrow, my eyes are starting to cross. Then I'll run everything with another char to make sure I missed nothing.

Last edited by Leucosia : 06-30-2020 at 05:18 PM.
Reply With Quote
  #18  
Unread 07-01-2020, 02:40 PM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

Sorry , for now we have no way of importing POI's

If you like you could always request a Edit, Move or Delete from the POI page.
__________________
Pimigo / Splitpaw
Reply With Quote
  #19  
Unread 07-02-2020, 06:27 AM
jnils's Avatar
jnils jnils is online now
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

All zones are now live.

Thanks for the maps.
__________________
Pimigo / Splitpaw
Reply With Quote
  #20  
Unread 07-08-2020, 07:47 AM
Leucosia Leucosia is offline
A Fallen Diplomat
 
Join Date: May 2020
Server: Test
Posts: 53
Default

Thanks, I'll proceed on adding and checking the PoI but life has been a bit hectic this past week and the current double-ethereal doesn't help.
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:53 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI