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  #101  
Unread 10-24-2010, 07:47 AM
TalTal TalTal is offline
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Same as the problem above. Left over from when I was troubleshooting. I forgot to revert code after testing. But I do have it fixed and will see about getting it on the updater today or tomorrow.

Silat
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  #102  
Unread 10-24-2010, 03:19 PM
xtravagan xtravagan is offline
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Default Maintained spells

Hello,

I don't know if anyone else has the same problem, but the maintained spell window won't wrap/columize the spells anylonger.

I have made a small patch for this, and also made the columns tighter.

I might have messed other things up as I don't understand the use of the SpellTimer window nor do I use it.
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File Type: xml eq2ui_mainhud_maintained.xml (246.4 KB, 381 views)

Last edited by xtravagan : 10-24-2010 at 03:56 PM. Reason: Updated attachment
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  #103  
Unread 10-24-2010, 03:35 PM
TalTal TalTal is offline
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Yes if you make the maintained portion a volumepage it breaks the spelltimer...that is why I changed it. In the reasonably near future I will have a maintained window that does left/right align, with/without text, top-bottom/bottom-top orientation, and vertical/horizontal. I have started the changes...it is just alot of them. I released the spelltimer version of the maintained window without all the other changes because it was done and I liked it. If you look at the code you will see it is changed alot...and to no real purpose at the moment....because those changes facilitate the other things I want it to do.

Silat
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  #104  
Unread 10-24-2010, 03:59 PM
xtravagan xtravagan is offline
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Quote:
Originally Posted by TalTal View Post
Yes if you make the maintained portion a volumepage it breaks the spelltimer...that is why I changed it. In the reasonably near future I will have a maintained window that does left/right align, with/without text, top-bottom/bottom-top orientation, and vertical/horizontal. I have started the changes...it is just alot of them. I released the spelltimer version of the maintained window without all the other changes because it was done and I liked it. If you look at the code you will see it is changed alot...and to no real purpose at the moment....because those changes facilitate the other things I want it to do.

Silat
I see, well I have never used the spelltimer window so I don't know how to test it. It was though very annoying not being able to see my maintained spell when they get into the 20 or so range. I used the maintained bar alot as an illy when tracking the mezz (in those rare cases that happens these days).

I also reformated the file a whole lot as it was hard to read.
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  #105  
Unread 10-24-2010, 04:11 PM
xtravagan xtravagan is offline
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Quote:
Originally Posted by xtravagan View Post
I see, well I have never used the spelltimer window so I don't know how to test it. It was though very annoying not being able to see my maintained spell when they get into the 20 or so range. I used the maintained bar alot as an illy when tracking the mezz (in those rare cases that happens these days).

I also reformated the file a whole lot as it was hard to read.
So I had a look at the SpellTimer window and tried to track a few spells, it seems to work, but I realize that by making the columns tighter I have broken it in that way instead.

The funny part is that if I would have known I could have tracked the mezzes like that instead...

Oh well, I have never edited the UI before first time =). I just noticed there is a UIBuilder, I guess that might be easier than modding the XML.
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  #106  
Unread 10-24-2010, 04:41 PM
TalTal TalTal is offline
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No...the uibuilder does not like to play nice with all the coding gm9 did to profit. I gave up on it and just modify the xml directly.

Silat
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  #107  
Unread 10-24-2010, 05:00 PM
gm9 gm9 is offline
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Quote:
Originally Posted by TalTal View Post
No...the uibuilder does not like to play nice with all the coding gm9 did to profit. I gave up on it and just modify the xml directly.
LMAO, I wrote enough windows that were not UIbuilder compatible (since I did not use it) but the spell timers weren't mine.
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  #108  
Unread 10-24-2010, 05:17 PM
TalTal TalTal is offline
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Originally Posted by gm9 View Post
LMAO, I wrote enough windows that were not UIbuilder compatible (since I did not use it) but the spell timers weren't mine.
I know that lol. I added the spelltimer to profit from modifying drago's code

I was talking about profitui in general. Once I started trying to maintain it I abandoned trying to mess with uibuilder. It does not play nice with the profitui at all.

Silat
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  #109  
Unread 10-25-2010, 01:16 PM
Kuja_Leonhart Kuja_Leonhart is offline
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What about resizeable examine window? For dots, spells and items.
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  #110  
Unread 10-25-2010, 02:57 PM
TalTal TalTal is offline
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Quote:
Originally Posted by Kuja_Leonhart View Post
What about resizeable examine window? For dots, spells and items.
Here you go.

Silat
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File Type: xml eq2ui_examine.xml (42.1 KB, 353 views)
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  #111  
Unread 10-25-2010, 04:07 PM
Kuja_Leonhart Kuja_Leonhart is offline
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Thanks a lot
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  #112  
Unread 10-26-2010, 10:36 AM
Kuja_Leonhart Kuja_Leonhart is offline
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Hm. Text content doesn't resizeable.

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  #113  
Unread 10-26-2010, 12:00 PM
TalTal TalTal is offline
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I don't know if I can change that. But if I can I will.

Silat
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  #114  
Unread 10-26-2010, 12:05 PM
Kuja_Leonhart Kuja_Leonhart is offline
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Have this file, but it's not from ProfitUI.
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File Type: zip eq2ui_examine.zip (3.6 KB, 307 views)
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  #115  
Unread 11-12-2010, 12:09 PM
maxdmg maxdmg is offline
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Where is the Main Menu button(s)?
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  #116  
Unread 11-12-2010, 06:28 PM
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Ixoa Ixoa is offline
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Quote:
Originally Posted by maxdmg View Post
Where is the Main Menu button(s)?
If you mean the control panel Ect

http://www.eq2interface.com/forums/s...ad.php?t=15061

Will tell you how to do it
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  #117  
Unread 11-29-2010, 09:00 PM
Transen Transen is offline
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Default Fix for title screen

Attached is a fix for the title screen
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File Type: xml eq2ui_loginscene.xml (23.4 KB, 347 views)
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