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Unread 12-15-2018, 12:21 PM
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Default Historical information of zones and files that have been added

This thread aims to improve upon the current set of maps for the yearly Frostfell event.
This project has been completed, the information below reflects the work that has been done.

Please sort them under a new category Live Events as suggested in post #3

--------------------------------------------------

Frostfell Wonderland Village:

- This is the main zone for the frostfell festivities.
- Uses the map that was used from 2006 to 2012.
- Since the overhaul in 2013 this zone needs a new custom map. DONE
- Replace the *.dds and for the website the *.jpg that are attached below.
- And replace the old mapstyle entry:
<ImageStyle Name="everfrost_frostfell" displayname="Frostfell Wonderland Village" menugroup="Miscellaneous" zonerect="-816, -2003, 130, -896">
<ImageFrame Source="images/maps/map_everfrost_frostfell.dds" SourceRect="0,0,436,506" />
</ImageStyle>
With the new one:
Code:
<ImageStyle Name="everfrost_frostfell" displayname="Frostfell Wonderland Village" menugroup="Live Events" zonerect="-699, -1873, 73, -1099">
<ImageFrame Source="images/maps/map_everfrost_frostfell.dds" SourceRect="0,0,1200,1200" />
</ImageStyle>
--------------------------------------------------

Frostfell Workshop:

- Uses the map of the prestige home "Snowy Dwelling" (snow_dwelling(_tour)).
- Questline 'Deepice Dreams' available since 2015.
- My first try using availablerect to zoom in on the workshop, works well.
- The *.jpg and *.dds attchments for this zone can be found in post #4.
- (Outside) is the entrance, then you enter the workshop and from there the basement, however keep _0 1 2 numbering as below since it works well this way and might break in a different ordering.
Code:
<ImageStyle Name="live_frostfell_workshop_0" displayname="Frostfell Workshop (Workshop)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -27" heightmin="-1" heightmax="50">
<ImageFrame Source="images/maps/map_snow_dwelling_0.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="live_frostfell_workshop_1" displayname="Frostfell Workshop (Basement)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -40" heightmax="-1">
<ImageFrame Source="images/maps/map_snow_dwelling_1.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="live_frostfell_workshop_2" displayname="Frostfell Workshop (Outside)" zonerect="-832, -683, 696, 681">
<ImageFrame Source="images/maps/map_snow_dwelling_2.dds" SourceRect="0,0,1344,1200" />
</ImageStyle>
Snowy Dwelling:

- This home uses the same map as the Frostfell Workshop.
- POIs are disabled on this one, because its player housing.
Code:
<ImageStyle Name="snow_dwelling_0" displayname="Snowy Dwelling (Building)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -27" heightmin="-1" heightmax="50">
<ImageFrame Source="images/maps/map_snow_dwelling_0.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="snow_dwelling_1" displayname="Snowy Dwelling (Basement)" zonerect="-19, -82, 30, -25" availablerect="-17, -80, 28, -40" heightmax="-1">
<ImageFrame Source="images/maps/map_snow_dwelling_1.dds" SourceRect="0,0,436,508" />
</ImageStyle>
<ImageStyle Name="snow_dwelling_2" displayname="Snowy Dwelling (Outside)" zonerect="-832, -683, 696, 681">
<ImageFrame Source="images/maps/map_snow_dwelling_2.dds" SourceRect="0,0,1344,1200" />
</ImageStyle>
--------------------------------------------------

Maldura Steamworks Sublevel:

- Uses the western part of the 'Maldura: Algorithm For Destruction [Heroic]' map = exp12_dun_maldura_01.
- Even though the zone has 2 levels there is only one map, but better than nothing.
- Quest 'Special Delivery' available since 2015.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="exp12_dun_maldura_01_frostfell" displayname="Maldura Steamworks Sublevel" zonerect="-231.00, -52.00, 322.00, 362.00">
<ImageFrame Source="images/maps/map_exp12_dun_maldura_01_frostfell.dds" SourceRect="0,0,980,740" />
</ImageStyle>
--------------------------------------------------

Sleeper's Tomb: A Frostfell Visit:

- Uses the 'Sleeper's Tomb (upper)' map = exp09_dun_sleepers_contested_0.
- Quest 'Little Lost Goblin' available since 2016.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="exp09_dun_sleepers_upper_frostfell" displayname="Sleeper&apos;s Tomb: A Frostfell Visit" zonerect="-873.00, -577.00, 377.00, 363.00">
<ImageFrame Source="images/maps/map_exp09_dun_sleepers_upper_frostfell.dds" SourceRect="0,0,800,600" />
</ImageStyle>
--------------------------------------------------

Cheriweth's Confectory:

- Uses the map of the player house "New Halas Five Room Housing" (halas_ph_5room(_tour)) - We didn't have a map for that either.
- Uses the dock area map of Frostfang Sea for the outside map (halas_2).
- Quest 'Merry Mischief' available since 2012.
- *.dds and *.jpg are in the attachment of the testing post #3.
Code:
<ImageStyle Name="halas_ph_5room_dec12_0" displayname="Cheriweth&apos;s Confectory (Kitchen)" zonerect="-104, -193, -7, -121" heightmin="46" heightmax="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_1" displayname="Cheriweth&apos;s Confectory (Storage)" zonerect="-104, -193, -7, -121" heightmin="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_2" displayname="Cheriweth&apos;s Confectory (Cellar)" zonerect="-104, -193, -7, -121" heightmin="30" heightmax="46">
<ImageFrame Source="images/maps/map_halas_ph_5room_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_dec12_3" displayname="Cheriweth&apos;s Confectory (Docks)" zonerect="-405, -608, 175, 68" heightmax="30">
<ImageFrame Source="images/maps/map_halas_ph_5room_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
As this uses the same maps as the home here are the mapstyles for the house (You can disable POIs on this one):

New Halas Five Room Housing:

- I noticed that _tour versions are not necessary and use the same map as the regular house (even without availablepriority) and since we don't need POIs for either one there is no need for them.
Code:
<ImageStyle Name="halas_ph_5room_0" displayname="New Halas Five Room Housing (Main)" zonerect="-104, -193, -7, -121" heightmin="46" heightmax="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_1" displayname="New Halas Five Room Housing (Upper)" zonerect="-104, -193, -7, -121" heightmin="53">
<ImageFrame Source="images/maps/map_halas_ph_5room_1.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_2" displayname="New Halas Five Room Housing (Basement)" zonerect="-104, -193, -7, -121" heightmin="30" heightmax="46">
<ImageFrame Source="images/maps/map_halas_ph_5room_2.dds" SourceRect="0,0,800,600" />
</ImageStyle>
<ImageStyle Name="halas_ph_5room_3" displayname="New Halas Five Room Housing (Docks)" zonerect="-405, -608, 175, 68" heightmax="30">
<ImageFrame Source="images/maps/map_halas_ph_5room_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

3 Mapstyles / zones for 1 map:

Mr. McScroogle's Boudoir

- Uses the map of "a two room apartment, version 1" (Qeynos Village room), while there is a map its outdated and for the old 1 room version wrecking the zonerect, so needs a new one.
- Quest 'A Frostfell Favor' available since 2006.
- *.dds and *.jpg are in the attachment
Code:
<ImageStyle Name="qey_ph_1r01_mcscroogle" displayname="Mr. McScroogle&apos;s Boudoir" zonerect="-14, -24, 13, 8">
<ImageFrame Source="images/maps/map_qey_ph_1r01.dds" SourceRect="0,0,436,508" />
</ImageStyle>
a two room apartment, version 1

- this is the regular player housing zone for this map so you can disable poi submission and don't have to include it on the website
Code:
<ImageStyle Name="qey_ph_1r01" displayname="a two room apartment, version 1" zonerect="-14, -24, 13, 8">
<ImageFrame Source="images/maps/map_qey_ph_1r01.dds" SourceRect="0,0,436,508" />
</ImageStyle>
- The touring version is not needed as it works with the regular map! (Should remove entry from mapstyles).

--------------------------------------------------

McScroogle's Past:

- *.dds and *.jpg are in the attachment
Code:
<ImageStyle Name="qey_epic03_village03_ph_past" displayname="McScroogle&apos;s Past" zonerect="-20, -17, 8, 8">
<ImageFrame Source="images/maps/map_qey_epic03_village03_ph_past.dds" SourceRect="0,0,508,436" />
</ImageStyle>
--------------------------------------------------

Bobby Kritchat's House:

- Uses existing map, but need entry for icons and name
Code:
<ImageStyle Name="fprt_ph_1r01_present" displayname="Bobby Kritchat&apos;s House" zonerect="-8, -19, 19, 13">
<ImageFrame Source="images/maps/map_fprt_ph_1r01.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Future:

Rename:
Frostfell: The Future ___ to
The Future
Code:
<ImageStyle Name="everfrost_frostfell_maze_future" displayname="The Future" menugroup="Live Events" zonerect="469, -453, 735, -144">
<ImageFrame Source="images/maps/map_everfrost_frostfell_maze_future.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Permafrost Crypt: Decorating Retribution:

- Currently uses the "An Icy Keep" map, through the use of availablepriority="-1", which is wrong.
- It should actually use an altered version of the Crypt of Vox (map_permafrost_epic02_crypt_deity_tribunal).
- At first I tried to just add it, but it was off, then I tried recalculating a new zone rect, but that also failed because not only is the map rescaled it has also been rotated by about 11 compared to the original Crypt. So while we should make a custom map, as a quick fix I hacked Brammator's old Crypt map and scaled + rotated it to the new dimensions, see dds and jpg below. Bit of a dirty hack but much better than no map.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_crafting" displayname="Permafrost Crypt: Decorating Retribution" zonerect="-84, -651, 72, -475">
<ImageFrame Source="images/maps/map_permafrost_frostfell_crafting.dds" SourceRect="0,0,292,329" />
</ImageStyle>
--------------------------------------------------

Icy Keep zones:

- Can the (Hard) and (Easy) versions share the same icon set? If yes, then maybe only let people add PoIs to "The Icy Keep", we have the existing POIs under "An Icy Keep".
- When the zone was first introduced in 2006 it used the Permafrost map. But after the permanent raid version (The Icy Keep: Retribution) was introduced in 2010 in Frostfang Sea the Frostfell zones were switched to that map.
- Using permafrost is not a 100% fit for the Icy Keep, but the areas you run through for the quests are identical with permafrost that we have maps for.


The Icy Keep (Easy):

- Uses exactly the same maps as the (Hard) version, also the same POIs (basically just the same zone but a bit harder), still better to give it its own mapstyle in case there is a difference I don't know about and to have the zone names matching the displayname.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_easy_0" displayname="The Icy Keep (Easy)(Entrance)" zonerect="-334, -519, 313, 230" heightmin="-10" heightmax="10">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_easy_1" displayname="The Icy Keep (Easy)(Towers)" zonerect="-275, -787, 388, -27" heightmin="10">
<ImageFrame Source="images/maps/map_permafrost_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_easy_2" displayname="The Icy Keep (Easy)(Vrewwx)" zonerect="-158, -481, 132, -146" heightmax="-10">
<ImageFrame Source="images/maps/map_permafrost_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>

The Icy Keep (Hard) (permafrost_frostfell):

- Currently uses the "An Icy Keep" map (this zone is meant but name is wrong), through the use of availablepriority="-1", that works, but better give them individual mapstyles.
- We already have:
<ImageStyle Name="permafrost_frostfell" displayname="An Icy Keep" menugroup="Miscellaneous" zonerect="-334, -519, 313, 230" availablepriority="-1">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
- Please replace that with (renaming, removing menugroup and availablepriority; adding heightlimits):
Code:
<ImageStyle Name="permafrost_frostfell_0" displayname="The Icy Keep (Hard)(Entrance)" zonerect="-334, -519, 313, 230" heightmin="-10" heightmax="10">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
- Then add these 2 levels for the same zone (Levels: Entrance = 0; Tower = +19; Vrewwx = -34):
Code:
<ImageStyle Name="permafrost_frostfell_1" displayname="The Icy Keep (Hard)(Towers)" zonerect="-275, -787, 388, -27" heightmin="10">
<ImageFrame Source="images/maps/map_permafrost_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="permafrost_frostfell_2" displayname="The Icy Keep (Hard)(Vrewwx)" zonerect="-158, -481, 132, -146" heightmax="-10">
<ImageFrame Source="images/maps/map_permafrost_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Icy Keep: The Return (Heroic):

- Currently uses the "An Icy Keep" map, through the use of availablepriority="-1", that works, but better give it an individual mapstyle as the POIs are different as well as the zone name.
- Add:
Code:
<ImageStyle Name="permafrost_frostfell_heroic" displayname="The Icy Keep: The Return (Heroic)" zonerect="-334, -519, 313, 230">
<ImageFrame Source="images/maps/map_permafrost_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Gigglegibber Gifty Storehouse:

- Currently uses the "Runnyeye: The Gathering" map, while this is correct it needs its own mapstyle for POI contribution.
- Quest 'Raiding the Gifty Storehouse' available since 2010.
Code:
<ImageStyle Name="runnyeye_advanced_frostfell10" displayname="Gigglegibber Gifty Storehouse" zonerect="-246, -257, 145, 198">
<ImageFrame Source="images/maps/map_runnyeye.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

The Gigglegibber Hideout (Frostfell):

- The (Frostfell) is actually part of the zone name
- Uses the the same zone layout as the 'Overlord Throne Room' which has a custom map.
- Quest 'The Tale of the Gigglegibber Grump' available since 2006
Code:
<ImageStyle Name="runnyeye_epic02_goblin_gigglegibber" displayname="The Gigglegibber Hideout (Frostfell)" zonerect="-260, -350, -143, -214">
<ImageFrame Source="images/maps/map_runnyeye_epic02_goblin.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Elfin Wonderland:

- Uses part of the Everfrost map.
- Quest 'Removing The Grump' available since 2006.
- The *.jpg and *.dds attchments for this zone can be found in post #7.
Code:
<ImageStyle Name="everfrost_epic01_elfin_wonderland" displayname="Elfin Wonderland" zonerect="-1480.20, -2006.18, 1667.63, 340.46">
<ImageFrame Source="images/maps/map_everfrost_epic01_elfin_wonderland.dds" SourceRect="0,0,800,600" />
</ImageStyle>
--------------------------------------------------

Gnip Gnopp's Gizmo Shop:

- Uses like The Clockwork Workshop (have no mapstyle name for that yet, but my main has access and should be able to get it) part of the map of Klak'anon.
- Quest 'Gnopp's One Stop Shop' available since 2009.
Code:
<ImageStyle Name="exp05_dun_klakanon_crafting_frostfell09_gizmo_shop" displayname="Gnip Gnopp&apos;s Gizmo Shop" zonerect="-298, -401, 493, 510">
<ImageFrame Source="images/maps/exp03/map_exp03_dun_klakanon.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

McScroogle Corp. HQ:

- Uses the same map as 'The Clockwork Menace Factory' (exp03_dun_klakanon_epic01_menace) (see below).
- Quest 'Saving Frostfell' available since 2007.
Code:
<ImageStyle Name="exp03_dun_klakanon_epic01_menace_frostfell" displayname="McScroogle Corp. HQ" zonerect="-153, -91, 59, 69">
<ImageFrame Source="images/maps/map_exp03_dun_klakanon_epic01_menace.dds" SourceRect="0,0,800,600" />
</ImageStyle>

The Clockwork Menace Factory:

- The Clockwork Menace Factory is a subzone of Klak'Anon which itself is a subzone of Steamfont Mountains.
Code:
<ImageStyle Name="exp03_dun_klakanon_epic01_menace" displayname="The Clockwork Menace Factory" zonerect="-153, -91, 59, 69">
<ImageFrame Source="images/maps/map_exp03_dun_klakanon_epic01_menace.dds" SourceRect="0,0,800,600" />
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	map_qey_epic03_village03_ph_past.jpg
Views:	14
Size:	67.1 KB
ID:	8883  Click image for larger version

Name:	map_qey_ph_1r01.jpg
Views:	16
Size:	74.2 KB
ID:	8885  Click image for larger version

Name:	map_exp03_dun_klakanon_epic01_menace.jpg
Views:	16
Size:	113.5 KB
ID:	8925  Click image for larger version

Name:	map_everfrost_frostfell.jpg
Views:	13
Size:	335.9 KB
ID:	8907  
Attached Files
File Type: dds map_qey_epic03_village03_ph_past.dds (108.3 KB, 12 views)
File Type: dds map_everfrost_frostfell.dds (703.3 KB, 14 views)
File Type: dds map_qey_ph_1r01.dds (108.3 KB, 12 views)
File Type: dds map_exp03_dun_klakanon_epic01_menace.dds (234.5 KB, 13 views)

Last edited by Pijotre : 01-07-2019 at 08:58 AM. Reason: Added last map so made thread readable
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