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  #1  
Unread 04-20-2018, 07:20 PM
DjThaPimp DjThaPimp is offline
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Join Date: Mar 2005
Server: Mistmoore
Posts: 35
Default New spell timer window for profit CE

I believe I got the two files that I need to have this work but its still not showing up. Is there somewhere else that I need to add the line to show the window in like an ini folder or something? Any help would be greatly appreciated, thanks in advance.
*its the adaptation of the Darqui spelltimer window that was added in recently to the profitCE updater.
I should probably add that I do use a slightly modified version of the CE edition since I like a few other windows but it hasnt caused an issue so far and works perfectly other than the spell timer window not showing. Ill include the two files that I have added and just wondering if Im missing a file or if Im missing a line in the custom folder or something like that to get the window to actually show.
Attached Files
File Type: xml _ProfitUI_DrumsUI_ST.xml (187.6 KB, 513 views)
File Type: txt _ProfitUI_DrumsUI_ST_Settings.txt (17.2 KB, 387 views)
File Type: xml _ProfitUI_Settings.xml (604 Bytes, 459 views)

Last edited by DjThaPimp : 04-21-2018 at 02:37 AM.
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  #2  
Unread 04-21-2018, 03:23 AM
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Darqwood Darqwood is offline
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Interface Author - Click to view interfaces
 
Join Date: Aug 2005
Posts: 849
Default

_ProfitUI_Settings.xml is not affected by the spell timer, but you do need to make sure the DrumsUI line appears in _ProfitUI_custom.xml:

Code:
<include>_ProfitUI_DrumsUI_ST.xml</include>
To get the window to show up, click "Show Spell Timer" in the ProfitUI Control Center.


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  #3  
Unread 04-21-2018, 07:35 AM
DjThaPimp DjThaPimp is offline
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Join Date: Mar 2005
Server: Mistmoore
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Thank you very much, gonna see if I can get that to work now.
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Unread 04-21-2018, 01:35 PM
DjThaPimp DjThaPimp is offline
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Join Date: Mar 2005
Server: Mistmoore
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Default

NM seems to be working now Thank you so much again for your help!

Last edited by DjThaPimp : 04-21-2018 at 02:04 PM.
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