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Unread 04-13-2020, 06:06 PM
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A Griffon
Yes this person is from Daybreak!
 
Join Date: Sep 2007
Posts: 1,309
Default [Live] Update Notes: Tuesday April 14, 2020

GU 114: Showdown at Diaku Corral

ABILITIES
  • Coercer
    • Posses Essence: Posses Essence over level 110 will grant a buff to the Coercers group based off of the class of the target of the possession.
    • Asylum: Increase base value over level 110 to 4.8
    • Brainshock: Increase base value over level 110 to 5.6
    • Convulsions: Increase base value over level 110 to 14.9
    • Despotic Mind: Increase base value over level 110 to 14.9
    • Ego Shock: Increase base value over level 110 to 13.2
    • Hemorrhage: Increase base value over level 110 to 5.8
    • Lash: Increase base value over level 110 to 23.1
    • Linked Agony: Increase base value over level 110 to 24
    • Medusa Gaze: Increase base value over level 110 to 25.7
    • Shock Wave: Increase base value over level 110 to 23.4
    • Silence: Increase base value over level 110 to 7.2
    • Simple Minds: Increase base value over level 110 to 3.3
  • Conjurer
    • Aery Whip: Increase base value over level 110 to 11
    • Furystorm: Increase base value over level 110 to 95.7
    • Galestorm: Increase base value over level 110 to 69.6
    • Igneous Flames: Increase base value over level 110 to 6.4
    • Searing Flames: Increase base value over level 110 to 2.7
    • Shocking Flames: Increase base value over level 110 to 25.3
    • Sphere of Flames: Increase base value over level 110 to 34.8
    • Storm of Flames: Increase base value over level 110 to 25.7
    • Storm Surge: Increase base value over level 110 to 41.7
    • Telluric Bash: Increase base value over level 110 to 18
    • Telluric Pummel: Increase base value over level 110 to 5.4
    • Telluric Retaliation: Increase base value over level 110 to 36
    • Telluric Roar: Increase base value over level 110 to 18
    • Telluric Shout: Increase base value over level 110 to 3.7
    • Telluric Strike: Increase base value over level 110 to 4.5
    • Thunderous Attack: Increase base value over level 110 to 17.4
    • Wave of Flames: Increase base value over level 110 to 7.7
    • Wisp Blade: Increase base value over level 110 to 34.8
    • Crystal Blast: Increase base value over level 110 to 15.1
    • Earthquake: Increase base value over level 110 to 8.8
    • Fiery Annihilation: Increase base value over level 110 to 3.8
    • Force of the Elements: Increase base value over level 110 to 2.2
    • Petrify: Increase base value over level 110 to 6.3
    • Shattered Earth: Increase base value over level 110 to 2.4
    • Winds of Velious: Increase base value over level 110 to 1.4
    • Fury of the Elements: Increase base value over level 110 to 2.4
  • Illusionist
    • Doppleganger: Doppelganger V and above will grant triggers of Prismatic Chaos to the Illusionists group
    • Aneurysm: Increase base value over level 110 to 13.2
    • Bewilderment: Increase base value over level 110 to 3.3
    • Brainburst: Increase base value over level 110 to 3.7
    • Chromatic Shower: Increase base value over level 110 to 3.9
    • Chromatic Storm: Increase base value over level 110 to 1.8
    • Dynamism: Increase base value over level 110 to 2.4
    • Flash of Brilliance: Increase base value over level 110 to 1.5
    • Migraine: Increase base value over level 110 to 8.3
    • Nightmare: Increase base value over level 110 to 2.4
    • Paranoia: Increase base value over level 110 to 9.6
    • Prismatic Shock: Increase base value over level 110 to 25.7
    • Shock of Mana: Increase base value over level 110 to 1.5
    • Speechless: Increase base value over level 110 to 13.2
    • Ultraviolet Beam: Increase base value over level 110 to 8.4
  • Necromancer
    • Acidity: Increase base value over level 110 to 19.8
    • Graven Assault: Increase base value over level 110 to 18.9
    • Graven Breath: Increase base value over level 110 to 12.6
    • Graven Frenzy: Increase base value over level 110 to 2.8
    • Graven Scream: Increase base value over level 110 to 7.9
    • Graven Strike: Increase base value over level 110 to 9.5
    • Graven Vanquishing: Increase base value over level 110 to 6.3
    • Grim Bolt: Increase base value over level 110 to 13.5
    • Grim Devastation: Increase base value over level 110 to 9
    • Grim Distortion: Increase base value over level 110 to 27
    • Grim Embrace: Increase base value over level 110 to 5.6
    • Grim Lifetap: Increase base value over level 110 to 36
    • Grim Wave: Increase base value over level 110 to 4.1
    • Poisoned Spike: Increase base value over level 110 to 9.5
    • Shadestrike: Increase base value over level 110 to 35
    • Shadowy Garrote: Increase base value over level 110 to 19.4
    • Throat Gash: Increase base value over level 110 to 12.2
    • Unseen Blade: Increase base value over level 110 to 23.5
    • Vampirism: Increase base value over level 110 to 8.6
    • Bloodcloud: Increase base value over level 110 to 9.2
    • Bloodcoil: Increase base value over level 110 to 1.6
    • Consume: Increase base value over level 110 to 2.9
    • Grisly Feedback: Increase base value over level 110 to 0.5
    • Lifetap: Increase base value over level 110 to 9.9
    • Pandemic: Increase base value over level 110 to 1.3
    • Soulrot: Increase base value over level 110 to 1.1
  • Sorcerer
    • Flames of Velious: Increase base value over level 110 to 21.8
  • Summoner
    • Summoned Pets: Ability recast for summoned pets over level 110 has been reduced by 30%
    • Minion's Mark: Increase base value over level 110 to 5.4
    • Vampire Bats: Increase base value over level 110 to 1.4
  • Warlock
    • Acid Burn: Increase base value over level 110 to 7
    • Acid Spray: Increase base value over level 110 to 11.6
    • Nether Domain: Increase base value over level 110 to 5
    • Abhorrence: Increase base value over level 110 to 7.8
    • Absolution: Increase base value over level 110 to 73.9
    • Acid: Increase base value over level 110 to 2.7
    • Apocalypse: Increase base value over level 110 to 47.2
    • Aura of Pain: Increase base value over level 110 to 9.6
    • Cataclysm: Increase base value over level 110 to 10
    • Curse of Darkness: Increase base value over level 110 to 2.4
    • Dark Infestation: Increase base value over level 110 to 4.1
    • Dark Nebula: Increase base value over level 110 to 11.1
    • Dark Pyre: Increase base value over level 110 to 3.2
    • Dark Siphoning: Increase base value over level 110 to 14
    • Dissolve: Increase base value over level 110 to 8.3
    • Distortion: Increase base value over level 110 to 18.8
    • Encase: Increase base value over level 110 to 13.2
    • Nether Void: Increase base value over level 110 to 26.5
    • Rift: Increase base value over level 110 to 132.3
  • Wizard
    • Surge of Ro: Corrected a bug that allowed Surge of Ro to hit for an extra effect below level 111
    • Engulfing Fires of Ro: Increase base value over level 110 to 10.8
    • Ball of Fire: Increase base value over level 110 to 66.7
    • Firestorm: Increase base value over level 110 to 37.1
    • Glacial Wind: Increase base value over level 110 to 6.7
    • Harvest Mana: Increase base value over level 110 to 0.5
    • Ice Comet: Increase base value over level 110 to 58.5
    • Ice Spears: Increase base value over level 110 to 7.8
    • Immolation: Increase base value over level 110 to 18.1
    • Incinerate: Increase base value over level 110 to 3.1
    • Magma Chamber: Increase base value over level 110 to 18.7
    • Solar Flare: Increase base value over level 110 to 9.1
    • Storm of Lightning: Increase base value over level 110 to 3.5
  • Shaman
    • Aura of Purity now has a triggered re-use time that reduces based on rank of the ability capping out at triggering every 2-4 seconds at rank 10.
GENERAL
  • Now and until 12:00PM PST on 4/28/2020 logging into any charcter will grant your account a claimable EverQuest II Great Escape Crate containing a Mount, Familiar, bag and more
  • Fixed an issue that prevented some characters from completing a character transfer to another server.
  • Fixed an issue causing character restores to fail.
ITEMS
  • Coldain's Stout Defender's Leg Guards - Item is now accurately named to match the rest of the armor set.
  • Saga of Akelha'Ra - This book is now available from the city sages, for those who have completed, "Lore and Legend: Akheva"
  • Ssraeshzian Embossed Suppressor's Legwraps - Appearance has been corrected.
  • Ssraeshzian Embossed Interceder's Breeches - Appearance has been corrected.
  • Daiku Tutu - Item description is now spelling Lunar correctly.
  • Lunar Girding - Item name is now spelled correctly.
  • Completionist's Ramblers - Item description is now spelling Lunar correctly.
  • Amulet of the Tegi Chieftain - Item name is now spelled correctly.
  • Players that have completed the final Blood of Luclin collection, Vyzh'dra's Artifacts, may now purchase Vyzh'dra's Ruby-Adorned Clasp for their alternate characters from Maesy Colmiter in the city of Sanctus Seru.
  • Consuming items that grant you currency items stored in your currency tab should now show the currency and amount that gets added instead of a more generic message.
  • Speckled Baby Bovoch - Flavor pet now spawns at a size more appropriate for a bovoch calf.
  • Golden Baby Bovoch - Flavor pet now spawns at a size more appropriate for a bovoch calf.
  • Spotted Baby Bovoch - Flavor pet now spawns at a size more appropriate for a bovoch calf.
  • Overlord's Seal of Accomplishment - Item name is now spelled correctly.
  • Characters that have completed the Ley of the Land raid quests will gain account flag allowing alts to purchase raid shoulder armor when they hail Linathel Corredor.
  • Blood of Luclin Heroic and Raid armor will now drop directly from quests and encounter treasure, instead of dropping armor patterns which require conversion into armor pieces. Once obtained, the armor will unlock purchasing itself and all lower tiers of that armor set for that slot. Current armor patterns have been converted into a bag that will allow you to select the armor piece of your choice.
  • Empyral armor gems are no longer used for purchasing armor, they will exchange themselves for Marks of Glittering, which may be exchanged with Thomasina Steelhand for a bag of random gear.
  • Challenge Raids will now drop new more powerful gear.
OVERSEER
  • When completing a permanent (non-charged) overseer mission, you will gain experience points toward increasing your Overseer level. Once you reach Overseer level 11, you will enter Overseer Season 2, and gain access to Season 2 Overseer Quests and rewards. Upon activating Overseer Season 2, all Overseer Season 1 permanent quests will no longer be visible in your Overseer Window, instead you will be able to purchase charged versions of the Overseer Season 1 quests you have unlocked from the Administrator Agent Stanley Parnem in Freeport or Qeynos, for free. This charged versions of the Overseer Season 1 quests no longer count against your daily limit of Overseer quests, but do not grant Overseer experience. If you have not unlocked a specific Season 1 Overseer Quest or Agent you will continue to have a chance to obtain them from these charged quests.
  • Overseer Agents you do not wish to hire, or have duplicates of, may now be converted into a currency for and used to purchase some of the Overseer Season 1 rewards from Old Michem, the Overseer Quartermaster located in Freeport or Qeynos.
  • The current maximum Overseer level is 20.
  • Double clicking on the Overseer experience bar will open the Overseer Achievements window.
  • You may now use the search field to search agents by name or trait.
  • Clicking on a positive on negative trait on Overseer quest window now auto-populates the search for that trait.
QUESTS
  • The following mission rotation timers have been adjusted to 5 minutes: A Tower's Deadly Shadow, Acid Armor, Crustacean Critters, Cutting the Ranks, Fishing Fishmen, Operation Rime Reduction, Precariously Placed Package, Rare and Shiny
  • Moon Over My Daily: Reishi Rumble - Journal entry now spells Sensate correctly.
  • Apprentice Tansya will now always grant the "Moon Platoon [Raid]" mission if you no longer have it in your journal.
  • Heritage Hunk [Weekly] - Spelling in the Overseer quest has been corrected.
  • Collective Minds - Players waiting for Kaldrahir to repair the Sigil of Thirr, can now speak to him again to restart his repairs.
USER INTERFACE
  • Status points displayed on your character sheet now show properly for large amounts of status points.
ZONES AND POPULATION
  • Blood of Luclin Raids
    • Moon Platoon [Raid] should now update the proper tier for certain challenge mode targets who should have awarded a higher tier reward.
  • Sanctus Seru: The Fading Arches [Challenge Raid]
    • Lord Triskian Seruís true nature is revealed and he must be stopped! Confront him and his merry band of luminaries in the challenge mode version of the raid.
  • Fordel Midst: Remembrance [Raid]
    • The door leading into the arena should no longer remain locked after defeating the Portabellius Shrieker.
  • Ssraeshza's Hallowed Halls [Raid]
    • Raid leaders and assigned looters should now get an additional option on the teleporters to the four test chambers that allows them to teleport the entire raid to that location if they so choose.
  • Lesser Faydark [TLE]
    • The Avatar of Growth has had her outgoing damage reduced and adds in her encounter have had their max health lowered.
  • Fordel Midst: Bizarre Bazaar [Solo & Heroic]
    • The 30 Grit Sand Rune has an effective radius of 20 meters of the caster.
  • Sanctus Seru: Echelon of Divinity [Solo & Heroic]
    • Grand Cruciator Typhenon should no longer remain immune to damage after the destruction of his Shield Wall.

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