EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP > EQ2MAP New maps

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 04-17-2022, 11:07 PM
benjcallaghan benjcallaghan is offline
A Griffon
 
Join Date: Dec 2017
Server: Unkown
Posts: 107
Default [Added] [Map] Castle Vacrul: Thirst for Power

This raid zone uses the same maps as Rosy Reverie and Caverns of the Forsaken. It starts where Rosy starts and ends where Caverns ends. These two other zones already have maps, and I would like to reuse them. However, the two ZoneRects overlap.

The attached mockup shows the combined maps as one large image. The part in blue belongs to Rosy Reverie while the part in red belongs to Caverns of the Forsaken. The overlapped region (roughly shown in purple) covers reachable areas of both maps, so priority alone won't help. heightmin and heightmax also won't work as the red region has both the lowest and highest reachable areas.

Does anyone have any suggestions how I can solve this issue?
Attached Thumbnails
Click image for larger version

Name:	map_exp18_dun_vacrul_raid.jpg
Views:	247
Size:	103.2 KB
ID:	9510  
Reply With Quote
  #2  
Unread 04-19-2022, 03:30 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

Use subzones.

Divide the the blue map into 2 parts , the blue left part and the purple top part as a subzone to the blue.
__________________
Pimigo / Splitpaw
Reply With Quote
  #3  
Unread 04-19-2022, 08:25 PM
benjcallaghan benjcallaghan is offline
A Griffon
 
Join Date: Dec 2017
Server: Unkown
Posts: 107
Default

Thanks for the tip. This XML will re-use the heroic maps within the raid zone.
Code:
<ImageStyle Name="exp18_dun_vacrul_raid_01_0" displayname="Castle Vacrul: Thirst for Power [Raid] (Reverie)" zonerect="-343, -76, 60, 271" availablerect="-343, -76, -46, 271">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_01.dds" SourceRect="0,0,597,512" />
</ImageStyle>
<ImageStyle Name="exp18_dun_vacrul_raid_01_1" displayname="Castle Vacrul: Thirst for Power [Raid] (Reverie)" zonerect="-343, -76, 60, 271" availablerect="-46, -76, 60, 70">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_01.dds" SourceRect="0,0,597,512" />
</ImageStyle>
<ImageStyle Name="exp18_dun_vacrul_raid_01_2" displayname="Castle Vacrul: Thirst for Power [Raid] (Caverns)" zonerect="-46, -243, 373, 353">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_02.dds" SourceRect="0,0,512,729" />
</ImageStyle>
Reply With Quote
  #4  
Unread 05-02-2022, 05:13 PM
benjcallaghan benjcallaghan is offline
A Griffon
 
Join Date: Dec 2017
Server: Unkown
Posts: 107
Default

Turns out there were a couple more rooms that I wasn't aware of. I also found some sub-zone issues where standing in the corner of a room caused the wrong map to be displayed. The following image and XML fix both problems (thoroughly tested this time). Only one of the two images needed an update.

Code:
<ImageStyle Name="exp18_dun_vacrul_raid_01_0" displayname="Castle Vacrul: Thirst for Power [Raid] (Reverie)" zonerect="-343, -76, 60, 271" availablerect="-343, -76, -43, 271">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_01.dds" SourceRect="0,0,597,512" />
</ImageStyle>
<ImageStyle Name="exp18_dun_vacrul_raid_01_1" displayname="Castle Vacrul: Thirst for Power [Raid] (Reverie)" zonerect="-343, -76, 60, 271" availablerect="-43, -76, 52, 70">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_01.dds" SourceRect="0,0,597,512" />
</ImageStyle>
<ImageStyle Name="exp18_dun_vacrul_raid_01_2" displayname="Castle Vacrul: Thirst for Power [Raid] (Caverns)" zonerect="-46, -243, 373, 353" availablerect="-43, -243, 373, 353">
<ImageFrame Source="images/maps/map_exp18_dun_vacrul_02.dds" SourceRect="0,0,512,729" />
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	map_exp18_dun_vacrul_01.jpg
Views:	233
Size:	95.9 KB
ID:	9515  
Attached Files
File Type: dds map_exp18_dun_vacrul_01.dds (150.1 KB, 224 views)
Reply With Quote
  #5  
Unread 05-03-2022, 07:04 AM
jnils's Avatar
jnils jnils is offline
EQ2MAP Developer
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jan 2006
Server: Splitpaw
Posts: 1,651
Default

I hope everything is up to date now.
__________________
Pimigo / Splitpaw
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:02 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI