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Unread 06-15-2019, 10:03 PM
bluja000's Avatar
bluja000 bluja000 is offline
A Berserk Golem
 
Join Date: Jan 2005
Server: Unkown
Posts: 55
Cool I was wondering if you could/would do these things:

There are a few things that are available through other ui authors, but I don't think they work as well as I would like. Is it possible to make it where the bags offer a transmute button? Something that could be hidden if someone doesn't want that to show, and allows anyone else to hit it and transmute anything (individually) that qualifies? This could also extend to such buttons as the salvage button too. I haven't started using that function yet, but I'm sure it would be beneficial eventually.

With the crafting window, is it possible to set it so that the stats can be shown permanently? As an option, like so many other elements, if there are people not interested in seeing their crafting stats. I'm interested in the stats, but I can't seem to make them display all the time, and I tend to forget to hit that button until after I'm pretty much done.

Someone made it possible to just hit enter, and it would act as if you clicked yes on whatever yes/no window was displaying. I can't get it to work for me, but I'm hoping that you might be able to add that as a function? It would make it so much easier to just hit enter, rather than constantly having to shift my window (since I do have to magnify it somewhat) just to click the yes all the time. Especially when I'm transmuting for that daily quest.

I know there was something else with the crafting window that I was thinking of, but I can't be sure what it was. The only thing I can think that it might have been was, is there a way to set it so that it defaults to displaying your newest recipes, rather than always defaulting to your oldest? It's a petty complaint, and I certainly don't expect you to fix any or all of these minor things. They don't break the game for me, and I know that there may be some elements that you can't alter, even if you wanted to.
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