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  #1  
Unread 05-31-2011, 12:22 PM
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Dolby Dolby is offline
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Default [Live] 5.31.11 (GU60) - Interface Changes

The following is a compare between the default interface (5.30.11) and the new default interface patched (GU60 5.31.11) on the right with changes in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Patch Notes:
USER INTERFACE
  • Raid tagging icons are now displayed in both the Target and Implied Target windows.
  • Your group is now notified whenever you change the tag icon or number on another character.
  • Repeatable quests will no longer be removed from your completed journal if the timer runs out on them.
  • The Character Window should no longer default to Options for new characters.
  • Added Flurry to the Melee stats section of the Character Window.
  • Fixed a few resizing issues with the "Visit Inn Room" window.
  • Some changes were made to the window arranging mode when you F10:
    • Window backgrounds will now display at 80% opacity.
    • Icons on hotkey windows will be visible but locked to allow you to drag the window by clicking anywhere.
    • You can hold the SHIFT key to enable the dragging of icons on the hotbar.
More

Changed:
eq2ui_commonelements.xml
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_global_marketplace.xml
eq2ui_IconStyles.xml
eq2ui_loginscene.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_impliedtarget.xml
eq2ui_mainhud_knowledge.xml
eq2ui_mainhud_map2.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_target.xml
eq2ui_mainhud_zonereuse.xml
eq2ui_newcharscene2.xml
eq2ui_playerhousing.xml
eq2ui_popup_groupoptions.xml
images\arenachampions\battleground_thumbs.dds
images\frontend\splash_logos.dds
images\icons\icon_is108.dds
images\icons\icon_is109.dds
images\splashbkg.dds

New:
eq2ui_bg_listboxrow_template.xml
images\icons\icon_is110.dds
images\maps\battlegrounds_defense.dds
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  #2  
Unread 05-31-2011, 12:32 PM
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Important things I saw were:

- New volume page in examine for the adornment icons
- PVP xp bar stuff added
- target/implied have the Target Tag icon/num elements added (must be in the right page to work I think, or at least be named correctly. No dynamic data used)
- Knowledge book slight element adjustments and a new text element
- persona had PVP stats added and bountiful harvest stat added
- zone reuse has battleground page changes

Other changes were minor, or image file additions I believe.

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  #3  
Unread 06-01-2011, 07:10 PM
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I am having a few issues with my UI, what is making the persona window "incompatible"? Is it the version tag, because they both looked to be 3.0.0 ... anyone have any idea?
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Unread 06-01-2011, 09:10 PM
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Are you missing the housing tab or something like that?
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  #5  
Unread 06-01-2011, 09:34 PM
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From May 12th to May 31st, the only files that I show updated was:

eq2ui_bg_listboxrow_template.xml
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_global_marketplace.xml
eq2ui_IconStyles.xml
eq2ui_loginscene.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_impliedtarget.xml
eq2ui_mainhud_knowledge.xml
eq2ui_mainhud_map2.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_target.xml
eq2ui_mainhud_zonereuse.xml
eq2ui_newcharscene2.xml
eq2ui_popup_groupoptions.xml
images/arenachampions/battleground_thumbs.dds
images/frontend/splash_logos.dds
images/icons/icon_is108.dds
images/icons/icon_is110.dds
images/icons/icon_is109.dds
images/maps/battlegrounds_defense.dds
images/splashbkg.dds
POI/eq2_poi.xml
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  #6  
Unread 06-01-2011, 10:00 PM
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Quote:
Originally Posted by Drumstix42 View Post
Are you missing the housing tab or something like that?
This issue wasnt from the massive GU update, it was the day after.

Well before today's patch all was fine. The housing tab that the default shows is a list of all the houses you own. This feature was put in before today, and yes that's in my window just a different location. could that be the issue?

Any other ideas?

Draven.

Last edited by Draven_Caine : 06-02-2011 at 10:08 AM.
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  #7  
Unread 06-07-2011, 02:05 AM
LizardKin LizardKin is offline
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I was able to rectify the zoning issue I was having simply by removing the file eq2ui_mainhud_zonereuse.xml from the Fetish Nightfall folder and stashing it in a separate folder. This fixed the whole problem. :-)
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