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08-14-2007, 08:42 PM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Hmm.. really need to see a screenshot please.. I have a good idea what the problem is , but need to see it before hand... I have not been playing EQ2 for about 4 months now.. and not aware of the problems..
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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08-23-2007, 03:42 AM
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A Coastal Crab
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Join Date: Aug 2007
Server: Antonia Bayle
Posts: 1
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Quote:
Originally Posted by Marthisdil
Hello everyone. Just trying out EQ2 for a bit, and am trying to use this interface.
I've got everything in the right place, using the 1280x1024 .ini file
I have all the windows in the right position for the most part, however, the small window between the target window and the hotbar 5, that shows health and mana, etc, isn't anywhere to be found.
Is it hidden somewhere?
Thanks!
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I'm having the same issue myself and I've tried every alt and ctrl window opening commands possible but I can't seem to get this particular window to open, is it even still in the UI?
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08-23-2007, 09:57 PM
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A Young Mystail Rat
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Join Date: Dec 2006
Server: Antonia Bayle
Posts: 6
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Here ya go.
Last edited by rumblefv : 08-23-2007 at 09:59 PM.
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08-24-2007, 04:42 PM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Try this one then (I had 2 windows with almost the same date stamp, I think I have edited the right one LOL)
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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08-29-2007, 06:32 PM
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A Young Mystail Rat
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Join Date: Dec 2006
Server: Antonia Bayle
Posts: 6
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Thanks, Laffs! Looks like that did the trick. However I am using your alternate player casting window so I think the main hud experience window is different. Could you update that one, please? Thanks!
Also I'm getting that weird Level Level [tradeskill] as you can see from the attachment. Sorry to be a pest.
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08-30-2007, 10:59 AM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Np will take a look at this sometime tomorrow for you
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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11-13-2007, 08:33 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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My apologies, I originally posted this in the file comments, before noticing the thread. So to repeat myself, and hopefully get some advice or encouraging news:
The only two problems I found with the RoK release (LU40) so far, are that the inventory ammo (mainhud.ammo) window simply won't display, leaving a gaping hole in the top-center of my UI, and as expected, the crafting window is borked. That one I expect to fix by removing it and using default for a while, but mainhud.ammo seems to be specific to this UI, and I don't know enough to make it work!
In reading a bit more on the forums here, it looks like Sony wanted all the new stuff that is currently dumped in mainhud moved to a custom ?file?, but wouldn't know what to do! Anyone?
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11-14-2007, 05:41 AM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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RoK Release Problem found
Just one other problem to add to Grunthex's comment. I'm unable to get the Power Bar to display. Big hole and a bit of a problem when I flirt with running out of power quite frequently.
Great UI btw...Thanks a bunch for all your help in the past.
Tykster
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11-14-2007, 06:58 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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I have PART-fixed the problem, but need someone who really understands UIs to do a proper fix.
The problem seems to be the Mainhud.ammo and Mainhud.memorized files. I think LU40 caused Sony not to like mainhud addons. The following will get you going for now:
Rename mainhud_ammo.xml and mainhud_memorized.xml to custom_ammo.xml and custom_memorized.xml. Copy from your default UI directory the new eq2ui_custom.xml. Edit it to <include> the 2 new ammo/memorized files. Edit your eq2ui.xml to <include> eq2ui_custom.xml
The problem now becomes that their location doesn't save when you log out, and you can't right-click to lock them, or remove the ugly titlebar on the power bar.
If anyone can tell me where to go next...
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11-15-2007, 04:23 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Just leave the include in eq2ui_mainhud.xml, the eq2ui_custom.xml is just a new option that I had requested.
You should then be able to show these windows via the command /show_window MainHUD.Ammo and /show_window MainHUD.Memorized (assuming that those are the names of those windows).
I'll leave your other post up for the moment but please don't do more cross-posts. Those that can help you generally read all posts here anyway.
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11-16-2007, 10:06 AM
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A Brown Bear
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Join Date: Nov 2006
Server: Unrest
Posts: 11
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Quote:
Originally Posted by gm9
Just leave the include in eq2ui_mainhud.xml, the eq2ui_custom.xml is just a new option that I had requested.
You should then be able to show these windows via the command /show_window MainHUD.Ammo and /show_window MainHUD.Memorized (assuming that those are the names of those windows).
I'll leave your other post up for the moment but please don't do more cross-posts. Those that can help you generally read all posts here anyway.
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Thanks that works for the memorized window so at least i can see my mana bar now but still can't get the bags to show up, which isin't too big a deal i suppose. Well at least till i can find a new UI i like just as much
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11-16-2007, 10:26 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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Thanks GM9, that works -- Teril, though the file is mainhud_ammo, the window is actually called MainHUD.inventory
Should get you going again.
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11-17-2007, 02:57 PM
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A Brown Bear
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Join Date: Nov 2006
Server: Unrest
Posts: 11
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Quote:
Originally Posted by Grunthex
Thanks GM9, that works -- Teril, though the file is mainhud_ammo, the window is actually called MainHUD.inventory
Should get you going again.
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Awsome ty Grunthex! now i just gotta figure out how to keep em up
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11-17-2007, 03:04 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Teril
Awsome ty Grunthex! now i just gotta figure out how to keep em up
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I don't know how Laffs used to do it but one possibility is to edit the eq2ui_mainhud_experience.xml, go to the second line and add the following after the <Page such that it looks like this:
<Page OnShow="show_window MainHUD.Memorized
show_window MainHUD.inventory" ...
(the line break is intentional, but don't enter the three points, that's just to indicate that you keep the rest of the line there). Before entering the above, make sure that the words OnShow don't already appear in the second line.
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01-24-2008, 07:49 PM
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A Young Mystail Rat
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Join Date: Jan 2008
Server: Antonia Bayle
Posts: 3
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Hi, first off love the mod, looks great and streamlines my whole interface.
Thanks again for such a rocking UI
*edited since i manged to fix it, since when i installed the ui im a putz >.>
Last edited by Sionagnis : 01-25-2008 at 05:36 PM.
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05-01-2008, 07:46 AM
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A Brown Bear
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Join Date: Nov 2006
Server: Unrest
Posts: 11
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Group bar not displaying detrimental effects
Hello,
I just recently started having some issues and am not sure if its fixable or if i should just start looking for a new UI, which i really don't wanna do as i have used this for years .
I have attached a pic so you can see what i am talking about, down where group members show, when they are effected by any detrimental effects it usually shows under their names but now when i form a group it just shows 4 grayed out areas and i do not know enough about xml to fix this myself. Any help would be appreciated
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07-30-2008, 03:48 AM
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A Young Mystail Rat
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Join Date: Jul 2008
Server: Antonia Bayle
Posts: 3
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UI installation problem
Greetings
I just cannot install the UI. I mean my EQ2 client just crashes when logging the character into the game. No message, except a : EQ2 stopped working ...
Any idea ? is the UI still supported ?
Thanks in advance !
I do just love this UI
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10-17-2008, 01:53 AM
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A Brown Bear
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Join Date: Aug 2007
Server: Kithicor
Posts: 9
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Still A Working Ui?
I like how this is laid out and was wondering if it is still a working UI? Up to date with the recent LUs, etc.? Does anyone have more screen shots? I'm curious as to what the bags, inventory, etc. look like. Compatabile with EQ2Maps? Will this work in a resolution of 1680 x 1050?
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10-17-2008, 04:58 PM
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A Brown Bear
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Join Date: Aug 2007
Server: Antonia Bayle
Posts: 14
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It is not, unfortunately. When I looked at it, it looked like something I could use to save me time from having to make my own. Oh well, guess I will need to start work on my own.
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01-08-2009, 12:05 AM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Sorry guys, I have not been playing or modding for that matter for, what close on two years now I think, Much as I would like to fix this up for you guys I would say even the basics of modding EQ2 now have changed quite alot in that time scale, therefore making it something I simply have no time to do..
Sorry
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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01-25-2011, 02:20 PM
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A Coastal Crab
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Join Date: Jan 2011
Server: Unkown
Posts: 1
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Mod takeover
Too bad no one has taken this particular mod over. I really like it and it appears it had quite the following.
Too bad I do not know enough about this stuff to do it <Sigh>
Manci Muerte
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01-25-2011, 04:37 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Manci
Too bad no one has taken this particular mod over. I really like it and it appears it had quite the following.
Too bad I do not know enough about this stuff to do it <Sigh>
Manci Muerte
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I've got most of it working again now. Can post it if you want it.
Silat
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08-18-2016, 02:50 AM
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A Coastal Crab
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Join Date: Sep 2006
Server: Antonia Bayle
Posts: 1
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Does anyone currently have this updated and working? I really like it.
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10-14-2018, 11:38 PM
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A Coastal Crab
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Join Date: Oct 2018
Server: Everfrost
Posts: 1
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I'd love if a version was 1600x1200, if not I can't use it
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