All those extra tooltip stats are calculated internally on the fly -- there's no way to grab anything that's not in gamedata. Stat monitor setpoint warnings are a flat value that you set, although I do like the idea of getting a warning for X + overcap.
It would take some rewriting but I can imagine a setpoint for (known_stat + constant) even though the known_stat (e.g. fervor) varies. The problem is that overcaps can also vary from gear/spells/buffs etc., so the "constant" would have to be updated manually every time it changed. The only way to make it work would be a gamedata value, which in the case of overcaps, I don't see anything available to us.
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