Check how many messages you got. Remember that the scripting language for EQ2 isn't smart enough to be able to check whether something's in your inventory, so it handles cure potions by firing off all 3 possible potions and letting the ones you don't have just fail and do nothing. Even if you've got a correct potion in your inventory and it's cure fires, that means the other 2 will still fail and give you 2 copies of that message instead of 3.
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"Hey! I'm not illiterate. I had a book once. ...could've used some ketchup though..."
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