|
02-25-2005, 08:43 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Bottom TyeJae Steel mod - Perdition (1280*1024) and (1600*1200)
Hello All
I start this new thread not to mix Original Tyejae Steel, Enhanced TyeJae Steel by Aalwein and TyeJae steel Bottom version by me.
We will start this new thread with a redesign of the bottom part.
There is some more tunning to do (button name , implied target sign, etc..)
This new one use a popup for the implied target and he's parent design.
This give to the bottom a smaller size and a better tyejae steel style.
what do you think about it ?
Last edited by perdition : 02-26-2005 at 07:09 AM.
|
02-25-2005, 10:03 AM
|
|
A Grove Wisp
|
|
Join Date: Dec 2004
Server: Crushbone
Posts: 27
|
|
Looks awesome. I like how the chat window / hotbar window are higher than the other stats with the angle piece. Looks really nice, I can't wait till it's ready for d/l. :b
The pop up implied is a good idea, it seems that there is a problem with the "no implied target" message, but I'm sure you know of that.
|
02-25-2005, 10:52 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by Khandor
Looks awesome. I like how the chat window / hotbar window are higher than the other stats with the angle piece. Looks really nice, I can't wait till it's ready for d/l. :b
The pop up implied is a good idea, it seems that there is a problem with the "no implied target" message, but I'm sure you know of that.
|
Don't forget that it's your fault Khandor if i'm working again and again on it, your angle idear was so good that I made this new bottom with angles
If I do not encounter any problem I will upload it tomorrow
|
02-25-2005, 10:57 AM
|
A Rumbleroot Sapling
|
|
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 65
|
|
I'd love if a version was 1600x1200, if not I can't use it
Nevertheless, it looks awesome
|
02-25-2005, 11:17 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Hello Nikecmh
I will maybe release a little patch for the 1600*1200 version.
In fact I think that making the Journal active quest resizable will allow you to play with his size and the size of the secondary chat window to have it for 1600. For the bottom, using 6 one lines Hotkey bar instead of 3 double lines hotkey bar plus playing with the mainchat size can make something for 1600.
If you are interesting in it , I will check for that
|
02-25-2005, 12:21 PM
|
|
A Grove Wisp
|
|
Join Date: Dec 2004
Server: Crushbone
Posts: 27
|
|
hehe. Hey, it's not like I forced you to do it ya know. :b
But the UI looks really good how you got it in the screens. Better than what I was expecting.
**EDIT** Just to be annoying, after review of the pics again. The implied target need to come over to the right just slightly. You got a gap between the hotbar and the implied target. :b **EDIT**
|
02-26-2005, 07:06 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Update V4
Hello All
Here is the V4 release which contains a complete reskinning of the UI, smaller, with better TyeJae style.
Package has been uploaded and he's waiting for approval
It's also working for 1600 * 1200 now !
You will find two ini file depending of your resolution.
Delete entirely the old UI , put the new one and.......Enjoy !!
Last edited by perdition : 02-26-2005 at 07:12 AM.
|
02-26-2005, 07:45 AM
|
A Brown Bear
|
|
Join Date: Jan 2005
Server: Kithicor
Posts: 9
|
|
1600 x 1200
THen i'll be trying this for sure. Haven't found a skin that i realy like size i have to run at this rez. Well, don't HAVE to, but ...
A
|
02-26-2005, 04:48 PM
|
A Rumbleroot Sapling
|
|
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 65
|
|
1600x1200
THANK YOU
|
02-26-2005, 06:04 PM
|
A Rumbleroot Sapling
|
|
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 65
|
|
Just installed the mod and I love it. Thanks for the 1600x1200 version.
The only thing that im missing that I liked was the mod found here http://www.eq2interface.com/forums/s...ead.php?t=1415
Is there anyway for me to have your UI , but with the words showing up. I tried using his UI but the hotkeys are 2 big and it distorts the whole setup. Also I know the hotkeys you have are kinda small when in 1600x1200 but I love this UI that I am willing to cope with it. Just having some tiny words would seal the deal for me.
|
02-26-2005, 10:28 PM
|
|
A Grove Wisp
|
|
Join Date: Dec 2004
Server: Crushbone
Posts: 27
|
|
Love the UI. I can't find anything to make it better than it is right now.
I like how you put the implied target on top of the target window and gave it an angled corner, makes the whole UI flow nicely as one. If you can stand leaving the text size at 15, you can take the secondary chat window and shrink it up to where the bottom of the chat lines up perfectly with the clock window. That's what I did and then added the compass underneath that and it looks great. I love it.
|
02-27-2005, 02:35 PM
|
A Coastal Crab
|
|
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 1
|
|
Love V4
I like V4 even more than I liked v3 and i didn't think that possible. One thing I noticed though in both v3 and v4. The text for experience, at certain percentages have a glitch in them as seen below in both my adventuring bar and tradeskill.
James
Last edited by Deathbane27 : 01-23-2007 at 03:32 PM.
Reason: Removed an image tag that was causing a username/password box to pop up.
|
02-27-2005, 02:57 PM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
I will have a look on it
|
02-28-2005, 05:39 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by bjones
I like V4 even more than I liked v3 and i didn't think that possible. One thing I noticed though in both v3 and v4. The text for experience, at certain percentages have a glitch in them as seen below in both my adventuring bar and tradeskill.
James
|
Please test this one and let me know if it's ok
|
02-28-2005, 05:58 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by nikecmh
Just installed the mod and I love it. Thanks for the 1600x1200 version.
The only thing that im missing that I liked was the mod found here http://www.eq2interface.com/forums/s...ead.php?t=1415
Is there anyway for me to have your UI , but with the words showing up. I tried using his UI but the hotkeys are 2 big and it distorts the whole setup. Also I know the hotkeys you have are kinda small when in 1600x1200 but I love this UI that I am willing to cope with it. Just having some tiny words would seal the deal for me.
|
Try this one and let me know
|
02-28-2005, 06:38 AM
|
A Brown Bear
|
|
Join Date: Jan 2005
Server: Kithicor
Posts: 9
|
|
Quote:
Originally Posted by perdition
Try this one and let me know
|
I tried this one, since i'd like the labels too. Here's what i've found.
- THe labels are a bit big for the icon size, i tried to reduce these but it didn't work.
- With the labels, there looks like there are 2 primary, secondary, and tertialy bars, but pressing '2' didn't have the desired affect.
Sorry if this sounds a bit vague, it's 6am
I can add a screen shot later if this is inclear.
A
|
02-28-2005, 12:10 PM
|
A Rumbleroot Sapling
|
|
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 65
|
|
Quote:
Originally Posted by perdition
Try this one and let me know
|
What I meant by the words was, the actual spell name showing up, not the Cntrl Alt 1,2, - = things.
The original mod that you have, just with the spell names showing up (no numbers either ).Wont be able to see anything with them both. Sorry if I was unclear before.
Here is Quibs post about it http://www.eq2interface.com/forums/s...ead.php?t=1415
Also, I havent touched the loaction of anything on the top of the mod but the resists are cut off on the end, I think they were supposed to be closer to the other resists ? Like the 1280 version has everything close together.
Still my favorite mod to date
Last edited by nikecmh : 02-28-2005 at 12:59 PM.
|
02-28-2005, 02:38 PM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by nikecmh
What I meant by the words was, the actual spell name showing up, not the Cntrl Alt 1,2, - = things.
The original mod that you have, just with the spell names showing up (no numbers either ).Wont be able to see anything with them both. Sorry if I was unclear before.
http://images5.theimagehosting.com/ui2.1.JPG[/IMG][/url]
Here is Quibs post about it http://www.eq2interface.com/forums/s...ead.php?t=1415
Also, I havent touched the loaction of anything on the top of the mod but the resists are cut off on the end, I think they were supposed to be closer to the other resists ? Like the 1280 version has everything close together.
Still my favorite mod to date
|
ok I will remove the slot number, and for the resist I will check because this is the first time I see resist higher than 999
|
02-28-2005, 04:05 PM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by perdition
ok I will remove the slot number, and for the resist I will check because this is the first time I see resist higher than 999
|
@Nikecmh
here is the Hotkey, I will cjeck the resist later.
@Urlyn: If you have the following file in the custom UI folder just delete them, if not, please show me a screenshot.
eq2ui_community.xml and eq2ui_mainhud_persona.xml
Last edited by perdition : 03-01-2005 at 04:02 AM.
|
02-27-2005, 03:18 PM
|
|
A Rumbleroot Sapling
|
|
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 65
|
|
Pretty.. very pretty
|
02-27-2005, 04:16 PM
|
A Young Mystail Rat
|
|
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 7
|
|
Great UI
what is the easiest I can fix all the text back to english?
|
02-27-2005, 05:46 PM
|
|
A Rumbleroot Sapling
|
|
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 65
|
|
Play on EU/US server
|
02-28-2005, 03:14 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Quote:
Originally Posted by urlryn
Great UI
what is the easiest I can fix all the text back to english?
|
please tell me or show me through a screenshot what is not in english
|
02-28-2005, 09:55 AM
|
A Brown Bear
|
|
Join Date: Jan 2005
Server: Antonia Bayle
Posts: 12
|
|
No tradeskill xp?
I'm digging this UI. First complete set I've ever been excited about. However I don't tradeskill at all and would like to recover that screen space for the TS xp bar. Any chance to get a version without this? I tried to edit the graphic in Photoshop but didn't know what a .dds was to remove that portion. The part in UI Building I think I could figure out.
Also, when I log back in and start to type a msg a new chat window opens up until I right click the main one and choose "always chat here." I don't think thats related to this UI per say - seem to recall that being a general problem with tabbed chatting atm. But thought I'd ask if anybody had a RQ answer to it.
Thanks!
|
02-28-2005, 10:12 AM
|
|
A Griffon
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
|
|
Hello Kulamin.
Being able to activate or not activate the tradeskill exp can be a good idear to implement. The only pbm is that I do not have Photoshop and I'm not able to do that. If you can download the the DDS plugin for photoshop and modify the DDS file, I can inlude it in the Mod. (see DDS forum for more information)
If you are able to modify it, tell me and I will tell you through screens what we need to have to be able to switch between tradeskill/no tradeskill.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 01:45 AM.
|
|