Wish I had more time to play with it..
The only major drawback seems to be loosing the context toggle and automatic switching on gain. However, it may be fixiable, I tried not to disturb it to much by show the right pages and hide the right pages on gain but on the isle whenever I gained it showed the achievement page.. Couldn't figure it out.
Also it will choke on gains over 99.9%
For the encounter thing..
Encounter gain variable - Every adventure gain would be added to this variable.
Add a button when pressed would
1. calculate the approximate number of encounters needed for level up.
2. Display kills needed and encounter gain.
3. Reset the encounter gain variable to 0
Would need to be pressed at the beginning and end of an encounter
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