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Unread 01-07-2009, 05:10 PM
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A Griffon
Yes this person is from Daybreak!
 
Join Date: Sep 2007
Posts: 1,489
Default [Test] Test Update Notes: Wednesday, January 7, 2009(0)

GAMEPLAY
  • Taunts and detaunts can now critical similar to how melee and spell criticals work.
  • Threat output and hate position changes will now be displayed to the chat windows. You can find it under Combat in the Hate Adjustment category.
  • Hate gain mods will no longer affect taunt adjustments.
  • Area of effect spells and combat arts will no longer spread hate to encounter members when damage is applied.
  • Imprisoner Ynosii’s death now results in his weakened soul spawning. Killing the weakened soul gives a key that will open Ynosii’s treasure chest.
  • Auto-follow:
    • Your character will now swim up and down to follow the target underwater.
    • Characters on auto-follow will always turn to face their target when auto-attacking.
    • Players on auto-follow now follow up and down climbable walls.
    • You may now /camp (and, incidentally, sit) while on auto-follow. If the person you're following moves (causing you to follow) your camp will be interrupted.
    • The camera will now re-center on the person you're following only when you're moving.
ACHIEVEMENTS
  • Bountiful Harvest should no longer displayed a combined harvest on root and foresting nodes. Instead you should see two harvests similar to how other node type work.
Warrior
  • Executioner’s Anger now has a chance to increase your taunt critical chance instead of the player’s hate gain.
Crusader
  • Idolic Axe has changed to increase the base amount of the crusaders taunts and gives them an additional chance to critically taunt an enemy.
Assassin
  • Frontload will no longer cause poisons to cancel when it is toggled off or expires.
Berserker
  • Perserverance is now a buff and works in a similar fashion to Reversal with a hidden spell that can only trigger once every 15 seconds.
Brawler
  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.
Shadowknight
  • Enchance: Anguish will now increase the base damage of the combat art appropriately.
SPELLS
As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect.
Fighter
  • Kick has been moved to level 3 to fill in a gap caused by spell consolidation
Guardian
  • The Hold The Line spell line has been merged with the defensive stance lines.
  • The Iron Will Spell line has been merged with both the offensive and defensive stances.
  • The Battle Tactics line has been merged into the Call to Arms line of spells.
  • The offensive stance line will now increase damage done to the guardian and also has a damage based proc while also reducing the hate gain of the guardian.
  • The defensive stance will now also increase the amount of taunts and increase the hate gain of the guardian.
  • The hate reduction of the allay line has been reduced.
  • The Assault line now grants additional threat gains.
  • Reduced the recast of the Shout line.
  • The Kick line now generates additional threat.
Berserker
  • Berserk has been incorporated into the defensive and offensive stances.
  • The Battle Chant line has been merged into the Bloodlust line.
  • The Bullying Defense line has been merged into the defensive stance line.
  • Uproar has been moved to level 2 to fill in a gap created by the ability mergers.
  • The Growl line is now 10 second reuse and more powerful.
  • The Offend line has increased threat.
  • The Whirl line now has a threat component.
  • Reactive taunt strength of the Insolent Gibe line has been increased slightly.
Paladin
  • The Redemption line now greatly increases your threat with the target instead of siphoning hate.
  • The Incite line now increases threat initially instead of overtime.
  • The Charge line now has a hate component.
  • The Divine Circle line now has a hate component.
  • The Blessing of the Penitent and Blessed Weapon lines have been merged into the offensive and defensive stances.
  • The Blinding Rays line has had its reuse time reduced.
Shadowknight
  • The Dark Caress and Unholy Weapon lines have merged into the offensive and defensive stances.
  • Defensive stance line will lower damage but increase threat output.
  • Offensive stance boosts damage slightly but reduces hate gain.
  • Sickening Circle will also increase threat now.
  • The Kick line now has a threat component.
Bruiser
  • The Roughhouse and Dodge and Strike lines have been merged into the bruiser’s stances.
  • The Brag line is now more potent.
  • The Kick line now has a threat component.
  • The Blazing Strikes line now has a threat component.
  • The Impose line has faster reuse speed now.
Monk
  • The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
  • The Stare line increase threat by more.
  • The Kick line now has a threat component.
  • The Cobra Circle line now increases threat to any targets it hits.
  • Beckon has had its reuse time lowered.
Swashbuckler
  • The Swarthy Distraction line of spells has changed to be a short duration buff which greatly increases or decreases their target’s hate.
Assassin
  • The Shadows line has changed to trigger a hate reduction effect.
Ranger
  • The Reconnoiter line has had its hate reduction effect removed and has a chance on any hit to reduce the rangers hate.
Predator
  • The Stalk line is now faster casting and lower recovery time.
Scout
  • The Evade line no longer has any recovery time.
Sorceror
  • Concussive is now faster casting and quicker reuse time.
Dirge
  • Hyran’s line has reduced hate gain modifiers but also increases the threat amount.
GUILDHALLS
  • Guild Hall Fuel Merchants will now buy back tier 1 fuels.
  • The guild hall mender will now correctly remember the new coverage setting after it is changed.
ZONES
Veeshan’s Peak
  • Milyex Vioren’s engineer should no longer occasionally become unkillable
Palace of Ferzhul
  • Ferzhul should no longer fail to unlock his portion of Varsoon’s portal if players kill all of his adds before killing him.
Village of Shin
  • Merchants in the Village of Shin will now buy as well as sell items.
Moors of Ykesha
  • Spotting a business opportunity, a new fuel merchant has recently set up shop in Firmroot Moot near the mender.
  • It should now be slightly easier to avoid the blood gorgers in the entry passage to Grobb, if you are careful.
ITEMS
  • Overloaded heal procs will now trigger properly from reactives and wards.
  • The Ferocious Presence spell from Stormbringer’s Bulwark of the Unstoppable will suspend if the shield is no longer equipped.
QUESTS
  • Knight-Captain Santis will complete the quest, "Bog Sludge Hunt".
  • Zoning into the Nasin's Library on Chapter 4 of The Shadow Odyssey should now automatically zone in a full party, regardless of whether all members have the quest.
MACROS
  • You can now drag equipment from your appearance slots to the macro window.
GROUPS
  • Group members can now use the /invite command to request that the group leader invite a player to the group. Just type /invite
UI
  • The raid window has a new ‘Advanced’ mode that will display effect icons for all members of the raid. Right-click the raid window to switch views.
  • The carat in text boxes will no longer render if the EQII client doesn’t have focus.
  • Fixed a bug where damage reduction info was not displayed correctly in the mitigation tooltip.
  • Fixed a bug in the raid window sometimes causing users to not be drag-able.
  • The following modifications were made to UIScripting and are may be of interest to the modding community.
  • UIScript now supports the following functions: int(), abs(), floor(), ceil().
    • Results of math operations in UIScript now only return the required precision instead of always forcing 3 decimal places.
    • Fixed a bug parsing negative floating-point numbers.
    • The BackgroundEmpty image of a UIProgressbar will no longer render unless the progress value is zero.
    • Support has been added for a new UIColorStyle object. Any object property that accepts a color will now accept a reference to a UIColorStyle object.


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