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Unread 04-20-2007, 01:20 AM
Jerry Jerry is offline
A Berserk Golem
 
Join Date: Jan 2005
Server: Antonia Bayle
Posts: 59
Default Player, Pet, Target, Implied, Group, and Raid set

I am trying to design the most efficient UI possible. However, I don't want to overlook any severe aesthetic lackings of my design.

From top to bottom these are the windows:
Player
Pet
Target
Implied Target
Group
Raid (player's group collapsed)
  • The super-tiny icon placeholders are for spell effects. The idea is that any resizing of the window only affects the flow of the icons (to the point of hiding them entirely). More icons could be displayed, but you'd need to resize the window still more.
  • The blue box on the Target & Implied Target windows is where a symbol *will* go indicating if a target is solo, heroic, epic, or whatever.
  • The idea is also that any group of the raid window can be collapsed so that the group window can replace it with seamlessness.
  • The HP & power bars will be given indicators for each 20%.

Also, this is a rough, rough sketch.

What does everyone think? Efficient? Attractive? Does it look easy to use?

If anyone has any input they'd like to give, be it aesthetic, technical, or otherwise, please let me know!
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