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Unread 03-03-2005, 03:23 AM
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A Griffon
Interface Author - Click to view interfaces
 
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Quote:
Originally Posted by Khandor
heh, I'm actually outta ideas with this one, well kinda.

I got two issues with the vertical bars. One is that with those, and the target bars, and the implied target, you end up having too many places to look at, and it can get confusing really.

The other issue is that the way the bars are set up on the sides of the target window causes you to be looking back and forth between power and health, though you don't need to look at power, since it's that big it'll cause a distraction.

I'm guessing that perhaps the two vertical bars be placed next to each other, and maybe redoing the target window so you only see the vertical bars, instead of the vertical ones AND the horizontal bars, would be the best way to do it. Though if you did that you may end up having to redo the entire way the bottom piece of the UI is set up.

So I really dunno what to do about em. heh.


I also don't know if this is possible or not, but can it be made where if a member of the group is under attack by an enemy, an indicator appears showing that member is under attack? I've heard rumors about it here and there in the forums, but nothing really confirmed.


*EDIT* By the way, I accidently dragged a bag around on that mini-inventory at the top of the screen, and moving stuff around on that causes the game to crash. :b
Hello Khandor

When I read your post I think that there is a misunderstanding because using the vertical bars around the target window cannot be easier for me to read what's happening in fight.

As you said, they are big and you always seeing them even if you are not really looking on it and that is why I made them because this is OUR health and power and not the target one.

And when you said :

Quote:
maybe redoing the target window so you only see the vertical bars, instead of the vertical ones AND the horizontal bars
I assume that you tought that the vertical bars are for the target health/power while it's the player ones.

For the group member under attacked it would be really great to have it but I do not know if it's possible, if you find some post/information please let me know about it.

For the mini inventory , you are right, please find the one attached and let me know if it solved the problem.
(does it crash, can we still open bags etc..)
Attached Files
File Type: xml eq2ui_mainhud_ammo.xml (6.9 KB, 1075 views)
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