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Unread 07-03-2005, 01:41 AM
Landiin Landiin is offline
Slayer of clock cycles
This person is a EQ2Map developer.
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Bad news While it worked to some degree, it just don't update right to be in the mod. I was getting around the broke group dynamic data on the heath bar by using the Onhide event on a breath bar to copy the progress from the hard coded bar to my bar, while this worked with out error in the UI builder, sadly it didn't in the real game. When it would up date the bar, if the hard coded bar showed full the progress value would be any where between .95 and .99 never 1. Plus it wouldn't update reliable in game. So I hid my bar and health/power % read outs till SOE decides to fix their broke UI data.

SOE come on fix the dynamic data. That would be 15 min of coding max to fix and the world would rejoice!!! Oh yea give us some raid dynamic data too or let us filter the hard coded objects.

Other then that every thing else is testing/working great
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Last edited by Landiin : 07-03-2005 at 01:45 AM.
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