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Unread 06-26-2021, 06:04 PM
benjcallaghan benjcallaghan is offline
A Griffon
 
Join Date: Dec 2017
Server: Unkown
Posts: 114
Default [Map] Vex Thal: Labyrinth of Solace [Raid]

I've finally finished the maps for the first Vex Thal raid zone. Because EQ2 likes to re-use maps and geometry, these maps can also be used for the advanced solo zone, and all versions of the Den of Shadows zone added in the Whispers of Tyranny game update. The following XML includes all applicable dungeons.

This map is quite barebones. Please let me know if colors or textures should be added to the map. I originally envisioned using the in-game floor textures on each map, and then stacking them with transparency so you could see lower floors as you climbed the dungeon.

Code:
<ImageStyle Name="exp17_dun_vex_thal_raid_01_0" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 1)" zonerect="-328, -574, 265, 114" heightmax="5">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_1" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 2)" zonerect="-328, -574, 265, 114" heightmin="15" heightmax="40">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_2" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 3)" zonerect="-328, -574, 265, 114" heightmin="85" heightmax="95">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_3" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 4)" zonerect="-328, -574, 265, 114" heightmin="130">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>

<ImageStyle Name="exp17_dun_vex_thal_mission_solo_0" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 1)" zonerect="-328, -574, 265, 114" heightmax="5">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_mission_solo_1" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 2)" zonerect="-328, -574, 265, 114" heightmin="15" heightmax="40">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_mission_solo_2" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 3)" zonerect="-328, -574, 265, 114" heightmin="85" heightmax="95">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>

<ImageStyle Name="exp17_dun_vex_thal_01_solo" displayname="Vex Thal: Den of Shadows [Solo]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>

<ImageStyle Name="exp17_dun_vex_thal_01_easy" displayname="Vex Thal: Den of Shadows [Heroic I]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>

<ImageStyle Name="exp17_dun_vex_thal_01" displayname="Vex Thal: Den of Shadows [Heroic II]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Attached Thumbnails
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Name:	map_exp17_dun_vex_thal_0.jpg
Views:	181
Size:	95.4 KB
ID:	9351  Click image for larger version

Name:	map_exp17_dun_vex_thal_1.jpg
Views:	174
Size:	80.0 KB
ID:	9352  Click image for larger version

Name:	map_exp17_dun_vex_thal_2.jpg
Views:	162
Size:	78.4 KB
ID:	9353  Click image for larger version

Name:	map_exp17_dun_vex_thal_3.jpg
Views:	170
Size:	88.0 KB
ID:	9354  
Attached Files
File Type: dds map_exp17_dun_vex_thal_0.dds (108.3 KB, 171 views)
File Type: dds map_exp17_dun_vex_thal_1.dds (108.3 KB, 171 views)
File Type: dds map_exp17_dun_vex_thal_2.dds (108.3 KB, 167 views)
File Type: dds map_exp17_dun_vex_thal_3.dds (108.3 KB, 178 views)
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