Quote:
Originally Posted by Kamintar
I never doubted it would work, but I would like a little more explanation on how to go about adding the button to the window works out. I have no idea how to do this. Keep in mind, this is the first time I've actually tried adding this.
I added a button the window (When in UIBuilder, it says "New Button" and I edit it and add the property with IsCancelButton="true"), but when I try to load it, it crashes the game upon beginning to load the UI. It doesn't get past the character select screen.
Please elaborate.
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You have bags that you DONT want to close on escape, correct?
I thought that IsCancelButton=true meant close on esc, and IsCancelButton=false meant it didnt, I could have it backwards.
Also, I dont think that object names function correctly with spaces.
And the default name for closebuttons is WC_CloseButton IIRC (not lookin at script atm) I dont know if that helps at all