Quantcast EQ2Interface - View Single Post - Community based project: Creating a new default UI
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Unread 12-19-2008, 01:32 PM
SOE-Rothgar SOE-Rothgar is offline
A Griffon
Yes this person is from Daybreak!
Join Date: Aug 2007
Server: Unrest
Posts: 208

Originally Posted by Drumstix42 View Post
1. A community constructed alternate default UI would be awesome.

2. We need to think even further back to the basics here first. I really believe there needs to be a way for users to select their UI from within the game, and have the setting saved. I know that this is the PC age, but I think it would help out a lot of players if they didn't have to setup a eq2.ini file and then set a variable inside it.

3. I know this post is sorta off topic from the original post, but to go along with my #2. I would really like to see the UI INI layout files be in a readable format, editable by a text file, rather than in a compressed/strange format that we can at best, backup the files because we know they're working from with in-game.
2. I agree, this should be easy enough.

3. I've wanted to do this for awhile myself. In fact I sort of already started on it about 6 months ago writing a replacement for our streaming class to stream to XML instead of the binary format it uses now. The problem is that every single window in the game needs to change so that it not only outputs the value, but the name of the value. Currently we rely on the position of the data in the file to know what it is. To move to an XML format, we'll need to send more information about the data. We also need to remain backwards compatible with the older format since we never know when a player might log in from an old installation. So behind the scenes, our deserialize code will look kinda bad supporting both. However, I still think its something worth doing. It would be a tremendous help when it comes to troubleshooting issues related to ini settings.

gm9, thanks for making the new thread!
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