Thread: Fetish Features
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Unread 12-03-2006, 10:45 AM
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Thumbs Up Fetish Features

Introduction
FetishNightfall was the first complete reskin of the EQ2 interface. My goals with the set are:
  • Performance optimization
  • Screen space optimization
  • Innovative and convenient feature enhancements
  • Stable/bug free set, resistant to breakage when SOE updates, that requires infrequent downloads.
  • Attractive but simple design that doesn't detract from or obscure the game world.
Many of the features you'll find in other sets were first introduced in FetishNightfall (View Credits & Innovations). Some sets have fancy updaters or frilly graphics, but none have the long-term record for innovation and reliable support that FetishNightfall has. If you're looking for a set that focuses on what matters, your game play, this is the set for you

General Enhancements
  • Every window reskinned and condensed.
  • All window default positions have been optimized for screen resolutions of 1280x1024 or larger and to minimize overlap. Smaller resolutions may experience less than ideal positioning, but can be rearranged as desired.
  • Many window buttons now activate on ENTER and ESC, to reduce mouse clicks.
  • Several windows modified to set or drop focus of controls for movement/editing convenience.
  • Some text set to Arial for space saving reasons.
  • WindowShade: Most titlebars of commonly used windows now include a WindowShade button.
    Note: in some cases a portion of the window’s contents may appear in the titlebar area when minimized. I’ll eventually correct this, but it requires special coding for each object on each page. Also be aware, using WindowShades can result in windows being saved in their collapsed state. To avoid this, always expand windows before closing them, and try to wait 1 min before logging after expanding a window. If a window does get stuck in a collapsed state, use Window Settings to restore it to default settings.
  • Player, Group, Targets: FetishSyles.xml has been updated to allow for alternate bar styles in these windows. In the images folder you’ll find fetish_bars.dds (default metered style), _simple_fetish_bars.dds (a simple flat bar similar to the SOE default, split into 5 major segments), and _ribbed_fetish_bars.dds (flat bar with alternating dark and light bands every 2% split into 5 major segments). To install an alternate, see “Alternate Styles”.
  • Themes: Alternate themes are available that change the look of the entire set.
Custom Windows
  • BagStrip: New BagStrip window added. Displays all bag slots, ammo and overflow for convenient viewing and opening. Window scales to 75% and collapses to show just ammo. Note: This window uses MainHUD.Inventory and is likely to be incompatible with most other “Mini-inventory” and “Ammo window” mods.
    WARNING: Attempting to drop items onto any of these slots will crash EQ2! Just don’t do it.
  • ClickCures: Added Custom button bar opened by clicking any impairment icon or typing /show_window MainHUD.Cures. Each button attempts to cast several spells known to cure the associated impairment, starting from the highest level cure and working back to lowest level. If you are capable of casting any of the associated cures, the highest lvl cure will cast. The list of associated spells and the order attempted can be easily edited by opening _Fetish_mainhud_cures.xml in Notepad.
  • FetishDock: This custom window controls the snap-to location of the Inventory window when shrunk. EQ2 should save its location if you prefer a different docking area. It can be opened via the “D” button within the Inventory window.
  • Infocenter: Added and reskinned Milquetowst InfoCenter. Added “Extreme View” button to graphics options.
  • Locator: Shows the screen location of most windows. Moves windows through numerical settings (even when windows are off screen). Allows in-game window scripting.
  • MiniMap: This custom window auto-loads virtually any map without a fog layer, when opened or the mouse rolls over the center of the window. A text entry box can be used to manually load any cached map. The entire window can be made transparent. The magnification button cycles through four scales (33%, 50% default, 75% 100%). The Zoom(Z) button snaps MiniMap to the main Map at 100% scale. When combined with transparency and manual map loading, this allows virtual defogging of any zone. View Any Map (VAM) feature included. Use the dropdown menus to atuomagically display any map on disk.
  • Personabar: Now separate from the Persona window, Personabar is a 2 layout stat bar that saves position, stays open on zoning, ignores ESC.
Standard Window Enhancements
  • Game Options: Now stretches vertically. Note: cursor does not change to indicate stretch locations. 126 color add-on is now standard.
  • Bags: Streamlined, with resizable icons, padding and resizable window.
  • Bank: has been condensed.
  • HTML: A previously hidden window, can now be displayed with the Journal Search button. Added Bookmarks dropdown. Bookmarks can be manually added out of game by editing _Fetish_HTML_bookmarks.xml. Some samples provided. Note: paths to local files must point directly to the file.
  • Inventory: has been streamlined. Now shows character name. Toggle button added for showing/hiding character stats and XP bars. Help button tooltip now displays a list of rares for each tier. Title bar has been removed and window controls moved to the bottom. Added Zoom(.Z) and Collapse(V) buttons. Zoom toggles the window size between 100% and 75% scale. When shrunk, the window is moved to the FetishDock location (the screen’s lower right corner by default). Collapse hides/shows the upper portion of the window (everything above the Primary/secondary slots) and locks the window in place. The Dock(D) button opens and closes the FetishDock window. See “Customizations” for instructions on setting alternate modes as the default display option. Each equipment slot includes a “Use” button for quick activation of right-click effects. Use buttons stealth on mouse out. The “Head/Body” button was recently added and allows zooming the Paperdoll. Note: Using this button crashes MANY video cards. If your’s can’t handle it, just don’t use the button.
  • Market: New combined Market and Store window reskinned and highly customized. Titlebar on shows a split pane layout with Broker on the left, Store on the right. Titlebar off shows a single pane view with a toggle button in the upper left corner for switching between Broker and Store. Both layouts always display advanced search features. 3 Market Favorites menus added (customizable out of game). My Class & Level button added, now sets min level 14 lvls below your current adv lvl. Level Range button added, sets lvl range to +/- 7 lvls of your current Adv lvl. Min/Max lvl spinners and sliders added, allows click adjustments. Entire window stretches horizontally and vertically, in both layouts. Windowshade button collapses the window to just its titlebar. Seller location now clearly displayed via tooltip.
    Note: SOE regularly changes the search dropdown menus, your custom favorites may need adjusting after an update.
  • Merchant: Max window height increased. Window now stretches in all directions. ¾ sized icons and reorganized display/buy area allow for more listings to be shown.
  • Trade: 75% scale 6 slot is now standard. 100% scale 6slot alternative version included.
  • Journal: Side-by-side quest list and details frames. Entire window now stretches in all directions. New Splitter bar allows left and right frames to be sized independent of the window. Somewhat condensed lists. Added Search button to display web browser. Now with ClickBrowse! Click any quest or collection title to Google it.
  • Quest Helper: Added a slider that allows quest switching without opening the Journal. Reset button restores the quest displayed prior to using the slider. Also enabled Prev and Next buttons. Extra controls hide on mouseout. Now with ClickBrowse! Click any quest title to Google it.
  • PlayerHousing: Enter and Leave buttons now activate on ENTER.
  • Visit Inn Room: Enter and Leave buttons now activate on ENTER.
  • TradeSkills: Window now stretches vertically. Titlebar now includes a toggle button for the buff bar displayed on the Create page.
    • Recipes: ¾ sized recipe icons allow more list items to be displayed.
    • Filter: Sub frames enlarged to display more items without scrolling. Sadly a scrollbar bug prevents the outer scroll from functioning if made to stretch so I left it a fixed height.
    • Create: Condensed layout. Health, power, percentages and buffs added for easier monitoring. Stop and Repeat buttons now activate on ESC and ENTER respectively. Stop and Repeat buttons now share the same space, each visible when functional. Recipes button now activates on ESC.
    • Prepare: Condensed summary page. Cancel and Begin buttons activate on ESC and ENTER respectively. Choose page now scales with window size to display more items at larger sizes.
  • Breath: Condensed window.
  • Casting: Condensed window.
  • Clock: window now auto-opens and shows digital Norrath, Earth time, Date/Loc and Zone. Clock dial scaled down to ¾ size. Clicking the data area now toggles between Date and Loc.
  • Compass: window always opens above the clock on login and pulls clock above other windows when shown. Round compass is now standard. Alternate files for the old rectangle compass with +/- symbols and left aligned clock included as optional files.
  • Experience: Complete reskin. Window is much more configurable. Height resizes to show 1-3 XP bars and spreads top 2 bars from the bottom barbars. Right-click to swap which bar is on top. Added XP, Debt and Vitality percentages with 1 point precision, Adventure and Artisan class labels and lvls. Vitality bars subtly pulse when full. Window now accepts standard option settings. Entire window stretches horizontally with additional ticks added as needed (including 3rd tier ticks every 20th). Minimize/Restore and 100 Ticks/Revert buttons added. Minimum size is significantly smaller than prior Fetish versions.
  • Group: Health and Power bars converted to meters to accentuate highs and lows. Subtle background colors added to member names to distinguish them. Click any member’s name to automatically assist and activate autoattack (clicking elsewhere in a member frame targets that member normally). Invite and Disband buttons added. Now with Click Cures! Click any detrimental effect icon to automatically target that group member and attempt to cure the effect.
  • Guild: Window resizes in all directions. Events tab removed. Main tab reformatted to include all Event functions. Added guild XP percentage.
  • Guild Bank: Reskinned with reduced slot sizes.
  • Heroic: Entire window scaled down to ¾ size.
  • Hotkey: Bank changer now obeys Window Options Frame settings. 75% scale is standard to reduce screen clutter.
  • HUDSlider: new window to support scalable hotkeys. Added numerical entry and 6 preset size buttons.
  • Inspect Player: Condensed. Now with ClickBrowse! Click any player name to find the on EQ2Players.
  • Knowledge: Completely overhauled. Compact layout defaults to a 2x8 format. Windowshade button included. Alternate 1x16 left and right aligned versions and original version included as optional files.
  • Loot: has been condensed. Loot All/Request All buttons activate on ENTER.
  • MainChat: Scrollbars moved to the right side for consistency. Scrollbar, Chat Input and Chat Channel button now hide on MouseOut. Chat Display area repositions on MouseIn to make room for Chat Input. Chat Input stealthing can be disabled by selecting Farme and Titlebar from Window Settings.
  • Map: Reduced “You are Here” indicator and zone sizes. Integrated custom maps, points of interest and other features from the “Modular Atlas Project”. Integrated Fetish MiniMap (the original MiniMap), ViewAnyMap plugin and Talyn’s Minimap plugin.
  • On Screen Message: Font size reduced to correct text clipping.
  • Player: now includes Health/Power percentages and ranges. Metered style bars accentuate highs and lows. Window now stretches horizontally with very little meter distortion. Now with ClickCures! Click any detrimental effect icon to automatically target yourself and attempt to cure the effect.
  • Persona: Added Personabar toggle button. Additional stats added. Window stretches for easy viewing of the various lists.
  • Pet: Health and Power percentages added. Condensed layout.
  • Targeting System: Complete overhaul. Metered Health and Power bars used. Added health and power percentages. New con system now displays plain English mob strength labels, color coded for easy recognition. Red dots around strength labels indicate multi-group encounters. Added con mode toggle button to main target window. Window height is now fixed. Click either Target or Implied Target’s name to acquire their target (a.k.a. reverse assist). Frames flash while auto-attack is on.
  • Tracking: Everything but the track list obeys Window Options. Ultra-compact layout. The list area includes a semi-transparent background for easier reading. To modify the opacity of this background see “Customizations”.
  • Community: window has been condensed.
  • Examine: Now includes ClickSearch! Item, Recipe and Spell names can now be clicked to perform a ClickSearch if the Market window is normally enabled. Handy for price checking linked items and inventory while at a Broker. Windows have been condensed.
  • Zone Popup: Mouseless zoning! First zone choice is automatically selected, arrow keys scroll through the list, ENTER and ESC activate OK and CANCEL respectively.
  • Zoning: No longer blanks the entire screen. Chat while zoning is possible but does not respect BACKSPACE, ENTER, slash or other keys that normally place focus in the chat window. You must click the chat window’s text entry area to chat. Now displays min-art with Exit button. Same area displays new character slideshow intro with expected navigation. Movable but does not save location.

Last edited by Zonx : 03-04-2007 at 07:07 AM.
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