Thread: loadui
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Unread 06-08-2005, 11:54 PM
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Kosmos Kosmos is offline
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dc_r


each interface needs to be in a seperate folder.

There is no eq2.ini needed.

A folder with the name 'custom' should have a skininfo file named 'custom'

a folder with the name zonxfetish should have a skininfo file named something like Zonx Fetish... etc.... etc..

one folder, per one skin info file.

So when you type LoadUI, it will look for any folder with SkinInfo Files and display those names, and if you load one of those.
it will load the files in that directory.

If you want to 'mix and match' you will need to create a folder, and skin info file for that particular combination of UI.s

I do not believe the load UI is meant to load pieces from multiple directorys at the same time.

You are basically just telling it...

This is NOW my custom UI folder, and I want you to check in this folder, first, if the file is not found here. then load the default for the rest of the windows.

The loadUI command works almost exactly like the eq2.ini file would work, with the exception that the /loadUI will 'eventaully' loadthe UI in game, at any time, and not just on startup.

Hope that is a bit more clear.

Sorry to here that the Dynamic Data is not working with it.

Sounds like they are getting closer though.
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