Quantcast EQ2Interface - View Single Post - [Added] The Fabled Djinn Master's Prism
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Unread 02-16-2014, 04:07 PM
lordebon lordebon is online now
Fetish Core author
This person is a EQ2Map developer.
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667

I can double check the angle of the walls next time I'm in there, but it still feels like it's off, unless the walls really do go at non-right angles.

One request as well: could you remove the Water/Earth/Ice/Fire in the background? That could be misleading for folks, since the portals on the final fight move around.
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