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Unread 01-12-2005, 01:16 AM
Killarny Killarny is offline
A Griffon
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Join Date: Dec 2004
Server: Neriak
Posts: 273
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Email would be nice, but I can't be entirely sure that I would want it ingame. I am afraid it would further destroy the immersion of being in a fantasy setting. Email worked in Star Wars, but in Everquest 2?

Personally I'd opt for removal of the chat channels and the OOC chat in the game, as well as private tells. Everything would be radius based like /say. Imagine the immersion, and the interesting connections you'd come up with - you would have to network more, and being in a localized guild would be a huge benefit.

I rather liked how the early DAoC didn't even have ingame maps - you just had to explore and memorize on your own, until people started making 3rd party maps.
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