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Unread 03-13-2019, 10:59 AM
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Default Historical information of Guild Hall mapystyles and files that have been added

Guild Halls:


Antonica Majestic Guild Hall:

- Parentzone would be Antonica, but as it is a Guild Hall it should be sorted under Misc.
- Hide from editing as it is a guild hall.
- We can reuse the mapstyles of the Tier 3 version.
- Please add (and add the sublink!):
Code:
<ImageStyle Name="qey_guildhall_tier4_0" displayname="Antonica Majestic Guild Hall - (Docks)" zonerect="-964.5, 1391.5, -599.5, 1816.5" heightmax="-42">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="qey_guildhall_tier4_1" displayname="Antonica Majestic Guild Hall - (Main Floor)" zonerect="-964.5, 1391.5, -599.5, 1816.5" heightmin="-42" heightmax="-26">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="qey_guildhall_tier4_2" displayname="Antonica Majestic Guild Hall - (Upper Floor)" zonerect="-964.5, 1391.5, -599.5, 1816.5" heightmin="-26" heightmax="-9">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="qey_guildhall_tier4_3" displayname="Antonica Majestic Guild Hall - (Upper Floor)" zonerect="-964.5, 1391.5, -599.5, 1816.5" availablerect="-821, 1598 ,-778 ,1641" heightmin="-9" heightmax="2" availablepriority="1">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="qey_guildhall_tier4_4" displayname="Antonica Majestic Guild Hall - (Top Floor)" zonerect="-964.5, 1391.5, -599.5, 1816.5" heightmin="-9" heightmax="19" availablepriority="2">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="qey_guildhall_tier4_5" displayname="Antonica Majestic Guild Hall - (Rooftop)" zonerect="-964.5, 1391.5, -599.5, 1816.5" heightmin="19" availablepriority="2">
<ImageFrame Source="images/maps/map_qey_guildhall_tier3_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Commonlands Majestic Guild Hall:

- Parentzone would be Commonlands, but as it is a Guild Hall it should be sorted under Misc.
- Hide from editing as it is a guild hall.
- We can reuse the mapstyles that exist for the Tier 3 version.
- Please add:
Code:
<ImageStyle Name="fprt_guildhall_tier4_0" displayname="Commonlands Majestic Guild Hall - (Docks)" zonerect="1385, -1651.75, 1782, -1189.75" heightmax="-139">
<ImageFrame Source="images/maps/map_fprt_guildhall_tier3_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="fprt_guildhall_tier4_1" displayname="Commonlands Majestic Guild Hall - (Main Floor)" zonerect="1385, -1651.75, 1782, -1189.75" heightmin="-139" heightmax="-124">
<ImageFrame Source="images/maps/map_fprt_guildhall_tier3_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="fprt_guildhall_tier4_2" displayname="Commonlands Majestic Guild Hall - (Upper Floor)" zonerect="1385, -1651.75, 1782, -1189.75" heightmin="-124" heightmax="-105">
<ImageFrame Source="images/maps/map_fprt_guildhall_tier3_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="fprt_guildhall_tier4_3" displayname="Commonlands Majestic Guild Hall - (Top Floor)" zonerect="1385, -1651.75, 1782, -1189.75" heightmin="-105">
<ImageFrame Source="images/maps/map_fprt_guildhall_tier3_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
--------------------------------------------------

Highhold Guild Hall:

- Parentzone would be Antonica or Commonlands, but as it is a Guild Hall it should be sorted under Misc.
- Hide from editing as it is a guild hall.
- Uses the same map as the Castle Highold zones that have HC maps.
- The *.dds can be found in the attachment, then please add:
Code:
<ImageStyle Name="guildhall_highhold" displayname="Highhold Guild Hall" zonerect="-351, -257, 164, 133">
<ImageFrame Source="images/maps/map_guildhall_highhold.dds" SourceRect="0,0,984,736" />
</ImageStyle>
--------------------------------------------------

Kerafyrm's Lair Guild Hall:

- Parentzone would be Antonica or Commonlands, but as it is a Guild Hall it should be sorted under Misc.
- Hide from PoI editing as it is a guild hall.
- Like the prestige house this is a new unique design as they both have a copy of the eq2 version of the lair sleeper's tomb and a copy of the eq version north and south of each other connected via a portal, we only have the eq2 version of the map. But I prepared the mapstyle entries for a 2nd map submission.
- Uses the same map as the prestige house version.
- Please add:
Code:
<ImageStyle Name="guildhall_sleeper_0" displayname="Kerafyrm's Lair Guild Hall - (EQ2 Floor)" zonerect="656, -420, 1537, 233" availablerect="656, -420, 1537, 130">
<ImageFrame Source="images/maps/map_home_sleeper_0.dds" SourceRect="0,0,800,600" />
</ImageStyle>
--------------------------------------------------

Restored High Keep Guild Hall, Tier 2:

- Parentzone would be Antonica or Commonlands, but as it is a Guild Hall it should be sorted under Misc.
- Hide from editing as it is a guild hall.
- Uses the 2 of the maps of the Tier 3 version we already have, though the upper floor has 2 extra rooms in the Tier 2, but better than nothing.
- Please add:
Code:
<ImageStyle Name="guildhall_highkeep_tier2_0" displayname="Restored High Keep Guild Hall, Tier 2 - (Main Floor)" zonerect="-79, -113, 97, 97" heightmax="-87">
<ImageFrame Source="images/maps/map_guildhall_highkeep_0.dds" SourceRect="0,0,1240,1488" />
</ImageStyle>
<ImageStyle Name="guildhall_highkeep_tier2_1" displayname="Restored High Keep Guild Hall, Tier 2 - (Upper Floor)" zonerect="-80, -81, 81, 77" heightmin="-87">
<ImageFrame Source="images/maps/map_guildhall_highkeep_3.dds" SourceRect="0,0,1240,1212" />
</ImageStyle>
--------------------------------------------------

Skyshrine Capital Guild Hall:

- Subzone of Antonica and Commonlands, however since guildhalls like houses shouldn't recieve POIs you can lock those and don't have to list this hall on the website.
- Uses the same map as Dracur Prime (HC map).
- The *.dds is in the attachment.
Code:
<ImageStyle Name="guildhall_skyshrine" displayname="Skyshrine Capital Guild Hall" zonerect="-379, -260, 653, 506">
<ImageFrame Source="images/maps/map_guildhall_skyshrine.dds" SourceRect="0,0,800,600" />
</ImageStyle>
Attached Files
File Type: dds map_guildhall_highhold.dds (353.8 KB, 24 views)
File Type: dds map_guildhall_skyshrine.dds (234.5 KB, 19 views)
File Type: dds map_home_sleeper_0.dds (234.5 KB, 19 views)
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Last edited by Pijotre : 03-20-2019 at 08:48 PM.
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