Quote:
Originally Posted by Quib
I think the blocked passage POIs are enough. I might add some custom icons to the underlays for GH and CC to more clearly mark the dead-ends, but that's not a priority at the moment.
Quib
|
Thank You Quib, because for me to add the Room Not Accessable LOC PoI would have meant I would have had to float so to speak some Bogus Coordinates till I got one to stick in the Non Accessabe Rooms.
I agree that the Blocked Passage says it all, and I did add in each Description which direction it was blocked.